WoW: Forever class

Warrior

In WoW: Forever, Warriors get one talent tree of 52 talents across Arms, Fury and Protection, with 56 talent points starting at level 5. Compared with Classic Era, 10 talents are new, 25 changed and 10 removed; 22 abilities changed and 9 are new.

From: the beta client, build 70450Compared with: Classic Era 1.15.9.70003

Compared with Classic

What’s different from Classic.

Every talent and ability compared with Classic Era 1.15.9.70003, with the numbers that changed.

One talent tree instead of three

Arms, Fury and Protection are columns of a single tree, and each row unlocks after a number of points spent anywhere in it, not only in that column.

56 talent points, the first at level 5

Classic: 51 points, the first at level 10.

New talents (10)

  • Spearing Strike · Arms

    A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

  • Bloodthrill · Arms

    Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4/8/12/16/20% chance to allow an activation of Overpower.

  • Weaponmaster · Arms

    Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1/2/3/4/5%. Mace/Staff: Your attacks ignore 3/6/9/12/15% of your target's armor. Sword: Your successful melee attacks have a 1/2/3/4/5% chance to trigger an extra attack on the target.

  • Lingering Rage · Fury

    Increases the time before your Rage begins to decay after leaving combat by 2/4/6/8/10 sec.

  • Furious Precision · Fury

    Increases your chance to hit with off-hand attacks by 4/7/10%.

  • Raging Blows · Fury

    Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.

  • Gore Drinker · Fury

    Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5/1.0% of your maximum Health.

  • Master of Defense · Protection

    Grants you a 50/100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

  • Vanguard · Protection

    Your Charge ability is now usable while in Defensive Stance.

  • Focused Rage · Protection

    Reduces the Rage cost of your offensive abilities by 1/2/3.

Changed talents (25)

  • Improved Rend · Arms
    Classic
    Increases the bleed damage done by your Rend ability by 15/25/35%.
    Forever
    Increases the Bleed damage done by your Rend ability by 12/23/35%.
  • Improved Tactical Mastery · Arms · renamed from Tactical Mastery
    Classic
    You retain up to 5/10/15/20/25 of your rage points when you change stances.
    Forever
    Tactical Mastery lets you retain up to an additional 3/6/9/12/15 Rage when you change stances.
  • Anger Management · Arms
    Classic
    Increases the time required for your rage to decay while out of combat by 30%.
    Forever
    Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
  • Two-Handed Weapon Specialization · Arms · 5 ranks → 3 ranks
    Classic
    Increases the damage you deal with two-handed melee weapons by 1/2/3/4/5%.
    Forever
    Increases the damage you deal with two-handed melee weapons by 1/2/3%.
  • Improved Slam · Arms · 5 ranks → 2 ranks, moved from Fury to Arms
    Classic
    Decreases the casting time of your Slam ability by 0.1/0.2/0.3/0.4/0.5 sec.
    Forever
    Reduces the global cooldown and cast time of your Slam ability by 0.25/0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
  • Booming Voice · Fury
    Classic
    Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10/20/30/40/50%.
    Forever
    Increases the area of effect of your Shouts by 10/20/30/40/50% and reduces their Rage cost by 5/10/15/20/25%.
  • Unbridled Wrath · Fury
    Classic
    Gives you a 8/16/24/32/40% chance to generate an additional Rage point when you deal melee damage with a weapon.
    Forever
    Gives you a 12/24/36/48/60% chance to generate 1 additional Rage when you deal melee damage with a weapon.
  • Blood Craze · Fury
    Classic
    Regenerates 1/2/3% of your total Health over 6 sec after being the victim of a critical strike.
    Forever
    Regenerates 1/2/3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
  • Dual Wield Specialization · Fury
    Classic
    Increases the damage done by your offhand weapon by 5/10/15/20/25%.
    Forever
    Increases the damage done by your off-hand weapon by 5/10/15/20/25% and the Rage generated by your off-hand attacks by 10/20/30/40/50%.
  • Enrage · Fury
    Classic
    Gives you a 5/10/15/20/25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
    Forever
    Gives you a 30% chance to deal 2/4/6/8/10% increased Physical damage for 12 sec after being the victim of any damaging attack.
  • Improved Execute · Fury
    Classic
    Reduces the Rage cost of your Execute ability by 2/5.
    Forever
    Reduces the Rage cost of your Execute ability by 3/5.
  • Improved Berserker Rage · Fury
    Classic
    The Berserker Rage ability will generate 5/10 rage when used.
    Forever
    Your Berserker Rage ability will instantly generate 5/10 Rage and has a 50/100% chance to remove all movement impairing effects when activated.
  • Death Wish · Fury
    Classic
    When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
    Forever
    When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
  • Flurry · Fury
    Classic
    Increases your attack speed by 10/15/20/25/30% for your next 3 swings after dealing a melee critical strike.
    Forever
    Increases your melee attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike.
  • Bloodthirst · Fury
    Classic
    Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
    Forever
    Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
  • Improved Bloodrage · Protection
    Classic
    Increases the instant Rage generated by your Bloodrage ability by 2/5.
    Forever
    Increases all the Rage generated by your Bloodrage ability by 25/50%.
  • Shield Specialization · Protection
    Classic
    Increases your chance to block attacks with a shield by 1/2/3/4/5% and has a 20/40/60/80/100% chance to generate 1 rage when a block occurs.
    Forever
    Increases your chance to Block attacks with your shield by 1/2/3/4/5% and grants you a 20/40/60/80/100% chance to generate 5 Rage when you Block.
  • Anticipation · Protection
    Classic
    Increases your Defense skill by 2/4/6/8/10.
    Forever
    Increases your Defense Skill by 4/8/12/16/20.
  • Improved Revenge · Protection
    Classic
    Gives your Revenge ability a 15/30/45% chance to stun the target for 3 sec.
    Forever
    Increases damage dealt by your Revenge ability by 20/40/60%.
  • Improved Thunder Clap · Protection · moved from Arms to Protection
    Classic
    Reduces the cost of your Thunder Clap ability by 1/2/4 rage points.
    Forever
    Reduces the Rage cost of your Thunder Clap ability by 2/4/6.
  • Improved Disarm · Protection
    Classic
    Increases the duration of your Disarm ability by 1/2/3 secs.
    Forever
    Reduces the cooldown of your Disarm ability by 7/13/20 secs.
  • Defiance · Protection · 5 ranks → 3 ranks
    Classic
    Increases the threat generated by your attacks by 3/6/9/12/15% while in Defensive Stance.
    Forever
    Increases all threat generated in Defensive stance by an additional 5/10/15% while a shield is equipped.
  • Improved Shield Wall · Protection
    Classic
    Increases the effect duration of your Shield Wall ability by 3/5 secs.
    Forever
    Reduces the cooldown of your Shield Wall ability by 5.5/11.0 min.
  • Bastion · Protection · renamed from One-Handed Weapon Specialization
    Classic
    Increases the damage you deal with One-Handed Melee weapons by 2/4/6/8/10%.
    Forever
    Increases all damage you deal by 2/4/6/8/10% while a shield is equipped.
  • Shield Slam · Protection
    Classic
    Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
    Forever
    Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

