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Warlord Zaela formed a close bond with Garrosh during events in the Twilight Highlands, and she and her Dragonmaw orcs have pledged loyalty to Garrosh's cause. Riding atop the fearsome Galakras, a direct descendant of the cataclysmic progenitor of all dragonkind, Zaela oversees the naval defense of Orgrimmar.
From the adventure guide, with tank, healer and damage notes.
Players assault fortified towers as waves of Kor'kron troops rush forth to repel them, and Warlord Zaela circles overhead on her fearsome proto-drake, Galakras. Meanwhile, allied demolitionists work to breach the doors to the nearby guard towers, allowing a strike team to enter the tower and capture it. Once both towers have been captured, the anti-air guns atop each may be used to bring Galakras down to the ground for a final battle.
Warlord Zaela sends her finest Dragonmaw soldiers to battle. Two guardians keep watch over the Towers above, protecting the Anti-Air turrets. Defeating these guardians will give players access to the Anti-Air turrets.
Two well-timed Anti-Air turret shots will send Galakras spiraling towards the ground.
Dagryn shoots at random players nearby, inflicting heavy damage.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Head | Cloth | Intellect | |
| Head | Plate | Intellect / Strength | |
| Shoulder | Plate | Intellect / Strength | |
| Shoulder | Cloth | Intellect | |
| Wrist |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
Dagryn unleashes a muzzle flare, inflicting 0 Physical damage multiple times per second, and knocking players back with each hit.
With a mighty stomp Krugruk shatters the ground, slowing nearby players' movement speed. This effect stacks.
Krugruk rears back his mighty spear, inflicting 0 Physical damage to players in a frontal cone and knocking them back.
With a mighty swing, Thranok inflicts 250% normal damage to his primary target and additional nearby targets.
High Enforcer Thranok lashes out with chains, hooking random players within 45 yards and pulling them to his feet.
Afterwards, Thranok rears back to execute his savage attack, Skull Cracker, that inflicts 0 Physical damage to all players within 10 yards.
Korgra's poison-tipped dagger inflicts 0 Nature damage every 1 sec. to her primary target. This effect stacks.
Korgra shatters a vial of poison, causing a smoky poison cloud to coalesce at her feet. This poison cloud inflicts 6,246 Nature damage every 1 second to players standing within.
When her health falls low, Korgra's Curse of Venom takes effect. She will take the form of a snake, casting a deadly poison bolt volley until she is defeated.
Upon Korgra's command, these stealthed units will emerge from the shadows behind a random target, stabbing wildly. Any victims standing within range of the blows will suffer critical Physical damage.
These deadly warriors will charge to a distant faction leader, stunning them. While stunned, they will perform a barrage of deadly attacks to the victim.
The Dragonmaw Bonecrusher charges to a distant Faction Leader, stunning them and inflicting 10% of the leader's health every 1 sec.
The Dragonmaw Tidal Shaman cast healing spells on their allies, and summon violent Tidal waves to damage their enemies.
The Dragonmaw Tidal Shaman summons a totem at the Shaman's feet that heals nearby allies for 10% of their total health every 3 seconds for 12 sec.
These deadly archers shoot fire-tipped arrows at random players. The effect inflicts Fire damage on impact, and then burns the ground and any players standing within.
Dragonmaw Grunts wade into battle, crushing their enemies with devistating blows. They will also hurl a mighty axe at distant enemies.
Dragonmaw Proto-Drakes channel a frontal cone of flame on their enemies.
Dragonmaw Flagbearers inspire those around them, dropping a banner that increases melee, ranged, and spell casting speed by 30%. It also increases damage dealt by 30% for all friendly targets within 15 yards for 2 min.
Warlord Zaela turns her siege weapons against her own towers, bombarding those inside. Bombard inflicts 0 Physical damage and knocks down players inside the bombarded tower.
Jaina calls down a blizzard that lasts 20 sec., inflicting 2,186 Frost damage every 1 sec. to all enemies in a selected area.
Vereesa Windrunner fires with precision at her enemies, occasionally striking multiple enemies.
King Varian Wrynn devastates his enemies with a storm of swords. He will occasionally taunt enemies to engage them face-to-face.
The Demolition crew will attempt to breach the doors barring the Anti-Air towers. If they are not protected, then the door breaching progress will be interrupted.
Galakras spews the raw Flames of Galakrond at a random player. Each player through which it passes will suffer 0 Fire damage every 1 second. However, each player it passes through will decrease the severity of the flames, reducing the damage it deals to subsequent players.
When the ball of flame reaches its final destination it will erupt, inflicting 0 Fire damage to all players. This damage is also reduced in severity for each player that diminishes the Flame.
Galakras erupts with molten fury, inflicting 0 Fire damage to all players. Each pulse increases Galakras' Fire damage dealt by 3%.
| Plate |
| Intellect / Strength |
| Wrist | Intellect / Agility |
| Wrist | Cloth | Intellect |
| Wrist | Plate | Intellect / Strength |
| Hands | Intellect / Agility |
| Hands | Leather | Intellect / Agility |
| Waist | Intellect / Agility |
| Waist | Leather | Intellect / Agility |
| Legs | Plate | Intellect / Strength |
| Feet | Cloth | Intellect |
| Feet | Cloth | Intellect |
| Feet | Leather | Intellect / Agility |
| Finger | Armor | Intellect |
| Finger | Armor | Strength |
| Finger | Armor | Agility |
| Trinket | Armor | — |
| Two-Hand | Staff | Intellect |
| Ranged | Bow | Agility |