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Even the most callous among the mogu quaver at the thought of the dark experiments performed at the Thunder King's behest. Long ago, a young cloud serpent was twisted into a multi-headed hydra and left to languish beneath Lei Shen's throne. Now the twisted creature lurks deep in the Forgotten Depths, awaiting the moment it may finally inflict its terrible agony upon others.
From the adventure guide, with tank, healer and damage notes.
When one of Megaera's heads is destroyed, her body takes damage equal to the head's maximum health and two heads regrow in its place.
Megaera's body and distant heads are shrouded by thick, swirling fog and are unable to be attacked directly.
Megaera begins to Rampage for 20 seconds whenever one of her heads is cut off, inflicting 0 Elemental damage to all players every second. The damage dealt by a particular element is increased by 25% for each additional head of that element that is present.
Whenever one of Megaera's heads is killed, the heads remaining outside of the Concealing Fog are healed to full and attack 20% faster. This effect stacks.
As Megaera grows new heads of a given type, her elemental blood increases the damage inflicted by all heads of the same type by 15% for each additional head of that type. This effect stacks.
Megaera's heads outside of the Concealing Fog will begin to spit at their target when they have no targets within melee range. This effect inflicts 0 Elemental damage to all enemies within 5 yards upon impact.
Megaera's Flaming Heads use this ability when they are within the Concealing Fog.
Flaming Heads ignite a random player, inflicting 0 Fire damage and an additional 0 Fire damage every 1 sec for 30 sec. In addition, players afflicted with Cinders will cause Icy Ground to melt when they come into contact with it.
When Cinders is removed, a pool of flames is created at the target's location that persist for 1 min. The pool inflicts 0 Fire damage every 1 sec. to all players within 5 yards.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Head | Leather | Intellect / Agility | |
| Head | Leather | Intellect / Agility | |
| Head | Leather | Intellect / Agility | |
| Neck | Armor | Strength | |
| Neck | Armor | Strength | |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
Megaera's Flaming Heads breathe flames on all players in front of her, inflicting 0 Fire damage every second for 3 sec. Players hit by Ignite Flesh burn for 0 additional Fire damage every second for 45 sec. This effect stacks.
Megaera's Frozen Heads use this ability when they are within the Concealing Fog.
Megaera's Frozen Heads channel a beam of ice at a random player, inflicting 0 Frost damage at the point of contact every 0.5 sec. for 8 sec. The beam freezes the ground in its wake, creating Icy Ground for 1 min.
In addition, the Torrent of Ice beam will douse any pools of Cinders that it comes into contact with.
The frozen ground inflicts 0 Frost damage every second to all players who touch it, reducing their movement speed by 5%. The snare effect of Icy Ground stacks up to 20 times.
Megaera's Frozen Heads breathe ice on all players in front of her, inflicting 0 Frost damage every second for 3 sec. Players hit by Arctic Freeze begin to freeze solid and are stunned for 20 sec. if they reach 5 stacks of Arctic Freeze.
Megaera's Venomous Heads use this ability when they are within the Concealing Fog.
Megaera's Venomous Heads spit a globule of acid at a random player, inflicting 0 Nature damage to all players upon impact. The damage of Acid Rain is reduced the farther players are from the point of impact.
Megaera's Venomous Heads breathe corrosive gas on all players in front of her, inflicting 0 Nature damage every second for 3 sec. Players hit by Rot Armor take 10% increased damage from all sources for 45 sec. This effect stacks.
Megaera's Arcane Heads use this ability when they are within the Concealing Fog.
Megaera's Arcane Heads open a tear into the nether, releasing a Nether Wyrm every 3 sec. for 6 sec.
Nether Wyrms blast a random player with nether energy, inflicting 0 Arcane damage.
Nether Wyrms channel nether energy into a random player's mind, stunning them for 15 sec.
Megaera's Arcane Heads breathe arcane energy on all players in front of her, inflicting 0 Arcane damage every second for 3 sec. Players hit by Diffusion redirect 10% of all healing received to allies within 8 yards that are not afflicted with Diffusion. This effect stacks.
| Neck |
| Armor |
| Strength |
| Neck | Armor | Intellect |
| Neck | Armor | Intellect |
| Neck | Armor | Intellect |
| Neck | Armor | Agility |
| Neck | Armor | Agility |
| Neck | Armor | Agility |
| Shoulder | Cloth | Intellect |
| Shoulder | Cloth | Intellect |
| Shoulder | Cloth | Intellect |
| Shoulder | Leather | Intellect / Agility |
| Shoulder | Leather | Intellect / Agility |
| Shoulder | Leather | Intellect / Agility |
| Chest | Intellect / Agility |
| Chest | Intellect / Agility |
| Chest | Intellect / Agility |
| Chest | Plate | Intellect / Strength |
| Chest | Plate | Intellect / Strength |
| Chest | Plate | Intellect / Strength |
| Wrist | Cloth | Intellect |
| Wrist | Cloth | Intellect |
| Wrist | Cloth | Intellect |
| Hands | Intellect / Agility |
| Hands | Intellect / Agility |
| Hands | Intellect / Agility |
| Waist | Intellect / Agility |
| Waist | Intellect / Agility |
| Waist | Intellect / Agility |
| Waist | Plate | Intellect / Strength |
| Waist | Plate | Intellect / Strength |
| Waist | Plate | Intellect / Strength |
| Feet | Plate | Intellect / Strength |
| Feet | Plate | Intellect / Strength |
| Feet | Plate | Intellect / Strength |
| Feet | Cloth | Intellect |
| Feet | Cloth | Intellect |
| Feet | Cloth | Intellect |
| Finger | Armor | Strength |
| Finger | Armor | Strength |
| Finger | Armor | Strength |
| Trinket | Armor | — |
| Trinket | Armor | — |
| Trinket | Armor | — |
| Trinket | Armor | — |
| Trinket | Armor | — |
| Trinket | Armor | — |
| One-Hand | Dagger | Agility |
| One-Hand | Dagger | Agility |
| One-Hand | Dagger | Agility |
| Held In Off-hand | Armor | Intellect |
| Held In Off-hand | Armor | Intellect |
| Held In Off-hand | Armor | Intellect |