WoW: Forever zone · Eastern Kingdoms

Wetlands

Wetlands is a zone of Eastern Kingdoms in WoW: Forever, for levels 20–27. Its towns: Menethil Harbor.

From: the beta client, version 1.60.1.70425Continent: Eastern Kingdoms

Story

The story of Wetlands.

The Wetlands are a cold, misty country of marsh, bog and ruined dwarven forts between Dun Morogh and the Arathi Highlands, the land bridge that joins the dwarves' realm of Khaz Modan to the old human kingdoms of the north. Murlocs crowd its coasts, bog beasts and oozes wallow in its fens, and shipwrecks lie along its shore.

Its history is a history of war. During the Second War, Orgrim Doomhammer's Horde built its invasion fleet on an island in Baradin Bay, and the Dragonmaw clan made the dwarven fortress of Grim Batol their own, holding the Dragon Queen Alexstrasza captive there and breeding her children as war mounts. When the red dragons were freed, they fell on the Dragonmaw, and they still guard Grim Batol so that no one can enter it. The surviving Dragonmaw orcs have scattered into the hills and push toward Dun Algaz, threatening the road to Loch Modan.

After the war, the Alliance rebuilt the Horde's old shipyard as Menethil Harbor, named for King Terenas Menethil of Lordaeron, and it is now the Alliance's port in the north, with boats to Darkshore and Theramore. To the north, the Dark Iron dwarves led by the warlock Balgaras have taken southern Dun Modr and wrecked the great Thandol Span, the bridge to Arathi. Dwarven digs dot the land too, and in WoW: Forever one of them, Whelgar's Excavation Site, has uncovered something deep enough to become a dungeon of its own.

Written for this site from the game's lore. Further reading: Wetlands on Warcraft Wiki.

The map

Wetlands on the game's own map.

Towns, flight masters and rare creatures: hide any kind, or enlarge the map. Towns open their page.

The game's map of WetlandsMenethil HarborAlliance
The game's map of WetlandsMenethil HarborAlliance
Where Wetlands is in Eastern Kingdoms
Where it is in Eastern Kingdoms. Next to Arathi Highlands, Badlands, Dun Morogh and Loch Modan.
Towns

1 town in Wetlands.

Where to rest, train and trade. Each has its map and everyone in it.

Rares and elites

Who to look out for.

Rare creatures, elites and bosses that roam the zone (Classic's spawns), on the map above.

  • Ma'ruk Wyrmscalerare · level 23
  • Gnawbonerare · level 24
  • Leech Widowrare · level 24
  • Mirelowrare · level 25
  • Garneg Charskullrare · level 29
  • Dragonmaw Battlemasterrare · level 30
  • Razormaw Matriarchrare · level 31
  • Dark Iron Dwarfelite · level 28
  • Dark Iron Riflemanelite · level 28
  • Dark Iron Saboteurelite · level 29
  • Dark Iron Tunnelerelite · level 30
  • Dark Iron Demolitionistelite · level 31
  • Chieftain Nek'roshelite · level 32
  • Hammerhead Sharkelite · level 32
  • Red Dragonspawnelite · level 58
  • Red Wyrmkinelite · level 59
  • Red Scalebaneelite · level 60
  • Scalebane Lieutenantelite · level 61
  • Scalebane Royal Guardelite · level 62
  • Wyrmkin Firebrandelite · level 62
  • Axtrozelite · level 62
Creatures

What lives here.

The most common creatures (Classic's spawns), and what players' addons have recorded in Forever.

  • Young Wetlands Crocolisklevel 22 · 77 spawns
  • Dragonmaw Raiderlevel 27 · 57 spawns
  • Wetlands Crocolisklevel 24 · 52 spawns
  • Mosshide Fenrunnerlevel 23 · 43 spawns
  • Bluegill Raiderlevel 29 · 42 spawns
  • Highland Razormawlevel 28 · 37 spawns
  • Leech Stalkerlevel 22 · 35 spawns
  • Mosshide Mongrellevel 22 · 34 spawns
  • Mosshide Gnolllevel 21 · 32 spawns
  • Mosshide Trapperlevel 24 · 28 spawns
  • Mottled Raptorlevel 23 · 27 spawns
  • Mosshide Brutelevel 25 · 27 spawns
Places

29 named places in Wetlands.

  • Angerfang Encampment
  • Baradin Bay
  • Black Channel Marsh
  • Bluegill Marsh
  • Deepwater Tavern
  • Direforge Hill
  • Dragonmaw Gates
  • Dragonmaw Retreat
  • Dun Algaz
  • Dun Modr
  • Excavation Site: Wetlands
  • Grim Batol
  • Ironbeard's Tomb
  • Lion's Pride Inn
  • Menethil Bay
  • Menethil Harbor
  • Menethil Keep
  • Mosshide Fen
  • Raptor Ridge
  • Saltspray Glen
  • Sundown Marsh
  • Thandol Span
  • The Drunken Dwarf
  • The Forbidding Sea
  • The Great Sea
  • The Green Belt
  • The Lost Fleet
  • Thelgen Rock
  • Whelgar's Excavation Site
Source

Where this data comes from.

The maps are Blizzard’s own; who lives where, and anything the client can’t say, comes from the sources named here.

The map, its places and flight masters are from Blizzard’s WoW: Forever beta client, version 1.60.1.70425. Towns, people and creatures are Classic's spawns (cmangos-classic), each placed in its area by the client's own terrain; Forever can move them. The story is written for this site from the game's lore. Maps © Blizzard Entertainment, Inc.