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When the satyr Zevrim Thornhoof sought to control the elementals in Dire Maul, he focused on Hydrospawn, who calmly resided in the pool beneath his altar. As he performed his profane sacrificial rituals, the elemental grew agitated and restless, striking out at Thornhoof's demonic minions. As the years passed, Thornhoof used his victims' energies to whip Hydrospawn into unbridled fury, little by little binding its will to the satyr's commands.
From the adventure guide, with tank, healer and damage notes.
Hydrospawn reduces the Stamina of all players within 15 yards by 2% for 30 sec. This effect stacks.
Hydrospawn inflicts 0 Frost damage to all players within 10 yards and knocks them back. Players affected by Riptide are disarmed for 2 sec.
Hydrospawn summons a Massive Geyser that inflicts 0 Frost damage to all players within 5 yards and knocks them back.
Hydrospawn summons 2 Hydrolings at 66% and 33% health remaining.
The Hydroling has a chance to knock a player back and reduce their threat to zero whenever they strike a player in melee combat.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Neck | Armor | — | |
| Legs | Intellect / Agility | ||
| Feet | Cloth | Intellect | |
| Feet | Leather | Intellect / Agility | |
| Two-Hand | Axe | Strength |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.