WoW: Forever class

Shaman

In WoW: Forever, Shamans get one talent tree of 50 talents across Elemental, Enhancement and Restoration, with 56 talent points starting at level 5. Compared with Classic Era, 12 talents are new, 25 changed and 8 removed; 33 abilities changed and 12 are new.

From: the beta client, build 70450Compared with: Classic Era 1.15.9.70003

Compared with Classic

What’s different from Classic.

Every talent and ability compared with Classic Era 1.15.9.70003, with the numbers that changed.

One talent tree instead of three

Elemental, Enhancement and Restoration are columns of a single tree, and each row unlocks after a number of points spent anywhere in it, not only in that column.

56 talent points, the first at level 5

Classic: 51 points, the first at level 10.

New talents (12)

  • Earthbound · Elemental

    Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

  • Lava Burst · Elemental

    You hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • Lightning Overload · Elemental

    Gives your Lightning Bolt and Chain Lightning spells a 3/7/10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

  • Mental Dexterity · Enhancement

    Increases your Attack Power by an amount equal to 33/67/100% of your Intellect.

  • Shamanistic Focus · Enhancement

    Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

  • Mental Quickness · Enhancement

    Increases your spell damage and healing by up to 15/30% of your Intellect.

  • Improved Stormstrike · Enhancement

    When you Stormstrike, you have a 50/100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50/100% chance to reset each time you Dodge or Parry.

  • Maelstrom Weapon · Enhancement

    When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4/8/12/16/20%. Stacks up to 5 times. Lasts 30 sec.

  • Rage of the Farseer · Enhancement

    Increases your attack speed by 30% for 25 sec.

  • Mindfulness · Restoration

    Allows 17/33/50% of your Mana regeneration to continue while casting.

  • Water Shield · Restoration

    The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

  • Riptide · Restoration

    Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Changed talents (25)

  • Reverberation · Elemental
    Classic
    Reduces the cooldown of your Shock spells by 0.2/0.4/0.6/0.8/1 sec.
    Forever
    Reduces the cooldown of your Shock spells by 0.2/0.4/0.6/0.8/1.0 sec.
  • Elemental Alacrity · Elemental · renamed from Lightning Mastery, 5 ranks → 3 ranks
    Classic
    Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2/0.4/0.6/0.8/1 sec.
    Forever
    Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17/0.33/0.50 sec.
  • Call of Flame · Elemental
    Classic
    Increases the damage done by your Fire Totems by 5/10/15%.
    Forever
    Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5/10/15%, as well as increases the duration of your Flame Shock spell by 3/6/9 sec.
  • Elemental Warding · Elemental
    Classic
    Reduces damage taken from Fire, Frost and Nature effects by 4/7/10%.
    Forever
    Reduces damage taken from Fire, Frost, and Nature effects by 3/7/10%.
  • Trial by Fire · Elemental · renamed from Improved Fire Totems
    Classic
    Reduces the delay before your Fire Nova Totem activates by 1/2 sec. and decreases the threat generated by your Magma Totem by 25/50%.
    Forever
    Increases the damage done by your Fire Nova spell by 10/20% and reduces its cooldown by 2/4 sec, and increases the duration of your Magma Totem by 10/20 sec.
  • Eye of the Storm · Elemental
    Classic
    Gives you a 33/66/100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
    Forever
    Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23/47/70%.
  • Elemental Reach · Elemental · renamed from Storm Reach
    Classic
    Increases the range of your Lightning Bolt and Chain Lightning spells by 3/6 yards.
    Forever
    Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3/6 yards and reduces the cooldown of Totemic Projection by 10/20 sec.
  • Elemental Fury · Elemental · 1 rank → 5 ranks
    Classic
    Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
    Forever
    Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20/40/60/80/100%.
  • Elemental Mastery · Elemental
    Classic
    When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
    Forever
    Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
  • Earth's Grasp · Enhancement · moved from Elemental to Enhancement
    Classic
    Increases the health of your Stoneclaw Totem by 25/50% and the radius of your Earthbind Totem by 10/20%.
    Forever
    Increases the health of your Stoneclaw Totem by 25/50% and the radius of your Earthbind Totem by 10/20%.
  • Ancestral Knowledge · Enhancement
    Classic
    Increases your maximum Mana by 1/2/3/4/5%.
    Forever
    Increases your Intellect by 2/4/6/8/10%.
  • Improved Ghost Wolf · Enhancement
    Classic
    Reduces the cast time of your Ghost Wolf spell by 1/2 sec.
    Forever
    Reduces the cast time of your Ghost Wolf spell by 1.0/3.0 sec, and Ghost Wolf may be used indoors.
  • Elemental Weapons · Enhancement
    Classic
    Increases the melee attack power bonus of your Rockbiter Weapon by 7/14/20%, your Windfury Weapon effect by 13/27/40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5/10/15%.
    Forever
    Increases the melee attack power bonus of your Rockbiter Weapon by 7/13/20%, your Windfury Weapon effect by 13/27/40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5/10/15%.
  • Anticipation · Enhancement · 5 ranks → 3 ranks
    Classic
    Increases your chance to dodge by an additional 1/2/3/4/5%.
    Forever
    Increases your chance to dodge by an additional 2/4/6%.
  • Flurry · Enhancement
    Classic
    Increases your attack speed by 10/15/20/25/30% for your next 3 swings after dealing a critical strike.
    Forever
    Increases your attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike.
  • Stormstrike · Enhancement
    Classic
    Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
    Forever
    Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
  • Spirit Weapons · Enhancement · renamed from Parry
    Classic
    Gives a chance to parry enemy melee attacks.
    Forever
    Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
  • Tidal Focus · Restoration
    Classic
    Reduces the Mana cost of your healing spells by 1/2/3/4/5%.
    Forever
    Reduces the Mana cost of your healing spells by 1/2/3/4/5% and improves your chance to hit by 1/2/3/4/5%.
  • Natural Grace · Restoration · renamed from Healing Grace
    Classic
    Reduces the threat generated by your healing spells by 5/10/15%.
    Forever
    Reduces the threat generated by your spells by 5/10/15%.
  • Improved Reincarnation · Restoration
    Classic
    Reduces the cooldown of your Reincarnation spell by 10/20 min and increases the amount of health and mana you reincarnate with by an additional 10/20%.
    Forever
    Reduces the cooldown of your Reincarnation spell by 10/20 min, increases your maximum health by 2/4%, and increases the amount of health and Mana you reincarnate with by an additional 10/20%.
  • Ancestral Healing · Restoration
    Classic
    Increases your target's armor value by 8/16/25% for 15 sec after getting a critical effect from one of your healing spells.
    Forever
    Increases your target's armor value by 8/17/25% for 15 sec after getting a critical effect from one of your healing spells.
  • Healing Focus · Restoration · 5 ranks → 3 ranks
    Classic
    Gives you a 14/28/42/56/70% chance to avoid interruption caused by damage while casting any healing spell.
    Forever
    Gives you a 23/47/70% chance to avoid interruption caused by damage while casting any healing spell.
  • Restorative Totems · Restoration
    Classic
    Increases the effect of your Mana Spring and Healing Stream Totems by 5/10/15/20/25%.
    Forever
    Increases the effect of your Mana Spring Totem by 5/10/15/20/25% and increases the effect of your Healing Stream Totem by 10/20/30/40/50%.
  • Mana Tide Totem · Restoration
    Classic
    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
    Forever
    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
  • Healing Way · Restoration
    Classic
    Your Healing Wave spells have a 33/66/100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
    Forever
    Increases the amount healed by your Healing Wave spell by 8/17/25%.

Removed talents (8)

  • · was Elemental

    Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1/2/3/4/6%.

  • · was Enhancement

    Increases your chance to block attacks with a shield by 1/2/3/4/5% and increases the amount blocked by 5/10/15/20/25%.

