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There was once a caste of Zandalari whose purpose was to preserve and defend the remains of past rulers. But when a terrible plague of corrupted blood tore through the empire, it was too risky for mortals to handle the dead. Golems were summoned for the grim work of preservation and burial; they have been used ever since.
From the adventure guide, with tank, healer and damage notes.
Mchimba the Embalmer prepares his victims for mummification. Drain Fluids inflicts Nature damage over time on target player that ends in Desiccation. Entomb seals a player inside one of the chamber's crypts, after which Mchimba begins to Open Coffin on the remaining crypts one at a time, releasing a Finished Mummy from every unoccupied crypt.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Wrist | Plate | Intellect / Strength | |
| Hands | Leather | Intellect / Agility | |
| Hands | Intellect / Agility | ||
| Finger | Armor | — | |
| Trinket | Armor | Agility / Strength |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
While trapped, players can struggle against the doors of the crypt, alerting other players to their presence.
When a coffin that does not contain a player is opened, a Finished Mummy will emerge and attack the party.
Kings' Rest is not available in Normal Difficulty.
| Two-Hand | Polearm | Agility |
| Held In Off-hand | Armor | Intellect |