WoW: Forever system

Camping

Camping in WoW: Forever: build a campfire in the open world, surround it with features crafted by 12 professions, and everyone who sits or crafts nearby for 1 min gets their buffs, such as Strength, Intellect, Stamina or critical strike chance.

From: the beta client, build 70450Values: by level, can change before launch

How it works

Build a camp, share the buffs.

What the client says about campfires, features and their limits.

Cooking makes the campfire

A Basic Campfire holds 3 other features, a Journeyman Campfire holds 5 other features and an Expert Campfire holds 10 other features. Every other feature needs a campfire nearby.

Sit or craft by the fire for 1 min

You get the benefits of every feature around it, and so do other players.

Camp buffs don’t stack with class buffs

9 features say they’re “mutually exclusive” with one (the Mana Well with Blessing of Wisdom, the Camp Chair with Moonkin Aura…).

Higher-skill pieces upgrade a feature

21 of them can be placed over a profession’s first feature: they keep its buff and add a crafting station or a service (an Anvil, a Repair Bot, a Greenhouse…).

One 1 hour cooldown

All camp features share it.

Herbalism learns Gardening and Skinning learns Tanning

Gardening: “Allows the herbalist to add features to a wilderness camp.” Tanning: “Allows the skinner to add features to a wilderness camp.”

Cooking

Campfires.

Everything else is placed around one of these.

CampfireHoldsSkill-ups untilMade from
Basic Campfire3 featuresCooking 51 Simple Wood
Journeyman Campfire5 featuresCooking 1051 Star Wood
Expert Campfire10 featuresCooking 2201 Thick Logs
Alchemy features

Alchemy.

3 camp features, with their buffs at every level bracket.

  • Mana Wellskill-ups until 25

    Constructs a mana well that allows you and others sitting nearby to regenerate 10/15/20/24/29 Mana every 5 sec, mutually exclusive with Blessing of Wisdom.

    At levels 1–23 / 24–33 / 34–43 / 44–53 / 54–60.

    Made from 1 Peacebloom and 1 Empty Vial.

  • Fermenterskill-ups until 145

    Places a fermenter that allows the creation of certain reagents, and provides all of the benefits of a Mana Well.

    Placed over a Mana Well, which it replaces.

    Made from 1 Leaded Vial, 1 Kingsblood and 1 Swiftthistle.

  • Alchemy Laboratoryskill-ups until 300

    Places an Alchemy Laboratory usable for recipes that require it, and provides all of the benefits of a Mana Well.

    Placed over a Mana Well, which it replaces.

    Made from 1 Lich's Index Finger, 1 Crystal Vial and 2 Dreamfoil.

Blacksmithing features

Blacksmithing.

3 camp features, with their buffs at every level bracket.

  • Sharpening Wheelskill-ups until 25

    Constructs a sharpening wheel that grants you and others sitting nearby 6/11/20/34 increased Strength, mutually exclusive with Strength of Earth Totem.

    At levels 1–23 / 24–37 / 38–51 / 52–60.

    Made from 1 Rough Stone and 1 Copper Bar.

  • Anvilskill-ups until 145

    Places an anvil, and provides all of the benefits of a Sharpening Wheel.

    Placed over a Sharpening Wheel, which it replaces.

    Made from 5 Bronze Bar, 2 Coarse Grinding Stone and 2 Medium Leather.

  • Master Forgeskill-ups until 300

    Places a Master Forge usable for recipes that require it, and provides all of the benefits of a Sharpening Wheel.

    Placed over a Sharpening Wheel, which it replaces.

    Made from 1 Golem Heart, 5 Thorium Bar and 2 Rugged Leather.

Cooking features

Cooking.

2 camp features, with their buffs at every level bracket.

  • Cookie's Feastskill-ups until 150

    Lay out Cookie's Feast that contains Stamina-boosting food. Requires a Cooking Fire nearby.

    Made from 2 Mystery Meat, 1 Heavy Kodo Meat and 1 Soothing Spices.

  • Iron Ovenskill-ups until 300

    Places an Iron Oven required for the most advanced cooking recipes. Requires a Cooking Fire nearby.

    Made from 10 Simple Flour, 5 Refreshing Spring Water and 4 Soothing Spices.

Enchanting features

Enchanting.

3 camp features, with their buffs at every level bracket.

  • Enchanted Luteskill-ups until 25

    Summons an enchanted lute that allows you and others sitting nearby to gain 308 Armor, 13 increase to all stats, and 22 increase to all resistances, mutually exclusive with Mark of the Wild.