  • · was Enhancement

    Increases the effect of your Strength of Earth and Grace of Air Totems by 8/15%.

  • · was Enhancement

    Allows you to use Two-Handed Axes and Two-Handed Maces.

  • · was Enhancement

    Increases the melee attack power bonus of your Windfury Totem by 15/30% and increases the damage caused by your Flametongue Totem by 6/12%.

  • · was Enhancement

    Increases the damage you deal with all weapons by 2/4/6/8/10%.

  • · was Restoration

    Increases your chance to hit with melee attacks and spells by 1/2/3%.

  • · was Restoration

    The radius of your totems that affect friendly targets is increased to 30 yd.

New abilities (12)

  • Rage of the Farseer

    Increases your attack speed by 30% for 25 sec.

  • Shield Specialization

    Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.

  • Totemic Mastery

    The radius of your totems that affect friendly targets is increased to 30 yd.

  • Weapon Mastery

    Increases the damage you deal with all weapons by 10%.

  • Fire Nova

    Instantly inflicts 226 to 252 fire damage to enemies within ? yd of your active Fire totem.

  • Call of the Elements

    Simultaneously places up to 4 totems specified in the Totem Bar.

  • Totemic Recall

    Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

  • Totemic Projection

    Relocates your active totems to the specified location.

  • Call of the Ancestors

    Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

  • Lava Burst

    You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

  • Call of the Spirits

    Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

  • Riptide

    Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Changed abilities (33)

  • Elemental Mastery
    Classic
    When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
    Forever
    Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.
  • Mana Tide Totem · Level: 58 → 48; Cost: 60 Mana → 30 Mana; Ranks: 3 → 4
    Classic
    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 20 yards.
    Forever
    Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.
  • Rockbiter Weapon
    Classic
    Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 5 minutes.
    Forever
    Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.
  • Earth Shock
    Classic
    Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
    Forever
    Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
  • Stoneskin Totem
    Classic
    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing melee damage taken by 30. Lasts 2 min.
    Forever
    Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.
  • Earthbind Totem
    Classic
    Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within 10 yards.
    Forever
    Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within ? yards.
  • Healing Wave
    Classic
    Heals a friendly target for 1620 to 1850.
    Forever
    Heals a friendly target for 1508 to 1722.
  • Lightning Bolt · Cost: 265 Mana → 220 Mana; Cast time: 3 sec cast → 2.5 sec cast
    Classic
    Casts a bolt of lightning at the target for 419 to 467 Nature damage.
    Forever
    Casts a bolt of lightning at the target for 185 to 207 Nature damage.
  • Lightning Shield
    Classic
    Casts a bolt of lightning at the target for 198 Nature damage.
    Forever
    Casts a bolt of lightning at the target for 178 Nature damage.
  • Stoneclaw Totem
    Classic
    Summons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within 8 yards to attack it.
    Forever
    Summons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within ? yards to attack it.
  • Flame Shock
    Classic
    Instantly sears the target with fire, causing 292 Fire damage immediately and 320 Fire damage over 12 sec.
    Forever
    Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.
  • Flametongue Weapon
    Classic
    Imbue the Shaman's weapon with fire. Each hit causes 32.44 to 99.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 5 minutes.
    Forever
    Imbue the Shaman's weapon with fire. Each hit causes 31.44 to 99.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.
  • Strength of Earth Totem
    Classic
    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party members within 20 yards by 77. Lasts 2 min.
    Forever
    Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.
  • Tremor Totem
    Classic
    Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 2 min.
    Forever
    Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within ? yards. Lasts 5 min.
  • Frost Shock
    Classic
    Instantly shocks the target with frost, causing 486 to 514 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
    Forever
    Instantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec.
  • Frostbrand Weapon
    Classic
    Imbue the Shaman's weapon with frost. Each hit has a chance of causing 175 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 5 minutes.
    Forever
    Imbue the Shaman's weapon with frost. Each hit has a chance of causing 158 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.
  • Healing Stream Totem
    Classic
    Summons a Healing Stream Totem with 5 health at the feet of the caster for 1 min that heals group members within 20 yards for 14 every 2 seconds.
    Forever
    Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.
  • Lesser Healing Wave
    Classic
    Heals a friendly target for 832 to 928.
    Forever
    Heals a friendly target for 775 to 865.
  • Poison Cleansing Totem
    Classic
    Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 20 yards every 5 seconds. Lasts 2 min.
    Forever
    Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within ? yards every 5 seconds. Lasts 5 min.
  • Frost Resistance Totem
    Classic
    Summons a Frost Resistance Totem with 5 health at the feet of the caster for 2 min. The totem increases party members' frost resistance by 60, if within 20 yards.
    Forever
    Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.
  • Magma Totem
    Classic
    Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 75 Fire damage to creatures within 8 yards every 2 seconds.
    Forever
    Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within ? yards every 2 seconds.
  • Mana Spring Totem
    Classic
    Summons a Mana Spring Totem with 5 health at the feet of the caster for 1 min that restores 10 mana every 2 seconds to group members within 20 yards.
    Forever
    Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.
  • Fire Resistance Totem
    Classic
    Summons a Fire Resistance Totem with 5 health at the feet of the caster for 2 min that increases the fire resistance of party members within 20 yards by 60.
    Forever
    Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60.
  • Flametongue Totem
    Classic
    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 15.8 to 48.7 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 2 min.
    Forever
    Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 16.7 to 54.52 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.
  • Nature Resistance Totem
    Classic
    Summons a Nature Resistance Totem with 5 health at the feet of the caster for 2 min that increases the nature resistance of party members within 20 yards by 60.
    Forever
    Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.
  • Windfury Weapon
    Classic
    Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. Lasts for 5 minutes.
    Forever
    Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.
  • Chain Lightning · Cost: 605 Mana → 315 Mana; Cast time: 2.5 sec cast → 2 sec cast
    Classic
    Hurls a lightning bolt at the enemy, dealing 493 to 551 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
    Forever
    Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
  • Windfury Totem
    Classic
    Summons a Windfury Totem with 5 health at the feet of the caster. The totem enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 315 extra melee attack power. Lasts 2 min.
    Forever
    Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.
  • Windwall Totem
    Classic
    Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 20 yards, reducing ranged damage taken by 64. Lasts 2 min.
    Forever
    Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.
  • Disease Cleansing Totem
    Classic
    Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 20 yards every 5 seconds. Lasts 2 min.
    Forever
    Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within ? yards every 5 seconds. Lasts 5 min.
  • Chain Heal
    Classic
    Heals the friendly target for 551 to 629, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
    Forever
    Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
  • Stormstrike · Rank: Rank 1 → none; Cost: 21% of base mana → 8% of base mana; Cooldown: 20 sec cooldown → 8 sec cooldown
    Classic
    Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
    Forever
    Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
  • Grace of Air Totem
    Classic
    Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party members within 20 yards by 77. Lasts 2 min.
    Forever
    Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.

Removed abilities (2)

  • Summons a Fire Nova Totem that has 5 health and lasts 5 sec. Unless it is destroyed within 4 sec., the totem inflicts 396 to 442 fire damage to enemies within ? yd.

  • Summons a Tranquil Air Totem with 5 health at the feet of the caster. The totem reduces the threat caused by all party members within 20 yards by 20%. Lasts 2 min.

Tooltip wording changed, same numbers (7)

Usually just style, but sometimes a real change in what the talent or ability affects.

