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From the adventure guide, with tank, healer and damage notes.
Larodar summons Fiery Treants and Scorching Roots to spread Burning Ground. Upon reaching 100 energy, Larodar envelops the arena in flame with Raging Inferno.
After 3 casts of Raging Inferno, Larodar channels Consuming Flame and transforms into the Avatar of Ash. Falling Embers fall from above as Larodar attempts to cleanse his enemies with Flash Fire.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Head | Cloth | Intellect | |
| Chest | Leather | Intellect / Agility | |
| Wrist | Intellect / Agility | ||
| Waist | Plate | Intellect / Strength | |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
The Seed of Life lays dormant while it has zero energy. Renewed Treants' channel Nature's Gift causing the seed to blossom.
Fiery Treants seek to spread flame throughout the temple and leave behind Burning Ground.
When killed, they transform into a Charred Treant.
Charred Treants are inert and can be healed.
When they reach full health, they transform into a Renewed Treant.
Friendly Renewed Treants channel Nature's Gift, sacrificing their own life to empower the Seed of Life.
Scorching Roots fixate on random players, pursuing them relentlessly and speed over time.
When killed, they transform into Charred Brambles.
Scorching Roots fixate on random players, pursuing them relentlessly and speed over time.
When killed, they transform into Charred Brambles.
Charred Brambles are inert and can be healed.
When they reach full health, they transform into a Renewed Bramble Barrier.
Renewed Bramble Barriers provide protection against Raging Inferno.
When destroyed, they erupt in Explosive Bark.
Ashen Treants erupt with Explosive Bark and Burning Ground when killed.
Ashen Treants erupt with Explosive Bark and Burning Ground when killed.
| Finger |
| Armor |
| — |
| Trinket | Armor | Intellect |
| One-Hand | Sword | Intellect |
| Two-Hand | Polearm | Agility |
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