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High Prophet Barim is the hallowed spiritual leader of the Neferset. Along with General Husam, he rallied his fellow Neferset against Siamat and imprisoned the air elemental. Regardless, some dark force still drives Barim and his followers to terrorize Uldum.
From the adventure guide, with tank, healer and damage notes.
High Prophet Barim punishes his current enemy with Fifty Lashings. Barim's next 10 melee swings that deal damage inflict an additional 0 Physical damage.
High Prophet Barim hurls a bolt of cursed blight that targets a random player then jumps to hit two more random players. The bolt inflicts 354 Nature damage and an additional 0 Nature damage every 2 seconds for 9 sec.
High Prophet Barim opens up the heavens at the location of a random player. The light from above inflicts 0 Holy damage every 1.5 seconds to every player within 4 yards of the location for 9 seconds.
High Prophet Barim summons a fiery phoenix to join the fight. If the Blaze of the Heavens reaches 1% remaining health, it transforms into a phoenix egg and begins to heal. After approximately 20 seconds, the egg will hatch into a new Blaze of the Heavens.
The phoenix inflicts 0 Fire damage every 1.5 seconds to any player within 3 yards. The phoenix slowly immolates herself, losing 5% of its health every 1.5 seconds.
The phoenix also creates small 3 yard radius patches of fire on the ground underneath her every 1.5 seconds. The patches inflict 0 Fire damage to any player standing within them.
When High Prophet Barim's remaining health reaches 50%, Barim pulls every player to him and forces them to kneel in front of him while stunned for 6 sec. Barim then rips your soul apart, banishing your soul to the darkness and triggering stage two of the encounter.
An area of hallowed ground also opens up around Barim, and this ground inflicts 371 Holy damage every 5.2 second to any player standing within 13 yards of the ground's center.
Select an item for its full tooltip and every source.
| Item | Slot | Type | Main stat |
|---|---|---|---|
| Wrist | Cloth | Intellect | |
| Wrist | Cloth | Intellect | |
| Waist | Plate | Intellect / Strength | |
| Waist | Plate | Intellect / Strength | |
| Legs | Leather | Intellect / Agility | |
Read from Blizzard's official World of Warcraft API.
Data from Blizzard’s official World of Warcraft API, retrieved . World of Warcraft and its game data are © Blizzard Entertainment, Inc. NeedBeforeGreed isn’t affiliated with or endorsed by Blizzard.
After High Prophet Barim casts Repentance, he becomes immune to damage and players find themselves in a realm of darkness. Players must defeat the Harbinger of Darkness to end stage two, return to their normal bodies, and continue the fight against Barim.
Defeating this dark phoenix ends stage two.
The Harbinger periodically inflicts 381 Shadow damage to every player.
The Harbinger of Darkness severs the soul of a random player, creating a Soul Fragment. The Soul Fragment then moves towards the Harbinger of Darkness. If the Soul Fragment reaches the Harbinger it will cast Merged Souls.
These creatures have low health and move slowly.
If a Soul Fragment reaches the Harbinger of Darkness, the Soul Fragment will heal the Harbinger for 0 and increase the size and damage dealt by the Harbinger by 20%. After casting this spell, the Soul Fragment disappears.
| Finger |
| Armor |
| Agility |
| Finger | Armor | Intellect |
| Finger | Armor | Intellect / Agility / Strength |
| Trinket | Armor | — |
| Trinket | Armor | — |
| One-Hand | Dagger | Agility |
| One-Hand | Dagger | Agility |
| Off Hand | Shield | Intellect / Strength |