Talents (7)

  • Convection · Elemental
    Classic
    Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2/4/6/8/10%.
    Forever
    Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2/4/6/8/10%.
  • Concussion · Elemental
    Classic
    Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1/2/3/4/5%.
    Forever
    Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1/2/3/4/5%.
  • Elemental Devastation · Elemental
    Classic
    Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3/6/9% for 10 sec.
    Forever
    Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3/6/9% for 10 sec.
  • Thundering Strikes · Enhancement
    Classic
    Improves your chance to get a critical strike with your weapon attacks by 1/2/3/4/5%.
    Forever
    Improves your chance to get a critical strike with all spells and attacks by 1/2/3/4/5%.
  • Toughness · Enhancement
    Classic
    Increases your armor value from items by 2/4/6/8/10%.
    Forever
    Increases your Stamina by 2/4/6/8/10%.
  • Totemic Focus · Restoration
    Classic
    Reduces the Mana cost of your totems by 5/10/15/20/25%.
    Forever
    Reduces the Mana cost of your totems and any spells that summon or move them by 5/10/15/20/25%.
  • Tidal Mastery · Restoration
    Classic
    Increases the critical effect chance of your healing and lightning spells by 1/2/3/4/5%.
    Forever
    Increases the critical effect chance of your healing spells by 1/2/3/4/5%.
Plan a build

Talent tree.

Spend up to 56 points the way the game allows. Talents flagged in the corner are new in Forever (green) or changed from Classic (gold).

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Simulate this build

Runs your talents above through our Shaman simulator against a boss, from this Forever build’s own data. The stats start as a fresh level-60 character’s: change them to yours (they’re on your character sheet).

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All 50 talents.

Each talent’s ranks, requirements and tooltip, by section of the tree.

Elemental

Convection

5 ranks

Classic
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2/4/6/8/10%.
Forever
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2/4/6/8/10%.

Concussion

5 ranks

Classic
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1/2/3/4/5%.
Forever
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1/2/3/4/5%.

Elemental Devastation

3 ranks

Requires 5 points in Elemental talents

Classic
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3/6/9% for 10 sec.
Forever
Your Critical Strikes with direct damage spells increase your chance to get a Critical Strike with melee attacks by 3/6/9% for 10 sec.

ReverberationChanged

5 ranks

Requires 5 points in Elemental talents

Classic
Reduces the cooldown of your Shock spells by 0.2/0.4/0.6/0.8/1 sec.
Forever
Reduces the cooldown of your Shock spells by 0.2/0.4/0.6/0.8/1.0 sec.

Elemental AlacrityChanged

3 ranks

Requires 5 points in Elemental talents

renamed from Lightning Mastery, 5 ranks → 3 ranks

Classic
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2/0.4/0.6/0.8/1 sec.
Forever
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17/0.33/0.50 sec.

Call of FlameChanged

3 ranks

Requires 5 points in Elemental talents

Classic
Increases the damage done by your Fire Totems by 5/10/15%.
Forever
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5/10/15%, as well as increases the duration of your Flame Shock spell by 3/6/9 sec.

Elemental Focus

1 rank

Requires 10 points in Elemental talents

Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Elemental WardingChanged

3 ranks

Requires 10 points in Elemental talents

Classic
Reduces damage taken from Fire, Frost and Nature effects by 4/7/10%.
Forever
Reduces damage taken from Fire, Frost, and Nature effects by 3/7/10%.

Trial by FireChanged

2 ranks

Requires 15 points in Elemental talents

renamed from Improved Fire Totems

Classic
Reduces the delay before your Fire Nova Totem activates by 1/2 sec. and decreases the threat generated by your Magma Totem by 25/50%.
Forever
Increases the damage done by your Fire Nova spell by 10/20% and reduces its cooldown by 2/4 sec, and increases the duration of your Magma Totem by 10/20 sec.

Eye of the StormChanged

3 ranks

Requires 15 points in Elemental talents

Classic
Gives you a 33/66/100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Forever
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23/47/70%.

EarthboundNew in Forever

1 rank

Requires 15 points in Elemental talents

Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.

Elemental ReachChanged

2 ranks

Requires 20 points in Elemental talents

renamed from Storm Reach

Classic
Increases the range of your Lightning Bolt and Chain Lightning spells by 3/6 yards.
Forever
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3/6 yards and reduces the cooldown of Totemic Projection by 10/20 sec.

Lava BurstNew in Forever

1 rank

Requires 20 points in Elemental talents

135 Mana30 yd range

2.5 sec cast10 sec cooldown

You hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Lightning OverloadNew in Forever

3 ranks

Requires 20 points in Elemental talents

Requires Elemental Alacrity

Gives your Lightning Bolt and Chain Lightning spells a 3/7/10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

Elemental FuryChanged

5 ranks

Requires 25 points in Elemental talents

Requires Lightning Overload

1 rank → 5 ranks

Classic
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
Forever
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20/40/60/80/100%.

Elemental MasteryChanged

1 rank

Requires 30 points in Elemental talents

Requires Lava Burst

Instant3 min cooldown

Classic
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
Forever
Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.

Enhancement

Earth's GraspChanged

2 ranks

moved from Elemental to Enhancement

Classic
Increases the health of your Stoneclaw Totem by 25/50% and the radius of your Earthbind Totem by 10/20%.
Forever
Increases the health of your Stoneclaw Totem by 25/50% and the radius of your Earthbind Totem by 10/20%.

Thundering Strikes

5 ranks

Classic
Improves your chance to get a critical strike with your weapon attacks by 1/2/3/4/5%.
Forever
Improves your chance to get a critical strike with all spells and attacks by 1/2/3/4/5%.

Ancestral KnowledgeChanged

5 ranks

Classic
Increases your maximum Mana by 1/2/3/4/5%.
Forever
Increases your Intellect by 2/4/6/8/10%.

Guardian Totems

2 ranks

Requires 5 points in Enhancement talents

Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10/20% and reduces the cooldown of your Grounding Totem by 1/2 sec.

Mental DexterityNew in Forever

3 ranks

Requires 5 points in Enhancement talents

Increases your Attack Power by an amount equal to 33/67/100% of your Intellect.

Improved Ghost WolfChanged

2 ranks

Requires 5 points in Enhancement talents

Classic
Reduces the cast time of your Ghost Wolf spell by 1/2 sec.
Forever
Reduces the cast time of your Ghost Wolf spell by 1.0/3.0 sec, and Ghost Wolf may be used indoors.

Improved Lightning Shield

3 ranks

Requires 5 points in Enhancement talents

Increases the damage done by your Lightning Shield orbs by 5/10/15%.

Elemental WeaponsChanged

3 ranks

Requires 10 points in Enhancement talents

Classic
Increases the melee attack power bonus of your Rockbiter Weapon by 7/14/20%, your Windfury Weapon effect by 13/27/40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5/10/15%.
Forever
Increases the melee attack power bonus of your Rockbiter Weapon by 7/13/20%, your Windfury Weapon effect by 13/27/40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5/10/15%.

Shamanistic FocusNew in Forever

1 rank

Requires 10 points in Enhancement talents

Reduces the mana cost of your Shock and Lightning Shield spells by 45%.

AnticipationChanged

3 ranks

Requires 10 points in Enhancement talents

5 ranks → 3 ranks

Classic
Increases your chance to dodge by an additional 1/2/3/4/5%.
Forever
Increases your chance to dodge by an additional 2/4/6%.

Toughness

5 ranks

Requires 15 points in Enhancement talents

Classic
Increases your armor value from items by 2/4/6/8/10%.
Forever
Increases your Stamina by 2/4/6/8/10%.

FlurryChanged

5 ranks

Requires 15 points in Enhancement talents

Requires Mental Dexterity

Classic
Increases your attack speed by 10/15/20/25/30% for your next 3 swings after dealing a critical strike.
Forever
Increases your attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike.

StormstrikeChanged

1 rank

Requires 15 points in Enhancement talents

8% of base manaCombat Range

Instant8 sec cooldown

Classic
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
Forever
Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

Spirit WeaponsChanged

1 rank

Requires 20 points in Enhancement talents

renamed from Parry

Classic
Gives a chance to parry enemy melee attacks.
Forever
Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.