Removed talents (10)

  • · was Arms

    Increases your chance to get a critical strike with Axes by 1/2/3/4/5%.

  • · was Arms

    Gives you a 1/2/3/4/6% chance to stun your target for 3 sec with a Mace.

  • · was Arms

    Gives you a 1/2/3/4/5% chance to get an extra attack on the same target after dealing damage with your Sword.

  • · was Arms

    Increases your chance to get a critical strike with Polearms by 1/2/3/4/5%.

  • · was Fury

    Increases the melee attack power reduction of your Demoralizing Shout by 8/16/24/32/40%.

  • · was Fury

    Increases the bonus damage done by your Cleave ability by 40/80/120%.

  • · was Fury

    Increases the melee attack power bonus of your Battle Shout by 5/10/15/20/25%.

  • · was Protection

    Increases your armor value from items by 2/4/6/8/10%.

  • · was Protection

    Allows your Shield Block ability to block an additional attack and increases the duration by 0.5/1/2 seconds.

  • · was Protection

    Reduces the cooldown of your Taunt ability by 1/2 sec.

New abilities (9)

  • Improved Battle Shout

    Increases the melee attack power bonus of your Battle Shout by 25%.

  • Improved Cleave

    Reduces the Rage cost of your Cleave ability by 3.

  • Improved Demoralizing Shout

    Increases the melee attack power reduction of your Demoralizing Shout by 40%.

  • Improved Shield Block

    Allows your Shield Block ability to block an additional attack and increases the duration by 2 seconds.

  • Improved Taunt

    Reduces the cooldown of your Taunt ability by 2 sec.

  • Spearing Strike

    A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

  • Toughness

    Increases your Armor value from items by 10%.

  • Tactical Mastery

    You retain up to 10 Rage when you change Stances.

  • Victory Rush

    Instantly attack the target causing 1 damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.

Changed abilities (22)

  • Battle Shout
    Classic
    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 232. Lasts 2 min.
    Forever
    The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min.
  • Death Wish
    Classic
    When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
    Forever
    When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
  • Last Stand · Cooldown: 10 min cooldown → 3 min cooldown
    Classic
    When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
    Forever
    When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
  • Thunder Clap · Cooldown: 4 sec cooldown → 6 sec cooldown
    Classic
    Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.
    Forever
    Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.
  • Defensive Stance
    Classic
    A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated.
    Forever
    A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
  • Taunt · Cooldown: 10 sec cooldown → 8 sec cooldown
  • Overpower · Cost: 5 Rage → 5 Rage, 1 Happiness
  • Demoralizing Shout
    Classic
    Reduces the melee attack power of all enemies within ? yards by 140 for 30 sec.
    Forever
    Reduces the melee attack power of all enemies within ? yards by 196 for 45 sec.
  • Revenge
    Classic
    Instantly counterattack an enemy for 81 to 99 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
    Forever
    Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
  • Shield Block
    Classic
    Increases chance to block by 75% for 5 sec, but will only block 1 attack.
    Forever
    Increases chance to block by 75% for 7 sec, but will only block 2 attacks.
  • Piercing Howl · Level: 1 → 20
    Classic
    Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
    Forever
    Causes all enemies within ? yds to be Dazed, reducing movement speed by 50% for 6 sec.
  • Retaliation · Cooldown: 30 min cooldown → 15 min cooldown
  • Slam · Level: 54 → 46; Cooldown: none → 18 sec cooldown; Ranks: 4 → 5
    Classic
    Slams the opponent, causing weapon damage plus 87.
    Forever
    Slams the opponent, causing weapon damage plus 68.
  • Execute · Ranks: 6 → 5
  • Shield Wall · Cooldown: 30 min cooldown → 15 min cooldown
    Classic
    Reduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec.
    Forever
    Reduces the damage taken from all attacks by 60% for 12 sec.
  • Berserker Rage · Level: 32 → 30
  • Berserker Stance Passive
    Classic
    Increases crit chance by 3%. Increases all damage taken by 10%. Decreases threat generated by 20%.
    Forever
    Increases crit chance by 3%. Increases all damage taken by 10%.
  • Concussion Blow · Cost: 15 Rage → 10 Rage
    Classic
    Stuns the opponent for 5 sec.
    Forever
    Stuns the target for 5 sec.
  • Sweeping Strikes · Level: 1 → 30
  • Bloodthirst
    Classic
    Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 20 health. This effect lasts 8 sec.
    Forever
    Instantly attack the target causing damage equal to 45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.
  • Shield Slam
    Classic
    Slam the target with your shield, causing 342 to 358 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
    Forever
    Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
  • Recklessness
    Classic
    The warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
    Forever
    The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.

Removed abilities (2)

  • Stuns the target for 3 sec.

Tooltip wording changed, same numbers (18)

Usually just style, but sometimes a real change in what the talent or ability affects.

