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From the adventure guide, with tank, healer and damage notes.
The four dwarven golems share a health pool and two are active at any given time. When a golem activates, it possesses 100 energy to use for its abilities. Once the golem's energy reaches 50, it gains a defensive shield and a new golem activates. Once the golem's energy reaches 0, the golem deactivates and another golem activates.
Arcanotron summons a Power Generator under a random player. The field increases the damage dealt by 50% for all units within 5 yards and restores 0 mana every 0.5 seconds. The Power Generator lasts 1 min.
Arcanotron blasts a random player for 0 Arcane damage.
Arcanotron's shield converts damage taken into Converted Power, which provides additional magic damage and cast speed.
Damage done to Arcanotron's Power Conversion shield grants him 10% additional Arcane damage and increases his spell haste by 10% for 30 sec. This effect stacks.
Lord Victor Nefarius converts a Power Generator into an Overcharged Power Generator. The field increases the damage dealt by 100% for all units within 5 yards and restores 0 mana every 0.5 seconds.
An Overcharged Power Generator grows in size until it explodes, triggering Arcane Blowback.
An Overcharged Power Generator explodes, inflicting 0 Arcane damage to players within 17 yards.
Electron designates a random player as a Lightning Conductor, causing them to inflict 1,925 Nature damage to allies within 8 yards every 2 sec., for 10 sec.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Head | Cloth | Intellect | |
| Head | Cloth | Intellect | |
| Shoulder | Leather | Intellect / Agility | |
| Shoulder | Leather | Intellect / Agility | |
| Shoulder |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
Electron inflicts 0 Nature damage to up to 3 targets within 8 yards. The damage inflicted increases with each jump.
Dealing damage to Electron's shield causes a Static Shock at a nearby player's location, inflicting 0 Nature damage to players within 6 yards of the target.
Lord Victor Nefarius corrupts the Lightning Conductor, transforming the target into a Shadow Conductor. Shadow Conductor causes Shadow damage to all nearby allies every 2 sec., with the magnitude of the damage increasing with greater distance from the Shadow Infused player.
Magmatron strikes everyone in the room for 0 Fire damage every 1 sec. for 4 sec.
Magmatron acquires a random player as a target for his Flamethrower ability. After 4 sec. Magmatron channels his Flamethrower on the target, inflicting 0 Fire damage every 1 sec. to all players in front of him for 4 sec.
Magmatron inflicts 0 Fire damage every 1 sec. to all enemies in front of him for 4 sec.
Lord Victor Nefarius causes shadows to bind the feet of the Acquired Target, preventing movement until the Flamethrower finishes channeling.
Magmatron's shield absorbs 0 damage. If the Barrier breaks, it releases a gale of flame, inflicting 0 Fire damage to all players.
Toxitron fires a Chemical Bomb at a random player, creating a Chemical Cloud at their location. The cloud increases the damage taken by any unit in the cloud.
Toxitron's Chemical Cloud increases the damage taken by any unit in the cloud by 50%.
Toxitron's Poison Protocol creates a Poison Bomb every 3 seconds. Each Poison Bomb fixates on a random player. A Poison Bomb explodes when it reaches melee range of its target.
The Poison Bombs created by Toxitron's Poison Protocol each fixate on a random player. A Poison Bomb explodes and creates a Poison Puddle when it reaches melee range of its target.
Poison Bombs create 6 yard radius Poison Puddles when they explode. The Poison Puddle inflicts 0 Nature damage every 1 sec. on any player standing within the puddle.
Dealing damage to Toxitron's shield inflicts Soaked in Poison on the damaging player.
Soaked in Poison inflicts 0 Nature damage every 2 sec. This effect stacks, but dispelling this poison once removes all stacks.
When a player attacks or uses a spell or ability, they expunge the poison on their target.
The poison soaked player inflicts 963 Nature damage on their target.
Lord Victor Nefarius sometimes teleports to the center of a Chemical Cloud and casts Grip of Death, pulling all players into the cloud.
| Leather |
| Intellect / Agility |
| Shoulder | Leather | Intellect / Agility |
| Chest | Intellect / Agility |
| Chest | Intellect / Agility |
| Chest | Intellect / Agility |
| Chest | Intellect / Agility |
| Wrist | Plate | Intellect / Strength |
| Wrist | Plate | Intellect / Strength |
| Waist | Plate | Intellect / Strength |
| Waist | Plate | Intellect / Strength |
| Waist | Cloth | Intellect |
| Waist | Cloth | Intellect |
| Feet | Plate | Intellect / Strength |
| Feet | Plate | Intellect / Strength |
| Finger | Armor | Agility |
| Finger | Armor | Agility |
| Finger | Armor | Intellect |
| Finger | Armor | Intellect |
| One-Hand | Dagger | Agility |
| One-Hand | Dagger | Agility |
| — | Miscellaneous | — |