Mental QuicknessNew in Forever

2 ranks

Requires 20 points in Enhancement talents

Increases your spell damage and healing by up to 15/30% of your Intellect.

Improved StormstrikeNew in Forever

2 ranks

Requires 20 points in Enhancement talents

Requires Stormstrike

When you Stormstrike, you have a 50/100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50/100% chance to reset each time you Dodge or Parry.

Maelstrom WeaponNew in Forever

5 ranks

Requires 25 points in Enhancement talents

When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4/8/12/16/20%. Stacks up to 5 times. Lasts 30 sec.

Rage of the FarseerNew in Forever

1 rank

Requires 30 points in Enhancement talents

Requires Mental Quickness

Instant3 min cooldown

Increases your attack speed by 30% for 25 sec.

Restoration

Improved Healing Wave

5 ranks

Reduces the casting time of your Healing Wave spell by 0.1/0.2/0.3/0.4/0.5 sec.

Tidal FocusChanged

5 ranks

Classic
Reduces the Mana cost of your healing spells by 1/2/3/4/5%.
Forever
Reduces the Mana cost of your healing spells by 1/2/3/4/5% and improves your chance to hit by 1/2/3/4/5%.

MindfulnessNew in Forever

3 ranks

Requires 5 points in Restoration talents

Allows 17/33/50% of your Mana regeneration to continue while casting.

Natural GraceChanged

3 ranks

Requires 5 points in Restoration talents

renamed from Healing Grace

Classic
Reduces the threat generated by your healing spells by 5/10/15%.
Forever
Reduces the threat generated by your spells by 5/10/15%.

Totemic Focus

5 ranks

Requires 5 points in Restoration talents

Classic
Reduces the Mana cost of your totems by 5/10/15/20/25%.
Forever
Reduces the Mana cost of your totems and any spells that summon or move them by 5/10/15/20/25%.

Improved ReincarnationChanged

2 ranks

Requires 5 points in Restoration talents

Classic
Reduces the cooldown of your Reincarnation spell by 10/20 min and increases the amount of health and mana you reincarnate with by an additional 10/20%.
Forever
Reduces the cooldown of your Reincarnation spell by 10/20 min, increases your maximum health by 2/4%, and increases the amount of health and Mana you reincarnate with by an additional 10/20%.

Ancestral HealingChanged

3 ranks

Requires 10 points in Restoration talents

Classic
Increases your target's armor value by 8/16/25% for 15 sec after getting a critical effect from one of your healing spells.
Forever
Increases your target's armor value by 8/17/25% for 15 sec after getting a critical effect from one of your healing spells.

Healing FocusChanged

3 ranks

Requires 10 points in Restoration talents

5 ranks → 3 ranks

Classic
Gives you a 14/28/42/56/70% chance to avoid interruption caused by damage while casting any healing spell.
Forever
Gives you a 23/47/70% chance to avoid interruption caused by damage while casting any healing spell.

Water ShieldNew in Forever

1 rank

Requires 10 points in Restoration talents

The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

Tidal Mastery

5 ranks

Requires 15 points in Restoration talents

Classic
Increases the critical effect chance of your healing and lightning spells by 1/2/3/4/5%.
Forever
Increases the critical effect chance of your healing spells by 1/2/3/4/5%.

Restorative TotemsChanged

5 ranks

Requires 15 points in Restoration talents

Classic
Increases the effect of your Mana Spring and Healing Stream Totems by 5/10/15/20/25%.
Forever
Increases the effect of your Mana Spring Totem by 5/10/15/20/25% and increases the effect of your Healing Stream Totem by 10/20/30/40/50%.

Mana Tide TotemChanged

1 rank

Requires 15 points in Restoration talents

10 Mana

Instant5 min cooldown

Classic
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
Forever
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.

Healing WayChanged

3 ranks

Requires 20 points in Restoration talents

Classic
Your Healing Wave spells have a 33/66/100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Forever
Increases the amount healed by your Healing Wave spell by 8/17/25%.

Nature's Swiftness

1 rank

Requires 20 points in Restoration talents

Instant3 min cooldown

When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

Purification

5 ranks

Requires 25 points in Restoration talents

Increases the effectiveness of your healing spells by 2/4/6/8/10%.

RiptideNew in Forever

1 rank

Requires 30 points in Restoration talents

Requires Healing Way

245 Mana40 yd range

Instant6 sec cooldown

Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Abilities

Every Shaman ability.

By the level it’s first available, with each rank’s tooltip, cost, cast time and cooldown.

TalentElemental MasteryElemental CombatChanged

Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.

Ranks
RankLevelCast timeCooldownTooltip
—1Instant3 min cooldownGain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 (Classic 100) sec, and removing the cooldown from Chain Lightning. Lasts 15 (Classic 100) sec.
TalentMana Tide Totem4 ranks · RestorationChanged

Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards.

Ranks
RankLevelCostCast timeCooldownTooltip
Rank 11 (Classic: 40)10 Mana (Classic: 20 Mana)Instant5 min cooldownSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 (Classic 170) mana every 3 seconds to group members within 30 (Classic 20) yards.
Rank 238 (Classic: 48)20 Mana (Classic: 40 Mana)Instant5 min cooldownSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 133 (Classic 230) mana every 3 seconds to group members within 30 (Classic 20) yards.
Rank 348 (Classic: 58)30 Mana (Classic: 60 Mana)Instant5 min cooldownSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 (Classic 290) mana every 3 seconds to group members within 30 (Classic 20) yards.
Rank 45860 ManaInstant5 min cooldownSummons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 290 mana every 3 seconds to group members within 30 yards. (new rank)
TalentNature's SwiftnessRestoration

When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.

Ranks
RankLevelCast timeCooldownTooltip
—1Instant3 min cooldownWhen activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
TalentRage of the FarseerEnhancementNew

Increases your attack speed by 30% for 25 sec.

Ranks
RankLevelCast timeCooldownTooltip
—1Instant3 min cooldownIncreases your attack speed by 30% for 25 sec. (new rank)
Level 1Rockbiter Weapon7 ranks · EnhancementChanged

Imbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 minutes.

Ranks
RankLevelCostCast timeTooltip
Rank 1115 ManaInstantImbue the Shaman's weapon, increasing melee attack power by 29 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 (Classic 5) minutes.
Rank 2825 ManaInstantImbue the Shaman's weapon, increasing melee attack power by 58 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 (Classic 5) minutes.
Rank 31650 ManaInstantImbue the Shaman's weapon, increasing melee attack power by 88 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 (Classic 5) minutes.
Rank 42475 ManaInstantImbue the Shaman's weapon, increasing melee attack power by 129 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 (Classic 5) minutes.
Rank 534100 ManaInstantImbue the Shaman's weapon, increasing melee attack power by 211 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 (Classic 5) minutes.
Rank 644125 ManaInstantImbue the Shaman's weapon, increasing melee attack power by 393 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 (Classic 5) minutes.
Rank 754150 ManaInstantImbue the Shaman's weapon, increasing melee attack power by 554 and allowing melee attacks to cause additional threat when using that weapon. Lasts for 60 (Classic 5) minutes.
Level 1Shield Specialization5 ranks · EnhancementNew

Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.

Ranks
RankLevelCast timeTooltip
Rank 11PassiveIncreases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%. (new rank)
Rank 21PassiveIncreases your chance to block attacks with a shield by 2% and increases the amount blocked by 10%. (new rank)
Rank 31PassiveIncreases your chance to block attacks with a shield by 3% and increases the amount blocked by 15%. (new rank)
Rank 41PassiveIncreases your chance to block attacks with a shield by 4% and increases the amount blocked by 20%. (new rank)
Rank 51PassiveIncreases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%. (new rank)
Level 1Totemic MasteryRestorationNew

The radius of your totems that affect friendly targets is increased to 30 yd.