Talents (10)

  • Improved Heroic Strike · Arms
    Classic
    Reduces the cost of your Heroic Strike ability by 1/2/3 rage points.
    Forever
    Reduces the cost of your Heroic Strike ability by 1/2/3 Rage.
  • Improved Charge · Arms
    Classic
    Increases the amount of rage generated by your Charge ability by 3/6.
    Forever
    Increases the Rage generated by your Charge ability by 3/6.
  • Deep Wounds · Arms
    Classic
    Your critical strikes cause the opponent to bleed, dealing 20/40/60% of your melee weapon's average damage over 12 sec.
    Forever
    Your critical strikes cause your opponent to Bleed, dealing 20/40/60% of your melee weapon's average damage over 12 sec.
  • Impale · Arms
    Classic
    Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10/20%.
    Forever
    Increases the critical strike damage bonus of your abilities by 10/20%.
  • Cruelty · Fury
    Classic
    Increases your chance to get a critical strike with melee weapons by 1/2/3/4/5%.
    Forever
    Improves your chance to get a critical strike with melee attacks by 1/2/3/4/5%.
  • Piercing Howl · Fury
    Classic
    Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
    Forever
    Causes all enemies within ? yds to be Dazed, reducing movement speed by 50% for 6 sec.
  • Iron Will · Protection
    Classic
    Increases your chance to resist Stun and Charm effects by an additional 3/6/9/12/15%.
    Forever
    Reduces the duration of Stun and Fear effects inflicted on you by 3/6/9/12/15%.
  • Last Stand · Protection
    Classic
    When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
    Forever
    When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
  • Improved Sunder Armor · Protection
    Classic
    Reduces the cost of your Sunder Armor ability by 1/2/3 rage points.
    Forever
    Reduces the Rage cost of your Sunder Armor ability by 1/2/3.
  • Concussion Blow · Protection
    Classic
    Stuns the opponent for 5 sec.
    Forever
    Stuns the target for 5 sec.

Abilities (8)

  • Rend
  • Bloodrage
    Classic
    Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.
    Forever
    Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.
  • Defensive Stance Passive
    Classic
    Decreases damage taken from all sources by 10%. Decreases damage caused by 10%. Increases threat generated by 30%.
    Forever
    Decreases damage taken from all sources by 10%. Decreases damage caused by 10%. Increases all threat generated by 30%.
  • Cleave
    Classic
    A sweeping attack that does your weapon damage plus 50 to the target and his nearest ally.
    Forever
    A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.
  • Intimidating Shout
    Classic
    The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec.
    Forever
    The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within ? yds will flee in fear. Lasts 8 sec.
  • Challenging Shout
    Classic
    Forces all nearby enemies to focus attacks on you for 6 sec.
    Forever
    Forces all nearby enemies within ? yards to focus attacks on you for 6 sec.
  • Berserker Stance
    Classic
    An aggressive stance. Critical hit chance is increased by 3% and all damage taken is increased by 10%.
    Forever
    An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
  • Whirlwind
    Classic
    In a whirlwind of steel you attack up to 4 enemies within ? yards, causing weapon damage to each enemy.
    Forever
    In a whirlwind of steel you attack up to 4 enemies within ? yards, causing weapon damage from both melee weapons to each enemy.
Plan a build

Talent tree.

Spend up to 56 points the way the game allows. Talents flagged in the corner are new in Forever (green) or changed from Classic (gold).

0 / 56 points spent56 leftArms 0Fury 0Protection 0

Click a talent to add a point. Right-click, Shift+click or Backspace removes one (or use "Remove points" on touch screens).

Arms 0

Fury 0

Protection 0

Talent icons and background art © Blizzard Entertainment, Inc.

Simulate this build

Runs your talents above through our Warrior simulator against a boss, from this Forever build’s own data. The stats start as a fresh level-60 character’s: change them to yours (they’re on your character sheet).

Stats (from your character sheet)
Main hand
The fight
Every talent

All 52 talents.

Each talent’s ranks, requirements and tooltip, by section of the tree.

Arms

Improved Heroic Strike

3 ranks

Classic
Reduces the cost of your Heroic Strike ability by 1/2/3 rage points.
Forever
Reduces the cost of your Heroic Strike ability by 1/2/3 Rage.

Deflection

5 ranks

Increases your Parry chance by 1/2/3/4/5%.

Improved RendChanged

3 ranks

Classic
Increases the bleed damage done by your Rend ability by 15/25/35%.
Forever
Increases the Bleed damage done by your Rend ability by 12/23/35%.

Improved Charge

2 ranks

Requires 5 points in Arms talents

Classic
Increases the amount of rage generated by your Charge ability by 3/6.
Forever
Increases the Rage generated by your Charge ability by 3/6.

Improved Tactical MasteryChanged

5 ranks

Requires 5 points in Arms talents

renamed from Tactical Mastery

Classic
You retain up to 5/10/15/20/25 of your rage points when you change stances.
Forever
Tactical Mastery lets you retain up to an additional 3/6/9/12/15 Rage when you change stances.

Improved Overpower

2 ranks

Requires 5 points in Arms talents

Increases the critical strike chance of your Overpower ability by 25/50%.

Anger ManagementChanged

1 rank

Requires 10 points in Arms talents

Requires Improved Tactical Mastery

Classic
Increases the time required for your rage to decay while out of combat by 30%.
Forever
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

Deep Wounds

3 ranks

Requires 10 points in Arms talents

Requires Improved Rend

Classic
Your critical strikes cause the opponent to bleed, dealing 20/40/60% of your melee weapon's average damage over 12 sec.
Forever
Your critical strikes cause your opponent to Bleed, dealing 20/40/60% of your melee weapon's average damage over 12 sec.

Spearing StrikeNew in Forever

1 rank

Requires 15 points in Arms talents

15 RageCombat Range

Instant20 sec cooldown

A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

Two-Handed Weapon SpecializationChanged

3 ranks

Requires 15 points in Arms talents

5 ranks → 3 ranks

Classic
Increases the damage you deal with two-handed melee weapons by 1/2/3/4/5%.
Forever
Increases the damage you deal with two-handed melee weapons by 1/2/3%.

Impale

2 ranks

Requires 15 points in Arms talents

Requires Deep Wounds

Classic
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10/20%.
Forever
Increases the critical strike damage bonus of your abilities by 10/20%.

BloodthrillNew in Forever

5 ranks

Requires 20 points in Arms talents

Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4/8/12/16/20% chance to allow an activation of Overpower.

Sweeping Strikes

1 rank

Requires 20 points in Arms talents

30 Rage

Instant30 sec cooldown

Your next 5 melee attacks strike an additional nearby opponent.

