66 ways to earn, 81 points
Each is an achievement earned once for your whole account, so reaching level 25 on your first Warrior counts, and a second Warrior doesn’t.
Legacy is WoW: Forever’s account-wide progression: you earn Legacy Points from first-time milestones on any of your characters (classes, tradeskills, adventure, dungeons, raids and player vs. player) and spend them on perks in 3 trees: Professions, Adventure and Resourcefulness. This feature becomes available when your first character reaches level 25.
What the client says about Legacy Points, perks and their limits.
Each is an achievement earned once for your whole account, so reaching level 25 on your first Warrior counts, and a second Warrior doesn’t.
Each rank costs 1 point. The trees also hold 6 perks the client marks “To be added in a future update.”
Points spent in that tree; some perks also need another perk maxed first. Each perk below says what it needs.
It limits the points you can spend in total (“You can spend up to your current seasonal cap”). The cap’s value isn’t in the client data.
A loading-screen tip: “Spend your class and legacy talent points carefully as once your talents are chosen, you must spend gold to unlearn them.” The game also counts your recent resets, up to 10, changing by 1 every 0.042 days. How the count affects the price isn’t in the client data.
It sits next to the trees in the Legacy window. Its rewards aren’t in the client data yet.
7 perks, 23 ranks in all, plus 2 still to come.
Your cooking recipes have a 10/20/30/40/50% chance to create an extra result.
Needs 5 points spent in Professions.
Increases your chance to gain a skill increase from using any primary, secondary, or class-based tradeskill by 4/8/12/16/20%.
Available from the start.
Reduces the gold price of items from all vendors by 5/10%.
Needs 5 points spent in Professions.
Increases your skill by 1 in your lowest tradeskill among your Primary and Secondary tradeskills. If you have already reached 300 skill in your two current Primary Tradeskills and all three Secondary Tradeskills, you will gain 2 to 4 of a random Elemental Essence.
Needs 10 points spent in Professions and Bartering maxed.
You discover 20/40/60/80/100% more Scarce materials from Mining, Herbalism, and Skinning.
Available from the start.
You have a 5/10/15% chance to receive 100% increased Merchant's Favor when you turn in a crate to the Azeroth Commerce Authority or Durotar Supply and Logistics.
Needs 5 points spent in Professions and Bountiful Harvest maxed.
While fishing with a Lure active, you have a 25/50% chance to catch an extra fish.
Needs 5 points spent in Professions.
7 perks, 23 ranks in all, plus 2 still to come.
Increases your ability to detect nearby targets with Stealth as if your level were increased by 1/2. Ineffective in Battlegrounds.
Needs 5 points spent in Adventure.
Your rested experience accumulates 4/8/12/16/20% faster and your rested experience cap is increased by 4/8/12/16/20%.
Available from the start.
You gain talent points every level starting at level 9/8/7/6/5 instead of starting at level 10, but you still may not have more than 51 total talent points.
Needs 5 points spent in Adventure and Well Rested maxed.
You gain 1/2/3/4/5% of your maximum Health and Mana over 10 sec each time you deliver the killing blow to a non-trivial enemy. Ineffective in dungeons, raids, and battlegrounds.
Available from the start.
Reduces your cooldown on adding Camp features by 8/17/25%
Needs 5 points spent in Adventure.
You receive a 50% discount on all flight paths, and your flight path mount flies 20% faster.
Needs 10 points spent in Adventure and Field Guide maxed.
Reduces the duration of the Recently Bandaged effect by 5/10 sec when you use a bandage. Ineffective in dungeons, raids, and battlegrounds.
Needs 5 points spent in Adventure.
7 perks, 23 ranks in all, plus 2 still to come.
Increases Honor Points gained by 2/4/6/8/10%.
Needs 5 points spent in Resourcefulness.
Increases the duration of beneficial effects from eating food by 33/67/100%.
Available from the start.
Your class abilities which grant long-duration stat or attribute benefits to all party or raid members last 50/100% longer, and the benefits you gain from resting at a camp last 50/100% longer.
Needs 5 points spent in Resourcefulness and Gourmand maxed.
Increases movement speed while dead by 5/10% and your helpful spells and abilities cost no resources for 1/2 min after being resurrected or until you enter combat.
Available from the start.
Your class abilities no longer require reagents purchaseable from vendors.
Needs 10 points spent in Resourcefulness and The Quick and the Dead maxed.
You take 8/16/24/32/40% less durability loss when you die.
Available from the start.
Increases your reputation gains by 2/4/6/8/10%.
Needs 5 points spent in Resourcefulness.