Ranks
RankLevelCast timeTooltip
—1PassiveThe radius of your totems that affect friendly targets is increased to 30 yd. (new rank)
Level 1Weapon Mastery5 ranks · EnhancementNew

Increases the damage you deal with all weapons by 10%.

Ranks
RankLevelCast timeTooltip
Rank 11PassiveIncreases the damage you deal with all weapons by 2%. (new rank)
Rank 21PassiveIncreases the damage you deal with all weapons by 4%. (new rank)
Rank 31PassiveIncreases the damage you deal with all weapons by 6%. (new rank)
Rank 41PassiveIncreases the damage you deal with all weapons by 8%. (new rank)
Rank 51PassiveIncreases the damage you deal with all weapons by 10%. (new rank)
Level 4Earth Shock7 ranks · Elemental CombatChanged

Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 1430 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with concussive force, causing 17 to 19 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 2850 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with concussive force, causing 32 to 34 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 31485 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with concussive force, causing 47 (Classic 60) to 51 (Classic 64) Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 424145 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with concussive force, causing 78 (Classic 119) to 84 (Classic 127) Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 536240 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with concussive force, causing 128 (Classic 225) to 136 (Classic 239) Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 648345 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with concussive force, causing 199 (Classic 359) to 211 (Classic 381) Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Rank 760450 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with concussive force, causing 293 (Classic 517) to 309 (Classic 545) Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.
Level 4Stoneskin Totem6 ranks · EnhancementChanged

Summons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing Physical damage taken by 30. Lasts 5 min.

Ranks
RankLevelCostCast timeTooltip
Rank 1430 ManaInstantSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 (Classic 20) yards, reducing Physical damage taken by 4. Lasts 5 (Classic 2) min.
Rank 21460 ManaInstantSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 (Classic 20) yards, reducing Physical damage taken by 7. Lasts 5 (Classic 2) min.
Rank 32490 ManaInstantSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 (Classic 20) yards, reducing Physical damage taken by 11. Lasts 5 (Classic 2) min.
Rank 434115 ManaInstantSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 (Classic 20) yards, reducing Physical damage taken by 16. Lasts 5 (Classic 2) min.
Rank 544160 ManaInstantSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 (Classic 20) yards, reducing Physical damage taken by 22. Lasts 5 (Classic 2) min.
Rank 654210 ManaInstantSummons a Stoneskin Totem with 5 health at the feet of the caster. The totem protects party members within 30 (Classic 20) yards, reducing Physical damage taken by 30. Lasts 5 (Classic 2) min.
Level 6Earthbind TotemElemental CombatChanged

Summons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within ? yards.

Ranks
RankLevelCostCast timeCooldownTooltip
—66% of base manaInstant15 sec cooldownSummons an Earthbind Totem with 5 health at the feet of the caster for 45 sec that slows the movement speed of enemies within ? yards.
Level 6Healing Wave9 ranks · RestorationChanged

Heals a friendly target for 1508 to 1722.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 2645 Mana2 sec cast40 yd rangeHeals a friendly target for 64 to 78.
Rank 31280 Mana2.5 sec cast40 yd rangeHeals a friendly target for 119 (Classic 129) to 143 (Classic 155).
Rank 418155 Mana3 sec cast40 yd rangeHeals a friendly target for 235 (Classic 268) to 277 (Classic 316).
Rank 524200 Mana3 sec cast40 yd rangeHeals a friendly target for 315 (Classic 376) to 369 (Classic 440).
Rank 632265 Mana3 sec cast40 yd rangeHeals a friendly target for 448 (Classic 536) to 520 (Classic 622).
Rank 740340 Mana3 sec cast40 yd rangeHeals a friendly target for 636 (Classic 740) to 734 (Classic 854).
Rank 848440 Mana3 sec cast40 yd rangeHeals a friendly target for 905 (Classic 1017) to 1039 (Classic 1167).
Rank 956560 Mana3 sec cast40 yd rangeHeals a friendly target for 1255 (Classic 1367) to 1433 (Classic 1561).
Rank 1060620 Mana3 sec cast40 yd rangeHeals a friendly target for 1508 (Classic 1620) to 1722 (Classic 1850).
Level 8Lightning Bolt9 ranks · Elemental CombatChanged

Casts a bolt of lightning at the target for 185 to 207 Nature damage.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 2830 Mana2 sec cast30 yd rangeCasts a bolt of lightning at the target for 25 (Classic 26) to 29 (Classic 30) Nature damage.
Rank 31445 Mana2.5 sec cast30 yd rangeCasts a bolt of lightning at the target for 41 (Classic 45) to 49 (Classic 53) Nature damage.
Rank 42060 Mana (Classic: 75 Mana)2.5 sec cast (Classic: 3 sec cast)30 yd rangeCasts a bolt of lightning at the target for 57 (Classic 83) to 65 (Classic 95) Nature damage.
Rank 52685 Mana (Classic: 105 Mana)2.5 sec cast (Classic: 3 sec cast)30 yd rangeCasts a bolt of lightning at the target for 76 (Classic 125) to 88 (Classic 143) Nature damage.
Rank 632110 Mana (Classic: 135 Mana)2.5 sec cast (Classic: 3 sec cast)30 yd rangeCasts a bolt of lightning at the target for 104 (Classic 172) to 118 (Classic 194) Nature damage.
Rank 738135 Mana (Classic: 165 Mana)2.5 sec cast (Classic: 3 sec cast)30 yd rangeCasts a bolt of lightning at the target for 138 (Classic 227) to 156 (Classic 255) Nature damage.
Rank 844160 Mana (Classic: 195 Mana)2.5 sec cast (Classic: 3 sec cast)30 yd rangeCasts a bolt of lightning at the target for 153 (Classic 282) to 171 (Classic 316) Nature damage.
Rank 950190 Mana (Classic: 230 Mana)2.5 sec cast (Classic: 3 sec cast)30 yd rangeCasts a bolt of lightning at the target for 168 (Classic 347) to 188 (Classic 389) Nature damage.
Rank 1056220 Mana (Classic: 265 Mana)2.5 sec cast (Classic: 3 sec cast)30 yd rangeCasts a bolt of lightning at the target for 185 (Classic 419) to 207 (Classic 467) Nature damage.
Level 8Lightning Shield14 ranks · EnhancementChanged

Casts a bolt of lightning at the target for 178 Nature damage.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 1845 ManaInstant—The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank 18—Instant100 yd rangeCasts a bolt of lightning at the target for 13 Nature damage.
Rank 21680 ManaInstant—The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 24 (Classic 29) Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank 216—Instant100 yd rangeCasts a bolt of lightning at the target for 24 (Classic 29) Nature damage.
Rank 324125 ManaInstant—The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 40 (Classic 51) Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank 324—Instant100 yd rangeCasts a bolt of lightning at the target for 40 (Classic 51) Nature damage.
Rank 432180 ManaInstant—The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 64 (Classic 80) Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank 432—Instant100 yd rangeCasts a bolt of lightning at the target for 64 (Classic 80) Nature damage.
Rank 540240 ManaInstant—The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 (Classic 114) Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank 540—Instant100 yd rangeCasts a bolt of lightning at the target for 96 (Classic 114) Nature damage.
Rank 648305 ManaInstant—The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 134 (Classic 154) Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank 648—Instant100 yd rangeCasts a bolt of lightning at the target for 134 (Classic 154) Nature damage.
Rank 756370 ManaInstant—The caster is surrounded by 3 balls of lightning. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 178 (Classic 198) Nature damage. This expends one lightning ball. Only one ball will fire every few seconds. Lasts 10 min.
Rank 756—Instant100 yd rangeCasts a bolt of lightning at the target for 178 (Classic 198) Nature damage.
Level 8Stoneclaw Totem6 ranks · Elemental CombatChanged

Summons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within ? yards to attack it.