WeaponmasterNew in Forever

5 ranks

Requires 20 points in Arms talents

Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1/2/3/4/5%. Mace/Staff: Your attacks ignore 3/6/9/12/15% of your target's armor. Sword: Your successful melee attacks have a 1/2/3/4/5% chance to trigger an extra attack on the target.

Improved SlamChanged

2 ranks

Requires 25 points in Arms talents

5 ranks → 2 ranks, moved from Fury to Arms

Classic
Decreases the casting time of your Slam ability by 0.1/0.2/0.3/0.4/0.5 sec.
Forever
Reduces the global cooldown and cast time of your Slam ability by 0.25/0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.

Improved Hamstring

3 ranks

Requires 25 points in Arms talents

Gives your Hamstring ability a 5/10/15% chance to immobilize the target for 5 sec.

Mortal Strike

1 rank

Requires 30 points in Arms talents

Requires Sweeping Strikes

30 RageCombat Range

Instant6 sec cooldown

A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury

Booming VoiceChanged

5 ranks

Classic
Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10/20/30/40/50%.
Forever
Increases the area of effect of your Shouts by 10/20/30/40/50% and reduces their Rage cost by 5/10/15/20/25%.

Cruelty

5 ranks

Classic
Increases your chance to get a critical strike with melee weapons by 1/2/3/4/5%.
Forever
Improves your chance to get a critical strike with melee attacks by 1/2/3/4/5%.

Lingering RageNew in Forever

5 ranks

Requires 5 points in Fury talents

Increases the time before your Rage begins to decay after leaving combat by 2/4/6/8/10 sec.

Unbridled WrathChanged

5 ranks

Requires 5 points in Fury talents

Classic
Gives you a 8/16/24/32/40% chance to generate an additional Rage point when you deal melee damage with a weapon.
Forever
Gives you a 12/24/36/48/60% chance to generate 1 additional Rage when you deal melee damage with a weapon.

Furious PrecisionNew in Forever

3 ranks

Requires 10 points in Fury talents

Increases your chance to hit with off-hand attacks by 4/7/10%.

Piercing Howl

1 rank

Requires 10 points in Fury talents

10 Rage

Instant

Classic
Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
Forever
Causes all enemies within ? yds to be Dazed, reducing movement speed by 50% for 6 sec.

Blood CrazeChanged

3 ranks

Requires 10 points in Fury talents

Classic
Regenerates 1/2/3% of your total Health over 6 sec after being the victim of a critical strike.
Forever
Regenerates 1/2/3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.

Dual Wield SpecializationChanged

5 ranks

Requires 15 points in Fury talents

Classic
Increases the damage done by your offhand weapon by 5/10/15/20/25%.
Forever
Increases the damage done by your off-hand weapon by 5/10/15/20/25% and the Rage generated by your off-hand attacks by 10/20/30/40/50%.

Raging BlowsNew in Forever

1 rank

Requires 15 points in Fury talents

Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.

EnrageChanged

5 ranks

Requires 15 points in Fury talents

Classic
Gives you a 5/10/15/20/25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
Forever
Gives you a 30% chance to deal 2/4/6/8/10% increased Physical damage for 12 sec after being the victim of any damaging attack.

Improved ExecuteChanged

2 ranks

Requires 15 points in Fury talents

Classic
Reduces the Rage cost of your Execute ability by 2/5.
Forever
Reduces the Rage cost of your Execute ability by 3/5.

Improved Berserker RageChanged

2 ranks

Requires 20 points in Fury talents

Classic
The Berserker Rage ability will generate 5/10 rage when used.
Forever
Your Berserker Rage ability will instantly generate 5/10 Rage and has a 50/100% chance to remove all movement impairing effects when activated.

Death WishChanged

1 rank

Requires 20 points in Fury talents

10 Rage

Instant3 min cooldown

Classic
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
Forever
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

Improved Intercept

2 ranks

Requires 20 points in Fury talents

Reduces the cooldown of your Intercept ability by 5/10 sec.

FlurryChanged

5 ranks

Requires 25 points in Fury talents

Requires Death Wish

Classic
Increases your attack speed by 10/15/20/25/30% for your next 3 swings after dealing a melee critical strike.
Forever
Increases your melee attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike.

Gore DrinkerNew in Forever

2 ranks

Requires 25 points in Fury talents

Requires Enrage

Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5/1.0% of your maximum Health.

BloodthirstChanged

1 rank

Requires 30 points in Fury talents

30 RageCombat Range

Instant6 sec cooldown

Classic
Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec.
Forever
Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Protection

Improved BloodrageChanged

2 ranks

Classic
Increases the instant Rage generated by your Bloodrage ability by 2/5.
Forever
Increases all the Rage generated by your Bloodrage ability by 25/50%.

Shield SpecializationChanged

5 ranks

Classic
Increases your chance to block attacks with a shield by 1/2/3/4/5% and has a 20/40/60/80/100% chance to generate 1 rage when a block occurs.
Forever
Increases your chance to Block attacks with your shield by 1/2/3/4/5% and grants you a 20/40/60/80/100% chance to generate 5 Rage when you Block.

Iron Will

5 ranks

Classic
Increases your chance to resist Stun and Charm effects by an additional 3/6/9/12/15%.
Forever
Reduces the duration of Stun and Fear effects inflicted on you by 3/6/9/12/15%.

AnticipationChanged

5 ranks

Requires 5 points in Protection talents

Classic
Increases your Defense skill by 2/4/6/8/10.
Forever
Increases your Defense Skill by 4/8/12/16/20.

Improved RevengeChanged

3 ranks

Requires 5 points in Protection talents

Classic
Gives your Revenge ability a 15/30/45% chance to stun the target for 3 sec.
Forever
Increases damage dealt by your Revenge ability by 20/40/60%.

Improved Thunder ClapChanged

3 ranks

Requires 5 points in Protection talents

moved from Arms to Protection

Classic
Reduces the cost of your Thunder Clap ability by 1/2/4 rage points.
Forever
Reduces the Rage cost of your Thunder Clap ability by 2/4/6.

Last Stand

1 rank

Requires 10 points in Protection talents

Instant3 min cooldown

Classic
When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
Forever
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

Master of DefenseNew in Forever

2 ranks

Requires 10 points in Protection talents

Requires Shield Specialization

Grants you a 50/100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

Improved DisarmChanged

3 ranks

Requires 10 points in Protection talents

Classic
Increases the duration of your Disarm ability by 1/2/3 secs.
Forever
Reduces the cooldown of your Disarm ability by 7/13/20 secs.

