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From his titan-forged prison deep beneath the waves, N'Zoth spent eons subtly spreading his influence across Azeroth. Now free from captivity, the Corruptor reveals his true form as he enacts his ultimate plan to make his vision of the Black Empire our new reality. If he is not stopped, all we have ever known will be remade in the image of his eternal madness.
From the adventure guide, with tank, healer and damage notes.
N'Zoth assaults players' bodies and minds across two separate realms, the physical realm and the Mind of N'Zoth.
In the physical realm, N'Zoth defends himself with an array of fearsome tentacles and dominating psychic magic.
Players are drawn into the Mind of N'Zoth by the Corruptor's Glimpse of Infinity or by entering a Mindgate. Within the Mind of N'Zoth awaits Psychus, the guardian of N'Zoth's thoughts, along with other denizens and visions conjured by the Corruptor. Slaying Psychus triggers Shattered Ego, making N'Zoth vulnerable for a window within the physical realm. To return to the physical realm, players must reach their lifeless bodies and Restore Consciousness.
As players weaken N'Zoth, he casts Convergence, drawing the Chamber of Heart and Ny'alotha into dimensional alignment to fulfill his ultimate purpose.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Head | Plate | Intellect / Strength | |
| Head | Cloth | Intellect | |
| Shoulder | Leather | Intellect / Agility | |
| Chest | Intellect / Agility | ||
| Finger | Armor | — | |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
N'Zoth reaches into the minds of the players before him, giving them a glimpse into the infinite mind of the Corruptor. Inside dwells Psychus, the defender of N'Zoth's infinite Mindscape.
N'Zoth defends himself with a mass of tentacles, while some players brave N'Zoth's most coercive visions to weaken the Corruptor from inside his mind.
Players re-enter the Mind of N'Zoth via a defeated Mindgate Tentacle, intent on wounding the Old God's psyche and weakening his physical form. Players are subjected to N'Zoth's mental reconstruction of fearsome creatures over whom he has held sway in Azeroth.
N'Zoth draws players into a vision of the shattering of the World Pillar, and the fearsome power of Deathwing corrupted by the Old God's relentless whispers.
N'Zoth conjures a troubling vision which reveals the treacherous bargain agreed between Queen Azshara and Lady Sylvanas Windrunner.
N'Zoth bends reality, converging Ny'alotha and the Chamber of Heart on Azeroth. With the Chamber in his grasp, N'Zoth begins to fulfill his ultimate purpose: bringing the Black Empire to fruition on Azeroth.
N'Zoth defends hismelf with a mass of tentacles, while some players brave N'Zoth's most coercive visions to weaken the Corruptor from inside his mind.
Players re-enter the Mind of N'Zoth via a defeated Mindgate Tentacle, intent on wounding the Old God's psyche and weakening his physical form. Players are subjected to N'Zoth's mental reconstruction of fearsome creatures over whom he has held sway in Azeroth.
N'Zoth draws players into a vision of the shattering of the World Pillar, and the fearsome power of Deathwing corrupted by the Old God's relentless whispers.
N'Zoth conjures a troubling vision which reveals the treacherous bargain agreed between Queen Azshara and Lady Sylvanas Windrunner.
N'Zoth bends reality, converging Ny'alotha and the Chamber of Heart on Azeroth. With the Chamber in his grasp, N'Zoth begins to fulfill his ultimate purpose: bringing the Black Empire to fruition on Azeroth.
As N'Zoth the Corruptor's tentacles tighten on the Chamber of Heart, Magni and MOTHER begin unleashing the fury of the Forge of Origination to put an end to the Corruptor's plans.
Or, so they hope.
| Trinket |
| Armor |
| Agility / Strength |
| Trinket | Armor | Intellect |
| Two-Hand | Sword | Strength |
| Ranged | Gun | Agility |
| — | Consumable | — |
| — | Miscellaneous | — |
| — | Mount | — |