Ranks
RankLevelCostCast timeCooldownTooltip
Rank 1815 ManaInstant30 sec cooldownSummons a Stoneclaw Totem with 50 health at the feet of the caster for 15 sec that taunts creatures within ? yards to attack it.
Rank 21830 ManaInstant30 sec cooldownSummons a Stoneclaw Totem with 150 health at the feet of the caster for 15 sec that taunts creatures within ? yards to attack it.
Rank 32855 ManaInstant30 sec cooldownSummons a Stoneclaw Totem with 220 health at the feet of the caster for 15 sec that taunts creatures within ? yards to attack it.
Rank 43875 ManaInstant30 sec cooldownSummons a Stoneclaw Totem with 280 health at the feet of the caster for 15 sec that taunts creatures within ? yards to attack it.
Rank 548105 ManaInstant30 sec cooldownSummons a Stoneclaw Totem with 390 health at the feet of the caster for 15 sec that taunts creatures within ? yards to attack it.
Rank 658140 ManaInstant30 sec cooldownSummons a Stoneclaw Totem with 480 health at the feet of the caster for 15 sec that taunts creatures within ? yards to attack it.
Level 10Flame Shock6 ranks · Elemental CombatChanged

Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 11055 ManaInstant6 sec cooldown20 yd rangeInstantly sears the target with fire, causing 20 (Classic 21) Fire damage immediately and 28 Fire damage over 12 sec.
Rank 21895 ManaInstant6 sec cooldown20 yd rangeInstantly sears the target with fire, causing 33 (Classic 45) Fire damage immediately and 32 (Classic 48) Fire damage over 12 sec.
Rank 328160 ManaInstant6 sec cooldown20 yd rangeInstantly sears the target with fire, causing 43 (Classic 86) Fire damage immediately and 56 (Classic 96) Fire damage over 12 sec.
Rank 440250 ManaInstant6 sec cooldown20 yd rangeInstantly sears the target with fire, causing 82 (Classic 152) Fire damage immediately and 84 (Classic 168) Fire damage over 12 sec.
Rank 552345 ManaInstant6 sec cooldown20 yd rangeInstantly sears the target with fire, causing 128 (Classic 230) Fire damage immediately and 136 (Classic 256) Fire damage over 12 sec.
Rank 660410 ManaInstant6 sec cooldown20 yd rangeInstantly sears the target with fire, causing 166 (Classic 292) Fire damage immediately and 176 (Classic 320) Fire damage over 12 sec.
Level 10Flametongue Weapon6 ranks · EnhancementChanged

Imbue the Shaman's weapon with fire. Each hit causes 31.44 to 99.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.

Ranks
RankLevelCostCast timeTooltip
Rank 11030 ManaInstantImbue the Shaman's weapon with fire. Each hit causes 3.23 (Classic 4.23) to 13.04 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 (Classic 5) minutes.
Rank 21855 ManaInstantImbue the Shaman's weapon with fire. Each hit causes 5.22 (Classic 6.22) to 19.16 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 (Classic 5) minutes.
Rank 32680 ManaInstantImbue the Shaman's weapon with fire. Each hit causes 8.3 (Classic 9.3) to 28.64 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 (Classic 5) minutes.
Rank 436105 ManaInstantImbue the Shaman's weapon with fire. Each hit causes 13.86 (Classic 14.86) to 45.76 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 (Classic 5) minutes.
Rank 546130 ManaInstantImbue the Shaman's weapon with fire. Each hit causes 23.36 (Classic 24.36) to 75.04 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 (Classic 5) minutes.
Rank 656155 ManaInstantImbue the Shaman's weapon with fire. Each hit causes 31.44 (Classic 32.44) to 99.92 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 (Classic 5) minutes.
Level 10Searing Totem6 ranks · Elemental Combat

Summons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage.

Ranks
RankLevelCostCast timeTooltip
Rank 11025 ManaInstantSummons a Searing Totem with 5 health at your feet for 30 sec that repeatedly attacks an enemy within 20 yards for 9 to 11 Fire damage.
Rank 22045 ManaInstantSummons a Searing Totem with 5 health at your feet for 35 sec that repeatedly attacks an enemy within 20 yards for 13 to 17 Fire damage.
Rank 33075 ManaInstantSummons a Searing Totem with 5 health at your feet for 40 sec that repeatedly attacks an enemy within 20 yards for 19 to 25 Fire damage.
Rank 440110 ManaInstantSummons a Searing Totem with 5 health at your feet for 45 sec that repeatedly attacks an enemy within 20 yards for 26 to 34 Fire damage.
Rank 550145 ManaInstantSummons a Searing Totem with 5 health at your feet for 50 sec that repeatedly attacks an enemy within 20 yards for 33 to 45 Fire damage.
Rank 660170 ManaInstantSummons a Searing Totem with 5 health at your feet for 55 sec that repeatedly attacks an enemy within 20 yards for 40 to 54 Fire damage.
Level 10Strength of Earth Totem5 ranks · EnhancementChanged

Summons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 yards by 53. Lasts 5 min.

Ranks
RankLevelCostCast timeTooltip
Rank 11025 ManaInstantSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 (Classic 20) yards by 7 (Classic 10). Lasts 5 (Classic 2) min.
Rank 22465 ManaInstantSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 (Classic 20) yards by 14 (Classic 20). Lasts 5 (Classic 2) min.
Rank 338125 ManaInstantSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 (Classic 20) yards by 25 (Classic 36). Lasts 5 (Classic 2) min.
Rank 452225 ManaInstantSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 (Classic 20) yards by 42 (Classic 61). Lasts 5 (Classic 2) min.
Rank 560275 ManaInstantSummons a Strength of Earth Totem with 5 health at the feet of the caster. The totem increases the strength of party or raid members within 30 (Classic 20) yards by 53 (Classic 77). Lasts 5 (Classic 2) min.
Level 12Ancestral Spirit5 ranks · Restoration

Returns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 11290% of base mana10 sec cast30 yd rangeReturns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat.
Rank 22490% of base mana10 sec cast30 yd rangeReturns the spirit to the body, restoring a dead target to life with 150 health and 260 mana. Cannot be cast when in combat.
Rank 33690% of base mana10 sec cast30 yd rangeReturns the spirit to the body, restoring a dead target to life with 250 health and 420 mana. Cannot be cast when in combat.
Rank 44890% of base mana10 sec cast30 yd rangeReturns the spirit to the body, restoring a dead target to life with 400 health and 600 mana. Cannot be cast when in combat.
Rank 56090% of base mana10 sec cast30 yd rangeReturns the spirit to the body, restoring a dead target to life with 600 health and 800 mana. Cannot be cast when in combat.
Level 12Fire Nova5 ranks · Elemental CombatNew

Instantly inflicts 226 to 252 fire damage to enemies within ? yd of your active Fire totem.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 11265 ManaInstant10 sec cooldown30 yd rangeInstantly inflicts 30 to 36 fire damage to enemies within ? yd of your active Fire totem. (new rank)
Rank 222120 ManaInstant10 sec cooldown30 yd rangeInstantly inflicts 51 to 59 fire damage to enemies within ? yd of your active Fire totem. (new rank)
Rank 332210 ManaInstant10 sec cooldown30 yd rangeInstantly inflicts 122 to 138 fire damage to enemies within ? yd of your active Fire totem. (new rank)
Rank 442290 ManaInstant10 sec cooldown30 yd rangeInstantly inflicts 168 to 190 fire damage to enemies within ? yd of your active Fire totem. (new rank)
Rank 552375 ManaInstant10 sec cooldown30 yd rangeInstantly inflicts 226 to 252 fire damage to enemies within ? yd of your active Fire totem. (new rank)
Level 12Purge2 ranks · Elemental Combat

Purges the enemy target, removing 2 beneficial magic effects.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 11210% of base manaInstant30 yd rangePurges the enemy target, removing 1 magic effect.
Rank 23210% of base manaInstant30 yd rangePurges the enemy target, removing 2 beneficial magic effects.
Level 16Cure PoisonRestoration

Cures 1 poison effect on the target.

