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When the Sha of Fear invaded the Terrace of Endless Spring, three venerated jinyu protectors were corrupted, and they betrayed the other mortal sentinels, slaying them all. The twisted guardians have now turned their attention to any intruders who might interrupt the sha's attack on the area's last defenses.
From the adventure guide, with tank, healer and damage notes.
Killing a member of the Protectors causes Sha Corruption to explode from their bodies and possess the remaining Protectors. Sha Corruption heals each Protector to their maximum health, increases their damage done by 25%, and grants them additional abilities.
Protector Kaolan corrupts a player, inflicting 0 Shadow damage every 3 seconds until players defeat Protector Kaolan.
Protector Kaolan uses this ability after gaining a single dose of Sha Corruption.
Protector Kaolan desecrates the land beneath a player's location for the remainder of the fight, inflicting 20 Shadow damage every second and increasing damage taken from Defiled Ground by 10% for 1.3 min. This effect stacks.
Protector Kaolan uses this ability after gaining two doses of Sha Corruption.
Protector Kaolan expels a mass of corruption at his location for the remainder of the fight, inflicting 0 Shadow damage to all players within 30 yards every 1.5 seconds. The damage of Expelled Corruption decreases as a player stands farther away from the source of corruption.
Elder Regail hurls a bolt of lightning at his current target, inflicting 0 Nature damage.
Elder Regail imprisons 2 players in a field of lightning and stuns them. The Lightning Prison causes each player to inflict 15 Nature damage every second to all players within 7 yards.
Elder Regail uses this ability after gaining a single dose of Sha Corruption.
Elder Regail summons a Lightning Storm, creating several waves of lightning strikes. The first wave strikes at Elder Regail's location and then successive waves strike in a ring around him at 20, 40, 60 and 80 yards. Each strike inflicts 0 Nature damage to all players within 10 yards of Lightning Storm's impact.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Head | Plate | Intellect / Strength | |
| Head | Plate | Intellect / Strength | |
| Head | Plate | Intellect / Strength | |
| Head | Plate | Intellect / Strength | |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
Elder Regail uses this ability after gaining two doses of Sha Corruption.
Corruption overwhelms Elder Regail, inflicting 0 Shadow damage to all players every 3 seconds and increases their damage taken from Overwhelming Corruption by 5%. This effect stacks.
Elder Asani hurls a bolt of water at a random player's location, inflicting 0 Nature damage to all players within 3 yards of the targeted location.
Elder Asani summons a globe of Cleansing Waters at a Protector's location. When the globe reaches the ground, it heals all targets within 3 yards for 5% of their total health every second. Targets also receive 50% additional healing from all sources for 30 sec.
Elder Asani uses this ability after gaining a single dose of Sha Corruption.
Elder Asani summons a globe of Corrupted Water that empowers all Protectors, granting them 50% melee and casting speed until destroyed.
Destroying the Corrupted Waters grants all players within 15 yards the Purified effect, increasing melee, ranged and spell casting speed by 25% for 20 sec.
Elder Asani uses this ability after gaining two doses of Sha Corruption.
Corruption overwhelms Elder Asani, inflicting 0 Shadow damage to all players every 3 seconds and increases their damage taken from Overwhelming Corruption by 5%. This effect stacks.
Minions of Fear pour from the Terrace of Endless Spring, pursuing the Protector with the lowest remaining health.
When a Minion of Fear dies, it infects the 2 closest players with Corrupted Essence, increasing their damage done by 10% for 2 min. This effect stacks up to 10 times.
If Corrupted Essence ever reaches 10 stacks, the player replaces the Corrupted Essence effect with the Essence of Fear.
The Essence of Fear inflicts 6,209 Shadow damage to all players within 30 yards.
When a Minion of Fear reaches a Protector, it fills them with Greater Corrupted Essence, increasing their damage done by 10% for 3 min. This effect stacks up to 5 times.
If Greater Corrupted Essence ever reaches 5 stacks, the Protector replaces the Greater Corrupted Essence effect with the Greater Essence of Fear.
The Greater Essence of Fear inflicts 0 Shadow damage to all players and horrifies them for 3 sec.
| Head |
| Plate |
| Intellect / Strength |
| Neck | Armor | Strength |
| Neck | Armor | Strength |
| Neck | Armor | Strength |
| Neck | Armor | Strength |
| Neck | Armor | Strength |
| Neck | Armor | Strength |
| Neck | Armor | Strength |
| Neck | Armor | Strength |
| Neck | Armor | Strength |
| Neck | Armor | Strength |
| Shoulder | Intellect / Agility |
| Shoulder | Intellect / Agility |
| Shoulder | Intellect / Agility |
| Shoulder | Intellect / Agility |
| Shoulder | Intellect / Agility |
| Back | Armor | Intellect |
| Back | Armor | Intellect |
| Back | Armor | Intellect |
| Back | Armor | Intellect |
| Back | Armor | Intellect |
| Wrist | Plate | Intellect / Strength |
| Wrist | Plate | Intellect / Strength |
| Wrist | Plate | Intellect / Strength |
| Wrist | Plate | Intellect / Strength |
| Wrist | Plate | Intellect / Strength |
| Wrist | Cloth | Intellect |
| Wrist | Cloth | Intellect |
| Wrist | Cloth | Intellect |
| Wrist | Cloth | Intellect |
| Wrist | Cloth | Intellect |
| Legs | Leather | Intellect / Agility |
| Legs | Leather | Intellect / Agility |
| Legs | Leather | Intellect / Agility |
| Legs | Leather | Intellect / Agility |
| Legs | Leather | Intellect / Agility |
| Feet | Leather | Intellect / Agility |
| Feet | Leather | Intellect / Agility |
| Feet | Leather | Intellect / Agility |
| Feet | Leather | Intellect / Agility |
| Feet | Leather | Intellect / Agility |
| Feet | Plate | Intellect / Strength |
| Feet | Plate | Intellect / Strength |
| Feet | Plate | Intellect / Strength |
| Feet | Plate | Intellect / Strength |
| Feet | Plate | Intellect / Strength |
| Feet | Intellect / Agility |
| Feet | Intellect / Agility |
| Feet | Intellect / Agility |
| Feet | Intellect / Agility |
| Feet | Intellect / Agility |
| Finger | Armor | Agility |
| Finger | Armor | Agility |
| Finger | Armor | Agility |
| Finger | Armor | Agility |
| Finger | Armor | Agility |
| Finger | Armor | Intellect |
| Finger | Armor | Intellect |
| Finger | Armor | Intellect |
| Finger | Armor | Intellect |
| Finger | Armor | Intellect |
| One-Hand | Dagger | Intellect |
| One-Hand | Dagger | Intellect |
| One-Hand | Dagger | Intellect |
| One-Hand | Dagger | Intellect |
| One-Hand | Dagger | Intellect |