Every source the client lists, grouped as the achievements are.
| Category | What to do | Achievement | Points |
|---|---|---|---|
| Warrior | Reach Level 25/45/60 for the first time on a Warrior | Novice Warrior, Experienced Warrior, Master Warrior | 3 |
| Druid | Reach Level 25/45/60 for the first time on a Druid | Novice Druid, Experienced Druid, Master Druid | 3 |
| Hunter | Reach Level 25/45/60 for the first time on a Hunter | Novice Hunter, Experienced Hunter, Master Hunter | 3 |
| Mage | Reach Level 25/45/60 for the first time on a Mage | Novice Mage, Experienced Mage, Master Mage | 3 |
| Paladin | Reach Level 25/45/60 for the first time on a Paladin | Novice Paladin, Experienced Paladin, Master Paladin | 3 |
| Priest | Reach Level 25/45/60 for the first time on a Priest | Novice Priest, Experienced Priest, Master Priest | 3 |
| Rogue | Reach Level 25/45/60 for the first time on a Rogue | Novice Rogue, Experienced Rogue, Master Rogue | 3 |
| Shaman | Reach Level 25/45/60 for the first time on a Shaman | Novice Shaman, Experienced Shaman, Master Shaman | 3 |
| Warlock | Reach Level 25/45/60 for the first time on a Warlock | Novice Warlock, Experienced Warlock, Master Warlock | 3 |
| Category | What to do | Achievement | Points |
|---|---|---|---|
| Alchemy | Reach 150/225/300 skill in Alchemy | Journeyman Alchemist, Expert Alchemist, Artisan Alchemist | 3 |
| Blacksmithing | Reach 150/225/300 skill in Blacksmithing | Journeyman Blacksmith, Expert Blacksmith, Artisan Blacksmith | 3 |
| Enchanting | Reach 150/225/300 skill in Enchanting | Journeyman Enchanter, Expert Enchanter, Artisan Enchanter | 3 |
| Engineering | Reach 150/225/300 skill in Engineering | Journeyman Engineer, Expert Engineer, Artisan Engineer | 3 |
| Leatherworking | Reach 150/225/300 skill in Leatherworking | Journeyman Leatherworker, Expert Leatherworker, Artisan Leatherworker | 3 |
| Tailoring | Reach 150/225/300 skill in Tailoring | Journeyman Tailor, Expert Tailor, Artisan Tailor | 3 |
| What to do | Achievement | Points |
|---|---|---|
| Complete the questline beginning with an Earnest Proposition, and ending with Saving the Best for Last. | Lord Valthalak Laid to Rest | 1 |
| Have a character with the Explore Azeroth achievement. | Explorer | 1 |
| Play in the WoW: Forever Beta | Played in the WoW: Forever Beta | 16 |
| What to do | Achievement | Points |
|---|---|---|
| Complete the Ruins of Loradaeron and Excavation: Wetlands dungeons. | Novice Spelunker | 1 |
| Complete the City of Dalaran, Drowned City, and Krol'Dok Stronghold dungeons. | Experienced Spelunker | 1 |
| Complete the Alcaz Island, Timbermaw Hold, and Shaper's Terrace dungeons. | Master Spelunker | 1 |
| What to do | Achievement | Points |
|---|---|---|
| Complete the Hyjal Summit raid. | Conqueror of the Wilds | 1 |
| Complete the Barrow Deeps raid. | Conqueror of the Deeps | 1 |
| Complete Onyxia's Lair. | Conqueror of the Lair | 1 |
| Category | What to do | Achievement | Points |
|---|---|---|---|
| Ranks | Reach the rank of Sergeant in the Player vs. Player Honor System. | Rank 3 | 1 |
| Ranks | Reach the rank of Knight-Lieutenant or Blood Guard in the Player vs. Player Honor System. | Rank 7 | 1 |
| Ranks | Reach the rank of Commander or Champion in the Player vs. Player Honor System. | Rank 10 | 1 |
| Ranks | Reach the rank of Field Marshal or Warlord in the Player vs. Player Honor System. | Rank 13 | 1 |
| Ranks | Reach the rank of Grand Marshal or High Warlord in the Player vs. Player Honor System. | Rank 14 | 1 |
| Reputations | Reach exalted reputation with the Frostwolf Clan or Stormpike Guard. | Master of Alterac Valley | 1 |
| Reputations | Reach exalted reputation with the Defilers or League of Arathor. | Master of Arathi Basin | 1 |
| Reputations | Reach exalted reputation with the Warsong Outriders or Silverwing Sentinels. | Master of Warsong Gulch | 1 |
| Reputations | Reach exalted reputation with the horde or alliance faction at the Southseas Archipelago battleground. | Master of Darkspear Islands | 1 |
| Season Journey | Complete Week 4/7/10 of the Field of Honor Journey. | Field of Honor: Week 4, Field of Honor: Week 7, Field of Honor: Week 10 | 3 |
Every number on this page is read from Blizzard's own files.
Read from Blizzard’s WoW: Forever beta client data, version 1.60.1.70450: the Legacy trait trees, their perks’ tooltips and the achievements that award points. Tree names and IDs match the client’s own Legacy constants.