    • Levels 1–9: 28 Armor
    • Levels 10–19: 71 Armor and 2 increase to all stats
    • Levels 20–29: 114 Armor and 4 increase to all stats
    • Levels 30–39: 163 Armor, 7 increase to all stats, and 6 increase to all resistances
    • Levels 40–49: 211 Armor, 9 increase to all stats, and 12 increase to all resistances
    • Levels 50–59: 260 Armor, 12 increase to all stats, and 16 increase to all resistances
    • Levels 60: 308 Armor, 13 increase to all stats, and 22 increase to all resistances

    Made from 1 Simple Wood and 1 Strange Dust.

  • Arcane Salvagerskill-ups until 145

    Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute.

    Placed over an Enchanted Lute, which it replaces.

    Made from 2 Vision Dust and 1 Lesser Nether Essence.

  • Arcane Forgeskill-ups until 300

    Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute.

    Placed over an Enchanted Lute, which it replaces.

    Made from 1 Maker's Spark, 2 Large Brilliant Shard and 4 Greater Eternal Essence.

Engineering features

Engineering.

3 camp features, with their buffs at every level bracket.

  • Reagent Botskill-ups until 25

    Summons a Reagent Bot that allows you and others nearby to purchase reagents.

    Made from 1 Handful of Copper Bolts and 1 Copper Tube.

  • Anarchist's Workbenchskill-ups until 300

    Places an Anarchist's Workbench usable for recipes that require it.

    Made from 1 Essence of Anarchy and 2 Thorium Widget.

  • Repair Botskill-ups until 145

    Summons a Repair Bot that allows you and others nearby to buy reagents and repair gear.

    Placed over a Reagent Bot, which it replaces.

    Made from 2 Whirring Bronze Gizmo, 1 Bronze Tube and 1 Heavy Leather.

First Aid features

First Aid.

3 camp features, with their buffs at every level bracket.

  • First Aid Kitskill-ups until 25

    Unpacks a first aid kit that allows you and others sitting nearby to gain 3/8/21/34/45/56 increased Stamina, mutually exclusive with Power Word: Fortitude.

    At levels 1–11 / 12–23 / 24–35 / 36–47 / 48–59 / 60.

    Made from 3 Linen Bandage and 1 Refreshing Spring Water.

  • Toxin Studyskill-ups until 145

    Places a Toxin Study that contains healing potions and anti-venom, and provides all of the benefits of a First Aid Kit.

    Placed over a First Aid Kit, which it replaces.

    Made from 1 Anti-Venom, 2 Mageweave Bandage and 2 Simple Wood.

  • Plague Doctor's Laboratoryskill-ups until 300

    Places a Plague Doctor's Laboratory that contains healing potions and poultices, and provides all of the benefits of a First Aid Kit.

    Placed over a First Aid Kit, which it replaces.

    Made from 2 Simple Wood, 2 Strong Anti-Venom and 5 Heavy Runecloth Bandage.

Fishing features

Fishing.

3 camp features, with their buffs at every level bracket.

  • Fish Bowlskill-ups until 20

    Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, mutually exclusive with Blessing of Kings.

    Made from 1 Raw Brilliant Smallfish and 1 Empty Vial.

  • Fishing Rackskill-ups until 145

    Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl.

    Placed over a Fish Bowl, which it replaces.

    Made from 2 Simple Wood, 1 Crystal Vial and 2 Raw Mithril Head Trout.

  • Fishing Hutskill-ups until 300

    Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl.

    Placed over a Fish Bowl, which it replaces.

    Made from 5 Simple Wood, 2 Bolt of Runecloth and 1 Seasonal Fish Steaks.

Herbalism features

Herbalism.

3 camp features, with their buffs at every level bracket.

  • Incense Candleskill-ups until 25

    Ignites an incense candle that allows you and others sitting nearby to gain 2/6/12/18/25 increased Intellect, mutually exclusive with Arcane Intellect.

    At levels 1–13 / 14–27 / 28–41 / 42–55 / 56–60.

    Made from 1 Peacebloom and 1 Silverleaf.

  • Greenhouseskill-ups until 145

    Places a Greenhouse that will grow herbs over time from seeds planted, and provides all of the benefits of an Incense Candle.

    Placed over an Incense Candle, which it replaces.

    Made from 2 Simple Wood, 1 Arthas' Tears and 1 Purple Lotus.