DefianceChanged

3 ranks

Requires 10 points in Protection talents

5 ranks → 3 ranks

Classic
Increases the threat generated by your attacks by 3/6/9/12/15% while in Defensive Stance.
Forever
Increases all threat generated in Defensive stance by an additional 5/10/15% while a shield is equipped.

Improved Sunder Armor

3 ranks

Requires 15 points in Protection talents

Classic
Reduces the cost of your Sunder Armor ability by 1/2/3 rage points.
Forever
Reduces the Rage cost of your Sunder Armor ability by 1/2/3.

VanguardNew in Forever

1 rank

Requires 15 points in Protection talents

Your Charge ability is now usable while in Defensive Stance.

Improved Shield Bash

2 ranks

Requires 15 points in Protection talents

Gives your Shield Bash ability a 50/100% chance to Silence the target for 3 sec.

Improved Shield WallChanged

2 ranks

Requires 20 points in Protection talents

Classic
Increases the effect duration of your Shield Wall ability by 3/5 secs.
Forever
Reduces the cooldown of your Shield Wall ability by 5.5/11.0 min.

Concussion Blow

1 rank

Requires 20 points in Protection talents

10 RageCombat Range

Instant45 sec cooldown

Classic
Stuns the opponent for 5 sec.
Forever
Stuns the target for 5 sec.

Focused RageNew in Forever

3 ranks

Requires 20 points in Protection talents

Reduces the Rage cost of your offensive abilities by 1/2/3.

BastionChanged

5 ranks

Requires 25 points in Protection talents

renamed from One-Handed Weapon Specialization

Classic
Increases the damage you deal with One-Handed Melee weapons by 2/4/6/8/10%.
Forever
Increases all damage you deal by 2/4/6/8/10% while a shield is equipped.

Shield SlamChanged

1 rank

Requires 30 points in Protection talents

Requires Concussion Blow

20 RageCombat Range

Instant6 sec cooldown

Classic
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.
Forever
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Abilities

Every Warrior ability.

By the level it’s first available, with each rank’s tooltip, cost, cast time and cooldown.

Level 1Battle Shout7 ranks · FuryChanged

The warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139. Lasts 3 min.

Ranks
RankLevelCostCast timeTooltip
Rank 1110 RageInstantThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 9 (Classic 15). Lasts 3 (Classic 2) min.
Rank 21210 RageInstantThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 21 (Classic 35). Lasts 3 (Classic 2) min.
Rank 32210 RageInstantThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 33 (Classic 55). Lasts 3 (Classic 2) min.
Rank 43210 RageInstantThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 51 (Classic 85). Lasts 3 (Classic 2) min.
Rank 54210 RageInstantThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 78 (Classic 130). Lasts 3 (Classic 2) min.
Rank 65210 RageInstantThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 111 (Classic 185). Lasts 3 (Classic 2) min.
Rank 76010 RageInstantThe warrior shouts, increasing the melee attack power of all party or raid members within 20 yards by 139 (Classic 232). Lasts 3 (Classic 2) min.
Level 1Battle Stance PassiveArms

Decreases threat generated by 20%.

Ranks
RankLevelCast timeTooltip
—1PassiveDecreases threat generated by 20%.
TalentDeath WishFuryChanged

When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

Ranks
RankLevelCostCast timeCooldownTooltip
—110 RageInstant3 min cooldownWhen activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5 (Classic 20)%. Lasts 30 sec.
Level 1Improved Battle Shout5 ranks · FuryNew

Increases the melee attack power bonus of your Battle Shout by 25%.

Ranks
RankLevelCast timeTooltip
Rank 11PassiveIncreases the melee attack power bonus of your Battle Shout by 5%. (new rank)
Rank 21PassiveIncreases the melee attack power bonus of your Battle Shout by 10%. (new rank)
Rank 31PassiveIncreases the melee attack power bonus of your Battle Shout by 15%. (new rank)
Rank 41PassiveIncreases the melee attack power bonus of your Battle Shout by 20%. (new rank)
Rank 51PassiveIncreases the melee attack power bonus of your Battle Shout by 25%. (new rank)
Level 1Improved Challenging Shout2 ranks · Fury

Reduces the cooldown of your Challenging Shout ability by 3 mins.

Ranks
RankLevelCast timeTooltip
Rank 11PassiveReduces the cooldown of your Challenging Shout ability by 2 mins.
Rank 21PassiveReduces the cooldown of your Challenging Shout ability by 3 mins.
Level 1Improved CleaveFuryNew

Reduces the Rage cost of your Cleave ability by 3.

Ranks
RankLevelCast timeTooltip
—1PassiveReduces the Rage cost of your Cleave ability by 3. (new rank)
Level 1Improved Demoralizing Shout5 ranks · FuryNew

Increases the melee attack power reduction of your Demoralizing Shout by 40%.

Ranks
RankLevelCast timeTooltip
Rank 11PassiveIncreases the melee attack power reduction of your Demoralizing Shout by 8%. (new rank)
Rank 21PassiveIncreases the melee attack power reduction of your Demoralizing Shout by 16%. (new rank)
Rank 31PassiveIncreases the melee attack power reduction of your Demoralizing Shout by 24%. (new rank)
Rank 41PassiveIncreases the melee attack power reduction of your Demoralizing Shout by 32%. (new rank)
Rank 51PassiveIncreases the melee attack power reduction of your Demoralizing Shout by 40%. (new rank)
Level 1Improved Pummel3 ranks · Arms

Gives your Pummel ability a 40% chance to daze the target.

Ranks
RankLevelCast timeTooltip
Rank 11PassiveIncreases the duration of your Pummel ability by 1 sec and gives it a 25% chance to daze the target.
Rank 21PassiveIncreases the duration of your Pummel ability by 2 sec and gives it a 50% chance to daze the target.
Rank 31PassiveGives your Pummel ability a 40% chance to daze the target.
Level 1Improved Shield Block3 ranks · ProtectionNew

Allows your Shield Block ability to block an additional attack and increases the duration by 2 seconds.

