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When the Isle of Giants was discovered off the coast of Pandaria, teeming with primal devilsaurs, Garrosh sent troops to capture some of the most fearsome specimens, hoping to subjugate them and use them as beasts of war. Countless orcish beastmasters have fallen to Thok's jaws as they struggle to tame him, yet the creature's thirst for blood remains unslaked.
From the adventure guide, with tank, healer and damage notes.
Thok alternates between two modes. When initially engaged, he performs Deafening Screech with increasing frequency, dealing heavy raidwide damage. When he detects a clump of seriously injured players, Thok enters a Blood Frenzy, during which he pursues random targets, instantly devouring any players that cross his path. During Blood Frenzy, he moves faster and faster; defeating a Kor'kron Jailer and freeing a prisoner for Thok to devour will empower him but end his Blood Frenzy.
Thok's bellowing roar inflicts 0 Physical damage in a frontal cone. The roar incites terror in players' hearts, causing them to take 25% more damage per stack.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Neck | Armor | Agility | |
| Chest | Plate | Intellect / Strength | |
| Chest | Cloth | Intellect | |
| Hands | Cloth | Intellect | |
| Finger | Armor | Strength |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
Upon reaching full energy, Thok lets loose a shrill cry, inflicting 0 Physical damage to all enemies and interrupting spellcasts. Every time Thok Screeches, the rate of his energy regeneration is increased.
Thok's mighty tail whips about, striking all enemies behind the caster, inflicting 0 Physical damage and stunning them for 2 sec.
Electricity arcs and snaps around Thok's shock collar, inflicting 0 Nature damage to random enemies.
When players fall beneath 50% health, Thok the Bloodthirsty can smell their blood. If at least half the players in the raid are within 10 yards of one another while Bloodied, the scent of blood becomes overwhelming and Thok enters a Blood Frenzy.
The excessive scent of blood sends Thok into a frenzy for blood!
Thok roars in hunger, knocking away front enemies and going into a frenzy for blood. Any enemies who are caught within reach of Thok's terrible maw are devoured instantly.
Thok gradually gains speed during Blood Frenzy. He is also immune to taunt during Blood Frenzy.
Thok becomes unable to be tanked, and will fixate on random distant players.
Thok's mighty roar when he enters a Blood Frenzy attracts the attention of a nearby jailer. Upon defeating him, you may obtain a prison key that can unlock one of the nearby cells containing Garrosh's prisoners.
The Starved Yeti charges to random locations, inflicting 31,046 Physical damage and knocking back all players in its path.
A random cave bat will enter a vampiric frenzy, inflicting 0 Physical damage to all enemies. A portion of this damage is returned to the caster as health.
Garrosh has taken prisoners during his Pandaria campaign, and they remain trapped in cages alongside the beasts, hoping for freedom.
Akolik and a band of his Skumblade have been taken captive by Garrosh. Upon being freed, he will invoke the holy order of Kros to subdue a nearby dinosaur.
It has... unpredictable results.
Once Akolik draws Thok's attention, the mighty dinosaur will devour him and absorb the acidic powers of the saurok. This will end Thok's Blood Frenzy.
Thok's Fearsome Roar is replaced by Acid Breath. Acid Breath inflicts 0 Nature damage in a frontal cone. The acid coats the armor of affected players, reducing its effectiveness by 20% per stack.
A corrosive poison seeps from every one of Thok's pores. This toxin hits random players, inflicting 0 Nature damage initially, and then 0 Nature damage every 1 sec for 30 sec.
Waterspeaker Gorai and some denizens of Inkgill Mere have been taken captive by Garrosh. When freed, Waterspeaker Gorai will command his units to aid you, and he will heal the wounds of random players.
Once Gorai draws Thok's attention, the mighty dinosaur will devour him and absorb the watery powers of the jinyu. This will end Thok's Blood Frenzy.
Thok's Fearsome Roar is replaced by Freezing Breath. Freezing Breath inflicts 0 Frost damage in a frontal cone and coats players in frost. After 5 stacks, the target will be frozen in a tomb of ice.
Thok's skin freezes and cracks, spurting plumes of ice from within. Icy Blood inflicts 0 Frost damage to random enemies and coats enemies in ice for 15 sec. This ice inflicts 0 damage every 1 seconds. Upon reaching 5 stacks of the debuff, a player becomes frozen in a tomb of ice.
Warmaster Montak and his firesworn have been taken captive by Garrosh. When freed, nearby units will have their weapons set ablaze, giving them a chance to cause additional Fire damage on successful attacks.
Once Montak draws Thok's attention, the mighty dinosaur will devour him and absorb the fiery powers of the yaungol. This will end Thok's Blood Frenzy.
Thok's Fearsome Roar is replaced by Scorching Breath. Scorching Breath inflicts 0 Fire damage in a frontal cone. The flames sear enemy flesh, causing 0 Fire damage every 2 seconds.
Thok's skin becomes coated in a sheen of incendiary oil, inflicting 0 Fire damage to random enemies and leaving a puddle of flame beneath their feet.
| Finger | Armor | Intellect |
| Trinket | Armor | — |
| Trinket | Armor | — |
| One-Hand | Dagger | Agility |
| Two-Hand | Polearm | Strength |
| Held In Off-hand | Armor | Intellect |
| — | Miscellaneous | — |
| — | Miscellaneous | — |
| Helm of the Cursed Conqueror | — | — | — |
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| — | Miscellaneous | — |
| — | Miscellaneous | — |
| — | Miscellaneous | — |
| Helm of the Cursed Protector | — | — | — |
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| — | Miscellaneous | — |
| — | Miscellaneous | — |
| — | Miscellaneous | — |
| — | Miscellaneous | — |
| Helm of the Cursed Vanquisher | — | — | — |
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