Ranks
RankLevelCostCast timeRangeTooltip
—169% of base manaInstant30 yd rangeCures 1 poison effect on the target.
Level 18Tremor TotemRestorationChanged

Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within ? yards. Lasts 5 min.

Ranks
RankLevelCostCast timeTooltip
—1860 ManaInstantSummons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within ? yards. Lasts 5 min.
Level 20Call of the ElementsElemental CombatNew

Simultaneously places up to 4 totems specified in the Totem Bar.

Ranks
RankLevelCast timeTooltip
—203 sec castSimultaneously places up to 4 totems specified in the Totem Bar. (new rank)
Level 20Frost Shock4 ranks · Elemental CombatChanged

Instantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 120115 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with frost, causing 64 (Classic 89) to 68 (Classic 95) Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Rank 234225 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with frost, causing 120 (Classic 206) to 128 (Classic 220) Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Rank 346325 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with frost, causing 183 (Classic 333) to 193 (Classic 353) Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Rank 458430 ManaInstant6 sec cooldown20 yd rangeInstantly shocks the target with frost, causing 275 (Classic 486) to 291 (Classic 514) Frost damage and slowing movement speed by 50%. Lasts 8 sec.
Level 20Frostbrand Weapon5 ranks · EnhancementChanged

Imbue the Shaman's weapon with frost. Each hit has a chance of causing 158 additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 minutes.

Ranks
RankLevelCostCast timeTooltip
Rank 12060 ManaInstantImbue the Shaman's weapon with frost. Each hit has a chance of causing 32 (Classic 35) additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 (Classic 5) minutes.
Rank 22885 ManaInstantImbue the Shaman's weapon with frost. Each hit has a chance of causing 48 (Classic 53) additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 (Classic 5) minutes.
Rank 338110 ManaInstantImbue the Shaman's weapon with frost. Each hit has a chance of causing 77 (Classic 84) additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 (Classic 5) minutes.
Rank 448135 ManaInstantImbue the Shaman's weapon with frost. Each hit has a chance of causing 127 (Classic 134) additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 (Classic 5) minutes.
Rank 558160 ManaInstantImbue the Shaman's weapon with frost. Each hit has a chance of causing 158 (Classic 175) additional Frost damage and slowing the target's movement speed by 25% for 8 sec. Lasts for 60 (Classic 5) minutes.
Level 20Ghost WolfEnhancement

Turns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.

Ranks
RankLevelCostCast timeTooltip
—20100 Mana3 sec castTurns the Shaman into a Ghost Wolf, increasing speed by 40%. Only useable outdoors.
Level 20Healing Stream Totem5 ranks · RestorationChanged

Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 11 every 2 seconds.

Ranks
RankLevelCostCast timeTooltip
Rank 12040 ManaInstantSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 (Classic 1) min that heals group members within 30 (Classic 20) yards for 5 (Classic 6) every 2 seconds.
Rank 23050 ManaInstantSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 (Classic 1) min that heals group members within 30 (Classic 20) yards for 6 (Classic 8) every 2 seconds.
Rank 34060 ManaInstantSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 (Classic 1) min that heals group members within 30 (Classic 20) yards for 7 (Classic 10) every 2 seconds.
Rank 45070 ManaInstantSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 (Classic 1) min that heals group members within 30 (Classic 20) yards for 9 (Classic 12) every 2 seconds.
Rank 56080 ManaInstantSummons a Healing Stream Totem with 5 health at the feet of the caster for 5 (Classic 1) min that heals group members within 30 (Classic 20) yards for 11 (Classic 14) every 2 seconds.
Level 20Lesser Healing Wave6 ranks · RestorationChanged

Heals a friendly target for 775 to 865.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 120105 Mana1.5 sec cast40 yd rangeHeals a friendly target for 142 (Classic 162) to 164 (Classic 186).
Rank 228145 Mana1.5 sec cast40 yd rangeHeals a friendly target for 210 (Classic 247) to 238 (Classic 281).
Rank 336185 Mana1.5 sec cast40 yd rangeHeals a friendly target for 285 (Classic 337) to 323 (Classic 381).
Rank 444235 Mana1.5 sec cast40 yd rangeHeals a friendly target for 401 (Classic 458) to 451 (Classic 514).
Rank 552305 Mana1.5 sec cast40 yd rangeHeals a friendly target for 574 (Classic 631) to 642 (Classic 705).
Rank 660380 Mana1.5 sec cast40 yd rangeHeals a friendly target for 775 (Classic 832) to 865 (Classic 928).
Level 20Totemic RecallElemental CombatNew

Returns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall.

Ranks
RankLevelCast timeTooltip
—20InstantReturns your totems to the earth, giving you 25% of the mana required to cast each totem destroyed by Totemic Recall. (new rank)
Level 22Cure DiseaseRestoration

Cures 1 disease on the target.

Ranks
RankLevelCostCast timeRangeTooltip
—229% of base manaInstant30 yd rangeCures 1 disease on the target.
Level 22Poison Cleansing TotemRestorationChanged

Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within ? yards every 5 seconds. Lasts 5 min.

Ranks
RankLevelCostCast timeTooltip
—2210% of base manaInstantSummons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within ? yards every 5 seconds. Lasts 5 min.
Level 22Totemic ProjectionEnhancementNew

Relocates your active totems to the specified location.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
—2225% of base manaInstant1 min cooldown30 yd rangeRelocates your active totems to the specified location. (new rank)
Level 22Water BreathingEnhancement

Allows the target to breathe underwater for 10 min.

Ranks
RankLevelCostCast timeRangeTooltip
—2250 ManaInstant30 yd rangeAllows the target to breathe underwater for 10 min.
Level 24Frost Resistance Totem3 ranks · EnhancementChanged

Summons a Frost Resistance Totem with 5 health at the feet of the caster for 5 min. The totem increases party and raid members' frost resistance by 60, if within 30 yards.

Ranks
RankLevelCostCast timeTooltip
Rank 12475 ManaInstantSummons a Frost Resistance Totem with 5 health at the feet of the caster for 5 (Classic 2) min. The totem increases party and raid members' frost resistance by 30, if within 30 (Classic 20) yards.
Rank 238120 ManaInstantSummons a Frost Resistance Totem with 5 health at the feet of the caster for 5 (Classic 2) min. The totem increases party and raid members' frost resistance by 45, if within 30 (Classic 20) yards.
Rank 354180 ManaInstantSummons a Frost Resistance Totem with 5 health at the feet of the caster for 5 (Classic 2) min. The totem increases party and raid members' frost resistance by 60, if within 30 (Classic 20) yards.
Level 26Far SightEnhancement

Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.

Ranks
RankLevelCostCast timeRangeTooltip
—2680 ManaChanneled50000 yd rangeChanges the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.
Level 26Magma Totem4 ranks · Elemental CombatChanged

Summons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within ? yards every 2 seconds.

Ranks
RankLevelCostCast timeTooltip
Rank 126230 ManaInstantSummons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 20 Fire damage to creatures within ? yards every 2 seconds.
Rank 236360 ManaInstantSummons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 35 Fire damage to creatures within ? yards every 2 seconds.
Rank 346500 ManaInstantSummons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 52 Fire damage to creatures within ? yards every 2 seconds.
Rank 456650 ManaInstantSummons a Magma Totem with 5 health at the feet of the caster for 20 sec that causes 73 Fire damage to creatures within ? yards every 2 seconds.
Level 26Mana Spring Totem4 ranks · RestorationChanged

Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 10 mana every 2 seconds to group members within 30 yards.