Ranks
RankLevelCast timeTooltip
Rank 11PassiveAllows your Shield Block ability to block an additional attack and increases the duration by 0.5 second. (new rank)
Rank 21PassiveAllows your Shield Block ability to block an additional attack and increases the duration by 1 second. (new rank)
Rank 31PassiveAllows your Shield Block ability to block an additional attack and increases the duration by 2 seconds. (new rank)
Level 1Improved Taunt2 ranks · ProtectionNew

Reduces the cooldown of your Taunt ability by 2 sec.

Ranks
RankLevelCast timeTooltip
Rank 11PassiveReduces the cooldown of your Taunt ability by 1 sec. (new rank)
Rank 21PassiveReduces the cooldown of your Taunt ability by 2 sec. (new rank)
TalentLast StandProtectionChanged

When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

Ranks
RankLevelCast timeCooldownTooltip
—1Instant3 min cooldown (Classic: 10 min cooldown)When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
TalentSpearing StrikeArmsNew

A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
—115 RageInstant20 sec cooldownCombat RangeA brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. (new rank)
Level 1ToughnessProtectionNew

Increases your Armor value from items by 10%.

Ranks
RankLevelCast timeTooltip
—1PassiveIncreases your Armor value from items by 10%. (new rank)
Level 4Charge3 ranks · Arms

Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.

Ranks
RankLevelCast timeCooldownRangeTooltip
Rank 14Instant15 sec cooldown25 yd rangeCharge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat.
Rank 226Instant15 sec cooldown25 yd rangeCharge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat.
Rank 346Instant15 sec cooldown25 yd rangeCharge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.
Level 4Rend7 ranks · Arms

Wounds the target causing them to bleed for 147 damage over 21 sec.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 1410 RageInstantCombat RangeWounds the target causing them to bleed for 15 damage over 9 sec.
Rank 21010 RageInstantCombat RangeWounds the target causing them to bleed for 28 damage over 12 sec.
Rank 32010 RageInstantCombat RangeWounds the target causing them to bleed for 45 damage over 15 sec.
Rank 43010 RageInstantCombat RangeWounds the target causing them to bleed for 66 damage over 18 sec.
Rank 54010 RageInstantCombat RangeWounds the target causing them to bleed for 98 damage over 21 sec.
Rank 65010 RageInstantCombat RangeWounds the target causing them to bleed for 126 damage over 21 sec.
Rank 76010 RageInstantCombat RangeWounds the target causing them to bleed for 147 damage over 21 sec.
Level 6Thunder Clap6 ranks · ArmsChanged

Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.

Ranks
RankLevelCostCast timeCooldownTooltip
Rank 1620 RageInstant6 sec cooldown (Classic: 4 sec cooldown)Blasts nearby enemies, increasing the time between their attacks by 20 (Classic 10)% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.
Rank 21820 RageInstant6 sec cooldown (Classic: 4 sec cooldown)Blasts nearby enemies with thunder increasing, the time between their attacks by 20 (Classic 10)% for 14 sec and doing 23 damage to them. Will affect up to 4 targets.
Rank 32820 RageInstant6 sec cooldown (Classic: 4 sec cooldown)Blasts nearby enemies with thunder, increasing the time between their attacks by 20 (Classic 10)% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.
Rank 43820 RageInstant6 sec cooldown (Classic: 4 sec cooldown)Blasts nearby enemies with thunder, increasing the time between their attacks by 20 (Classic 10)% for 22 sec and doing 55 damage to them. Will affect up to 4 targets.
Rank 54820 RageInstant6 sec cooldown (Classic: 4 sec cooldown)Blasts nearby enemies with thunder, increasing the time between their attacks by 20 (Classic 10)% for 26 sec and doing 82 damage to them. Will affect up to 4 targets.
Rank 65820 RageInstant6 sec cooldown (Classic: 4 sec cooldown)Blasts nearby enemies with thunder, increasing the time between their attacks by 20 (Classic 10)% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.
Level 8Hamstring3 ranks · Arms

Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 1810 RageInstantCombat RangeMaims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.
Rank 23210 RageInstantCombat RangeMaims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 sec.
Rank 35410 RageInstantCombat RangeMaims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.
Level 8Heroic Strike8 ranks · Arms

A strong attack that increases melee damage by 157 and causes a high amount of threat.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 2815 RageInstantCombat RangeA strong attack that increases melee damage by 21 and causes a high amount of threat.
Rank 31615 RageInstantCombat RangeA strong attack that increases melee damage by 32 and causes a high amount of threat.
Rank 42415 RageInstantCombat RangeA strong attack that increases melee damage by 44 and causes a high amount of threat.
Rank 53215 RageInstantCombat RangeA strong attack that increases melee damage by 58 and causes a high amount of threat.
Rank 64015 RageInstantCombat RangeA strong attack that increases melee damage by 80 and causes a high amount of threat.
Rank 74815 RageInstantCombat RangeA strong attack that increases melee damage by 111 and causes a high amount of threat.
Rank 85615 RageInstantCombat RangeA strong attack that increases melee damage by 138 and causes a high amount of threat.
Rank 96015 RageInstantCombat RangeA strong attack that increases melee damage by 157 and causes a high amount of threat.
Level 10BloodrageProtection

Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.

Ranks
RankLevelCostCast timeCooldownTooltip
—1020% of base powerInstant1 min cooldownGenerates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.
Level 10Defensive StanceProtectionChanged

A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.

Ranks
RankLevelCast timeCooldownTooltip
—10Instant1 sec cooldownA defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
Level 10Defensive Stance PassiveProtection

Decreases damage taken from all sources by 10%. Decreases damage caused by 10%. Increases all threat generated by 30%.

Ranks
RankLevelCast timeTooltip
—10PassiveDecreases damage taken from all sources by 10%. Decreases damage caused by 10%. Increases all threat generated by 30%.
Level 10Sunder Armor5 ranks · Protection

Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 11015 RageInstantCombat RangeSunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Rank 22215 RageInstantCombat RangeSunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Rank 33415 RageInstantCombat RangeSunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Rank 44615 RageInstantCombat RangeSunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Rank 55815 RageInstantCombat RangeSunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Level 10TauntProtectionChanged

Taunts the target to attack you, but has no effect if the target is already attacking you.