  • Seed Hybridizerskill-ups until 300

    Places a Seed Hybridizer that allows seeds to be multiplied or combined into rarer tiers, and provides all of the benefits of an Incense Candle.

    Placed over an Incense Candle, which it replaces.

    Made from 4 Mountain Silversage, 1 Crystal Vial and 2 Runecloth.

Leatherworking features

Leatherworking.

3 camp features, with their buffs at every level bracket.

  • Camp Tentskill-ups until 25

    Builds a tent that allows you and others sitting nearby to increase Rested experience to 5% of a level. No effect if Rested experience already exceeds that value.

    Made from 5 Light Leather.

  • Tanning Rackskill-ups until 145

    Places a Tanning Rack that allows the creation of certain reagents, and provides all of the benefits of a Camp Tent.

    Placed over a Camp Tent, which it replaces.

    Made from 5 Medium Leather, 3 Fine Thread and 2 Simple Wood.

  • Sewing Machineskill-ups until 300

    Places a Sewing Machine usable for recipes that require it, and provides all of the benefits of a Camp Tent.

    Placed over a Camp Tent, which it replaces.

    Made from 1 Undeath Engine, 5 Rugged Leather and 1 Rune Thread.

Mining features

Mining.

3 camp features, with their buffs at every level bracket.

  • Lodestoneskill-ups until 25

    Erects a lodestone that allows you and others sitting nearby to gain 12/20/32/49/67/90 increased melee Attack Power, mutually exclusive with Blessing of Might.

    At levels 1–11 / 12–21 / 22–31 / 32–41 / 42–51 / 52–60.

    Made from 1 Rough Stone and 1 Copper Bar.

  • Rock Gardenskill-ups until 145

    Places a Rock Garden that spawns a common mining node over time, and provides all the benefits of a Lodestone.

    Placed over a Lodestone, which it replaces.

    Made from 2 Heavy Stone, 1 Iron Ore and 1 Silver Bar.

  • Molten Foundryskill-ups until 300

    Places a Molten Foundry usable for recipes that require it, and provides all the benefits of a Lodestone.

    Placed over a Lodestone, which it replaces.

    Made from 5 Thorium Bar, 2 Dense Stone and 1 Truesilver Bar.

Skinning features

Skinning.

3 camp features, with their buffs at every level bracket.

  • Camp Chairskill-ups until 25

    Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura.

    Made from 3 Light Leather and 2 Simple Wood.

  • Field Guideskill-ups until 145

    Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair.

    Placed over a Camp Chair, which it replaces.

    Made from 3 Medium Leather, 2 Slimy Murloc Scale and 1 Fine Thread.

  • Trapper's Workbenchskill-ups until 300

    Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair.

    Placed over a Camp Chair, which it replaces.

    Made from 2 Simple Wood, 4 Heavy Leather and 1 Iron Bar.

Tailoring features

Tailoring.

3 camp features, with their buffs at every level bracket.

  • Faction Bannerskill-ups until 25

    Unrolls a banner that allows you and other members of your faction sitting nearby to gain 14/19/27/32 increased Spirit, mutually exclusive with Divine Spirit.

    At levels 1–39 / 40–49 / 50–59 / 60.

    Alliance and Horde each craft their own version.

    Made from 1 Bolt of Linen Cloth and 1 Coarse Thread.

  • Spinning Wheelskill-ups until 145

    Places a Spinning Wheel that allows the creation of certain reagents, and provides all the benefits of a Faction Banner.

    Placed over a Faction Banner, which it replaces.

    Made from 2 Simple Wood, 5 Bolt of Silk Cloth and 3 Fine Thread.

  • Loomskill-ups until 300

    Places a Loom usable for recipes that require it, and provides all the benefits of a Faction Banner.

    Placed over a Faction Banner, which it replaces.

    Made from 1 Bottled Screams, 4 Bolt of Runecloth and 4 Simple Wood.

Legacy

Legacy perks for camping.

Account-wide perks from the Legacy system that change camping.

Field Guide

Adventure tree

Reduces your cooldown on adding Camp features by 8/17/25%

Permanence

Resourcefulness tree

Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50/100% longer, and the benefits you gain from resting at a camp last 50/100% longer.

Source

Where this data comes from.

Every number on this page is read from Blizzard's own files.

Read from Blizzard’s WoW: Forever beta client data, version 1.60.1.70450: each profession’s Camping recipes, their materials, and the tooltips of the spells that place what they make, rendered at every level where their values change.