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The ancient inhabitants of Pandaria recognized the vital importance of the lifegiving Pools of Power, building an underground system of aqueducts to safeguard the waters and nurture life in the Vale of Eternal Blossoms. The touch of corruption has animated and twisted these waters, and Immerseus stands as an unnatural embodiment of the Vale's sorrow.
From the adventure guide, with tank, healer and damage notes.
Immerseus begins with 100 Corruption, displayed as a visible power bar, and the objective of the encounter is to cleanse him by reducing his Corruption level to 0. Each time Immerseus is reduced to zero health, he Splits into a mix of dark Sha Puddles and watery Contaminated Puddles. Following each Split, Immerseus reforms with reduced health and Corruption depending on how successful the raid was in dealing with the two types of Puddles.
This cycle repeats until Immerseus's Corruption reaches 10 or lower, at which point he is cleansed.
As a water elemental, Immerseus attacks players directly.
Immerseus fires a Sha Bolt at every enemy, inflicting 0 Shadow damage to enemies within 5 yards, and forming a Sha Pool at the targeted location. Sha Pools inflict 15,523 Shadow damage every second.
Immerseus causes torrents of Sha-corrupted water to burst from beneath the cracks in the ground. Players that come into contact with the tainted waters will suffer 6,209 Shadow damage and be knocked away.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Head | Leather | Intellect / Agility | |
| Head | Cloth | Intellect | |
| Neck | Armor | Agility | |
| Shoulder | Cloth | Intellect | |
| Shoulder | Plate | Intellect / Strength |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
Immerseus inflicts 0 Shadow damage in a cone aimed at his primary target, increasing Shadow damage taken by 300% for 45 sec. Stacks.
Coming into contact with the Seeping Sha that surrounds Immerseus inflicts 0 Shadow damage and knocks players back.
Immerseus surges with power, gaining stacks of Swelling Corruption proportional to his current Corruption level. This power lashes out at players who strike Immerseus with single target abilities, coalescing into a Congealed Sha creature as well as inflicting Sha Corruption upon the attacker, which deals at least 0 Shadow damage every 1 sec for 6 sec, increasing in damage rapidly with each additional stack.
Upon reaching zero health, Immerseus becomes unstable and bursts into a shower of Sha Puddles and Contaminated Puddles, which will attempt to reform in the pool at the center of the chamber.
For each Sha Puddle killed and each Contaminated Puddle healed to full, Immerseus's Corruption is reduced by one.
When destablized, Immerseus forms one Sha Puddle for every four units of Corruption he has. Destroying a Sha Puddle before it merges back into the central pool will remove one unit of Corruption.
When a Sha Puddle is destroyed, it triggers Sha Residue, applying Sha Residue to enemies within 10 yards and increasing damage dealt to other Sha Puddles by 25%. This effect stacks.
When destablized, Immerseus forms one Contaminated Puddle for every four units of Corruption that have previously been removed. Healing a Contaminated Puddle to full health before it merges back into the central pool will cause it to become Purified, and remove one unit of Corruption upon reaching Immerseus.
The speed of the Contaminated Puddle wanes as it increases in health.
Upon reaching full health, a Contaminated Puddle releases Purified Residue, restoring 25% mana to allies within 12 yards and increasing healing done by 75%. This effect stacks.
When any Puddle reaches Immerseus, it triggers an eruption, inflicting 0 Shadow damage to all players for a Sha or Contaminated Puddle, or 0 Frost damage for a Purified Puddle.
The Sha Pool grows over time, inflicting at least 0 Shadow damage over 1 sec to enemies who touch it, stacking and increasing rapidly in damage proportional to the number of stacks. Touching the Sha Pool causes it to shrink, whereas it will expand whenever any Puddle reaches it.
Coming into contact with the Seeping Sha that surrounds Immerseus inflicts 0 Shadow damage and knocks players back.
| Back | Armor | Intellect |
| Chest | Plate | Intellect / Strength |
| Wrist | Leather | Intellect / Agility |
| Wrist | Plate | Intellect / Strength |
| Wrist | Plate | Intellect / Strength |
| Hands | Cloth | Intellect |
| Hands | Plate | Intellect / Strength |
| Hands | Intellect / Agility |
| Waist | Plate | Intellect / Strength |
| Feet | Intellect / Agility |
| Feet | Leather | Intellect / Agility |
| Feet | Plate | Intellect / Strength |
| Feet | Plate | Intellect / Strength |
| Finger | Armor | Intellect |
| Trinket | Armor | — |
| One-Hand | Mace | Strength |
| Two-Hand | Staff | Agility |