Ranks
RankLevelCast timeCooldownRangeTooltip
—10Instant8 sec cooldown (Classic: 10 sec cooldown)Combat RangeTaunts the target to attack you, but has no effect if the target is already attacking you.
Level 12Overpower4 ranks · ArmsChanged

Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 1125 Rage, 1 Happiness (Classic: 5 Rage)Instant5 sec cooldownCombat RangeInstantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Rank 2285 Rage, 1 Happiness (Classic: 5 Rage)Instant5 sec cooldownCombat RangeInstantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Rank 3445 Rage, 1 Happiness (Classic: 5 Rage)Instant5 sec cooldownCombat RangeInstantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Rank 4605 Rage, 1 Happiness (Classic: 5 Rage)Instant5 sec cooldownCombat RangeInstantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Level 12Shield Bash3 ranks · Protection

Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 11210 RageInstant12 sec cooldownCombat RangeBashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Rank 23210 RageInstant12 sec cooldownCombat RangeBashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Rank 35210 RageInstant12 sec cooldownCombat RangeBashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Level 14Demoralizing Shout5 ranks · FuryChanged

Reduces the melee attack power of all enemies within ? yards by 196 for 45 sec.

Ranks
RankLevelCostCast timeTooltip
Rank 11410 RageInstantReduces the melee attack power of all enemies within ? yards by 49 (Classic 35) for 45 (Classic 30) sec.
Rank 22410 RageInstantReduces the melee attack power of all enemies within ? yards by 77 (Classic 55) for 45 (Classic 30) sec.
Rank 33410 RageInstantReduces the melee attack power of all enemies within ? yards by 98 (Classic 70) for 45 (Classic 30) sec.
Rank 44410 RageInstantReduces the melee attack power of all enemies within ? yards by 147 (Classic 105) for 45 (Classic 30) sec.
Rank 55410 RageInstantReduces the melee attack power of all enemies within ? yards by 196 (Classic 140) for 45 (Classic 30) sec.
Level 14Revenge6 ranks · ProtectionChanged

Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 1145 RageInstant5 sec cooldownCombat RangeInstantly counterattack an enemy for 20 (Classic 12) to 24 (Classic 14) damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank 2245 RageInstant5 sec cooldownCombat RangeInstantly counterattack an enemy for 31 (Classic 18) to 37 (Classic 22) damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank 3345 RageInstant5 sec cooldownCombat RangeInstantly counterattack an enemy for 43 (Classic 25) to 53 (Classic 31) damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank 4445 RageInstant5 sec cooldownCombat RangeInstantly counterattack an enemy for 73 (Classic 43) to 91 (Classic 53) damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank 5545 RageInstant5 sec cooldownCombat RangeInstantly counterattack an enemy for 109 (Classic 64) to 133 (Classic 78) damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Rank 6605 RageInstant5 sec cooldownCombat RangeInstantly counterattack an enemy for 138 (Classic 81) to 168 (Classic 99) damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Level 14Tactical MasteryArmsNew

You retain up to 10 Rage when you change Stances.

Ranks
RankLevelCast timeTooltip
—14PassiveYou retain up to 10 Rage when you change Stances. (new rank)
Level 16Mocking Blow5 ranks · Arms

A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 11610 RageInstant2 min cooldownCombat RangeA mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Rank 22610 RageInstant2 min cooldownCombat RangeA mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Rank 33610 RageInstant2 min cooldownCombat RangeA mocking attack that causes 46 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Rank 44610 RageInstant2 min cooldownCombat RangeA mocking attack that causes 71 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Rank 55610 RageInstant2 min cooldownCombat RangeA mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Level 16Shield BlockProtectionChanged

Increases chance to block by 75% for 7 sec, but will only block 2 attacks.

Ranks
RankLevelCostCast timeCooldownTooltip
—1610 RageInstant5 sec cooldownIncreases chance to block by 75% for 7 (Classic 5) sec, but will only block 2 (Classic 1) attacks.
Level 18DisarmProtection

Disarm the enemy's weapon for 10 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
—1820 RageInstant1 min cooldownCombat RangeDisarm the enemy's weapon for 10 sec.
Level 20Cleave5 ranks · Fury

A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 12020 RageInstantCombat RangeA sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.
Rank 23020 RageInstantCombat RangeA sweeping attack that does your weapon damage plus 10 to the target and a second nearby enemy.
Rank 34020 RageInstantCombat RangeA sweeping attack that does your weapon damage plus 18 to the target and a second nearby enemy.
Rank 45020 RageInstantCombat RangeA sweeping attack that does your weapon damage plus 32 to the target and a second nearby enemy.
Rank 56020 RageInstantCombat RangeA sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.
TalentPiercing HowlFuryChanged

Causes all enemies within ? yds to be Dazed, reducing movement speed by 50% for 6 sec.

Ranks
RankLevelCostCast timeTooltip
—20 (Classic: 1)10 RageInstantCauses all enemies within ? yds to be Dazed, reducing movement speed by 50% for 6 sec.
Level 20RetaliationArmsChanged

Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.

Ranks
RankLevelCast timeCooldownTooltip
—20Instant15 min cooldown (Classic: 30 min cooldown)Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.
Level 20Slam5 ranks · FuryChanged

Slams the opponent, causing weapon damage plus 87.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 120 (Classic: 30)15 Rage1.5 sec cast18 sec cooldown (Classic: none)Combat RangeSlams the opponent, causing weapon damage plus 16 (Classic 32).
Rank 230 (Classic: 38)15 Rage1.5 sec cast18 sec cooldown (Classic: none)Combat RangeSlams the opponent, causing weapon damage plus 32 (Classic 43).
Rank 338 (Classic: 46)15 Rage1.5 sec cast18 sec cooldown (Classic: none)Combat RangeSlams the opponent, causing weapon damage plus 43 (Classic 68).
Rank 446 (Classic: 54)15 Rage1.5 sec cast18 sec cooldown (Classic: none)Combat RangeSlams the opponent, causing weapon damage plus 68 (Classic 87).
Rank 55415 Rage1.5 sec cast18 sec cooldownCombat RangeSlams the opponent, causing weapon damage plus 87. (new rank)
Level 20Victory RushArmsNew

Instantly attack the target causing 1 damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.

Ranks
RankLevelCast timeCooldownRangeTooltip
—20Instant30 sec cooldownCombat RangeInstantly attack the target causing 1 damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy. (new rank)
Level 22Intimidating ShoutFury

The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within ? yds will flee in fear. Lasts 8 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
—2225 RageInstant3 min cooldown10 yd rangeThe warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within ? yds will flee in fear. Lasts 8 sec.
Level 24Execute5 ranks · FuryChanged

Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 12415 RageInstantCombat RangeAttempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health.
Rank 23215 RageInstantCombat RangeAttempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only usable on enemies that have 20% or less health.
Rank 34015 RageInstantCombat RangeAttempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only usable on enemies that have 20% or less health.
Rank 44815 RageInstantCombat RangeAttempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only usable on enemies that have 20% or less health.
Rank 55615 RageInstantCombat RangeAttempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health.
Level 26Challenging ShoutFury

Forces all nearby enemies within ? yards to focus attacks on you for 6 sec.

Ranks
RankLevelCostCast timeCooldownTooltip
—265 RageInstant10 min cooldownForces all nearby enemies within ? yards to focus attacks on you for 6 sec.
Level 28Shield WallProtectionChanged

Reduces the damage taken from all attacks by 60% for 12 sec.

Ranks
RankLevelCast timeCooldownTooltip
—28Instant15 min cooldown (Classic: 30 min cooldown)Reduces the damage taken from all attacks by 60 (Classic 75)% for 12 (Classic 10) sec.
Level 30Berserker RageFuryChanged

The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.

Ranks
RankLevelCast timeCooldownTooltip
—30 (Classic: 32)Instant30 sec cooldownThe warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
Level 30Berserker StanceFury

An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.

Ranks
RankLevelCast timeCooldownTooltip
—30Instant1 sec cooldownAn aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
Level 30Berserker Stance PassiveFuryChanged

Increases crit chance by 3%. Increases all damage taken by 10%.

Ranks
RankLevelCast timeTooltip
—30PassiveIncreases crit chance by 3%. Increases all damage taken by 10%.
TalentConcussion BlowProtectionChanged

Stuns the target for 5 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
—3010 Rage (Classic: 15 Rage)Instant45 sec cooldownCombat RangeStuns the target for 5 sec.
Level 30Intercept3 ranks · Fury

Charge an enemy, causing 65 damage and stunning it for 3 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 13010 RageInstant30 sec cooldown25 yd rangeCharge an enemy, causing 25 damage and stunning it for 3 sec.
Rank 24210 RageInstant30 sec cooldown25 yd rangeCharge an enemy, causing 45 damage and stunning it for 3 sec.
Rank 35210 RageInstant30 sec cooldown25 yd rangeCharge an enemy, causing 65 damage and stunning it for 3 sec.
TalentSweeping StrikesArmsChanged

Your next 5 melee attacks strike an additional nearby opponent.

Ranks
RankLevelCostCast timeCooldownTooltip
—30 (Classic: 1)30 RageInstant30 sec cooldownYour next 5 melee attacks strike an additional nearby opponent.
Level 36WhirlwindFury

In a whirlwind of steel you attack up to 4 enemies within ? yards, causing weapon damage from both melee weapons to each enemy.

Ranks
RankLevelCostCast timeCooldownTooltip
—3625 RageInstant10 sec cooldownIn a whirlwind of steel you attack up to 4 enemies within ? yards, causing weapon damage from both melee weapons to each enemy.
Level 38Pummel2 ranks · Fury

Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 13810 RageInstant10 sec cooldownCombat RangePummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
Rank 25810 RageInstant10 sec cooldownCombat RangePummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
TalentBloodthirst4 ranks · FuryChanged

Instantly attack the target causing damage equal to 45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 14030 RageInstant6 sec cooldownCombat RangeInstantly attack the target causing damage equal to 45% of your Attack Power plus 30 (Classic 5) and increasing your movement speed by 10% for 10 (Classic 8) sec.
Rank 24830 RageInstant6 sec cooldownCombat RangeInstantly attack the target causing damage equal to 45% of your Attack Power plus 37 (Classic 5) and increasing your movement speed by 10 (Classic 13)% for 10 (Classic 8) sec.
Rank 35430 RageInstant6 sec cooldownCombat RangeInstantly attack the target causing damage equal to 45% of your Attack Power plus 43 (Classic 5) and increasing your movement speed by 10 (Classic 17)% for 10 (Classic 8) sec.
Rank 46030 RageInstant6 sec cooldownCombat RangeInstantly attack the target causing damage equal to 45% of your Attack Power plus 48 (Classic 5) and increasing your movement speed by 10 (Classic 20)% for 10 (Classic 8) sec.
TalentMortal Strike4 ranks · Arms

A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 14030 RageInstant6 sec cooldownCombat RangeA vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Rank 24830 RageInstant6 sec cooldownCombat RangeA vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Rank 35430 RageInstant6 sec cooldownCombat RangeA vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Rank 46030 RageInstant6 sec cooldownCombat RangeA vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
TalentShield Slam4 ranks · ProtectionChanged

Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 14020 RageInstant6 sec cooldownCombat RangeSlam the target with your shield, causing 421 (Classic 225) to 439 (Classic 235) damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Rank 24820 RageInstant6 sec cooldownCombat RangeSlam the target with your shield, causing 494 (Classic 264) to 516 (Classic 276) damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Rank 35420 RageInstant6 sec cooldownCombat RangeSlam the target with your shield, causing 567 (Classic 303) to 593 (Classic 317) damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Rank 46020 RageInstant6 sec cooldownCombat RangeSlam the target with your shield, causing 640 (Classic 342) to 670 (Classic 358) damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Level 50RecklessnessFuryChanged

The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.

Ranks
RankLevelCast timeCooldownTooltip
—50Instant30 min cooldownThe warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.
Source

Where this data comes from.

Every number on this page is read from Blizzard's own files.

Read from Blizzard’s WoW: Forever beta client data, version 1.60.1.70450, and compared with Classic Era 1.15.9.70003. Tooltip numbers are for a character with no gear (no spell or attack power), as the game shows them before bonuses.