Ranks
RankLevelCostCast timeTooltip
Rank 12640 ManaInstantSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 (Classic 1) min that restores 4 mana every 2 seconds to group members within 30 (Classic 20) yards.
Rank 23660 ManaInstantSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 (Classic 1) min that restores 6 mana every 2 seconds to group members within 30 (Classic 20) yards.
Rank 34680 ManaInstantSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 (Classic 1) min that restores 8 mana every 2 seconds to group members within 30 (Classic 20) yards.
Rank 456100 ManaInstantSummons a Mana Spring Totem with 5 health at the feet of the caster for 5 (Classic 1) min that restores 10 mana every 2 seconds to group members within 30 (Classic 20) yards.
Level 28Fire Resistance Totem3 ranks · EnhancementChanged

Summons a Fire Resistance Totem with 5 health at the feet of the caster for 5 min that increases the fire resistance of party or raid members within 30 yards by 60.

Ranks
RankLevelCostCast timeTooltip
Rank 12875 ManaInstantSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 (Classic 2) min that increases the fire resistance of party or raid members within 30 (Classic 20) yards by 30.
Rank 242120 ManaInstantSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 (Classic 2) min that increases the fire resistance of party or raid members within 30 (Classic 20) yards by 45.
Rank 358180 ManaInstantSummons a Fire Resistance Totem with 5 health at the feet of the caster for 5 (Classic 2) min that increases the fire resistance of party or raid members within 30 (Classic 20) yards by 60.
Level 28Flametongue Totem4 ranks · EnhancementChanged

Summons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit causes 16.7 to 54.52 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 min.

Ranks
RankLevelCostCast timeTooltip
Rank 12890 ManaInstantSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enchants all party or raid members' main-hand weapons with fire if they are within 30 (Classic 20) yards. Each hit causes 6.12 (Classic 6.4) to 21.92 (Classic 19.6) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 (Classic 2) min.
Rank 238140 ManaInstantSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 (Classic 20) yards. Each main hand hit causes 9.14 (Classic 9.1) to 31.24 (Classic 27.9) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 (Classic 2) min.
Rank 348200 ManaInstantSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 (Classic 20) yards. Each main hand hit causes 12.78 (Classic 12.3) to 42.44 (Classic 37.9) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 (Classic 2) min.
Rank 458275 ManaInstantSummons a Flametongue Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 (Classic 20) yards. Each main hand hit causes 16.7 (Classic 15.8) to 54.52 (Classic 48.7) additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts 5 (Classic 2) min.
Level 28Water WalkingEnhancement

Allows the friendly target to walk across water for 10 min. Any damage will cancel the effect.

Ranks
RankLevelCostCast timeRangeTooltip
—2895 ManaInstant30 yd rangeAllows the friendly target to walk across water for 10 min. Any damage will cancel the effect.
Level 30Astral RecallEnhancement

Yanks the caster through the twisting nether back to your home location. Speak to an Innkeeper in a different place to change your home location.

Ranks
RankLevelCostCast timeCooldownTooltip
—30150 Mana10 sec cast15 min cooldownYanks the caster through the twisting nether back to your home location. Speak to an Innkeeper in a different place to change your home location.
Level 30Call of the AncestorsElemental CombatNew

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements.

Ranks
RankLevelCast timeTooltip
—303 sec castSimultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements. (new rank)
Level 30Grounding TotemEnhancement

Summons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.

Ranks
RankLevelCostCast timeCooldownTooltip
—306% of base manaInstant15 sec cooldownSummons a Grounding Totem with 5 health at the feet of the caster that will redirect one harmful spell cast on a nearby party member to itself every 10 seconds. Will not redirect area of effect spells. Lasts 45 sec.
TalentLava Burst4 ranks · Elemental CombatNew

You hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 130135 Mana2.5 sec cast10 sec cooldown30 yd rangeYou hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. (new rank)
Rank 240165 Mana2.5 sec cast10 sec cooldown30 yd rangeYou hurl molten lava at the target, dealing 143 to 185 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. (new rank)
Rank 350230 Mana2.5 sec cast10 sec cooldown30 yd rangeYou hurl molten lava at the target, dealing 171 to 221 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. (new rank)
Rank 460265 Mana2.5 sec cast10 sec cooldown30 yd rangeYou hurl molten lava at the target, dealing 192 to 248 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage. (new rank)
Level 30Nature Resistance Totem3 ranks · EnhancementChanged

Summons a Nature Resistance Totem with 5 health at the feet of the caster for 5 min that increases the nature resistance of party and raid members within 30 yards by 60.

Ranks
RankLevelCostCast timeTooltip
Rank 13075 ManaInstantSummons a Nature Resistance Totem with 5 health at the feet of the caster for 5 (Classic 2) min that increases the nature resistance of party and raid members within 30 (Classic 20) yards by 30.
Rank 244120 ManaInstantSummons a Nature Resistance Totem with 5 health at the feet of the caster for 5 (Classic 2) min that increases the nature resistance of party and raid members within 30 (Classic 20) yards by 45.
Rank 360180 ManaInstantSummons a Nature Resistance Totem with 5 health at the feet of the caster for 5 (Classic 2) min that increases the nature resistance of party and raid members within 30 (Classic 20) yards by 60.
Level 30Reincarnation2 ranks · Restoration

Ranks
RankLevelCast timeCooldownTooltip
Passive30Passive1 hour cooldownAllows you to resurrect yourself upon death with 20% health and mana.
—30Instant1 hour cooldown
Level 30Windfury Weapon4 ranks · EnhancementChanged

Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.

Ranks
RankLevelCostCast timeTooltip
Rank 13090 ManaInstantImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 (Classic 5) minutes.
Rank 240115 ManaInstantImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 119 extra melee attack power. When appied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 (Classic 5) minutes.
Rank 350140 ManaInstantImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 249 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 (Classic 5) minutes.
Rank 460165 ManaInstantImbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 (Classic 5) minutes.
Level 32Chain Lightning4 ranks · Elemental CombatChanged

Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 132145 Mana (Classic: 280 Mana)2 sec cast (Classic: 2.5 sec cast)6 sec cooldown30 yd rangeHurls a lightning bolt at the enemy, dealing 82 (Classic 191) to 94 (Classic 217) Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Rank 240200 Mana (Classic: 380 Mana)2 sec cast (Classic: 2.5 sec cast)6 sec cooldown30 yd rangeHurls a lightning bolt at the enemy, dealing 94 (Classic 277) to 106 (Classic 311) Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Rank 348250 Mana (Classic: 490 Mana)2 sec cast (Classic: 2.5 sec cast)6 sec cooldown30 yd rangeHurls a lightning bolt at the enemy, dealing 106 (Classic 378) to 118 (Classic 424) Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Rank 456315 Mana (Classic: 605 Mana)2 sec cast (Classic: 2.5 sec cast)6 sec cooldown30 yd rangeHurls a lightning bolt at the enemy, dealing 116 (Classic 493) to 130 (Classic 551) Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Level 32Windfury Totem3 ranks · EnhancementChanged

Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 extra melee attack power. Lasts 5 min.

Ranks
RankLevelCostCast timeTooltip
Rank 132115 ManaInstantSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 (Classic 20) yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 95 (Classic 122) extra melee attack power. Lasts 5 (Classic 2) min.
Rank 242175 ManaInstantSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 (Classic 20) yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 179 (Classic 229) extra melee attack power. Lasts 5 (Classic 2) min.
Rank 352250 ManaInstantSummons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party or raid members within 30 (Classic 20) yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with 246 (Classic 315) extra melee attack power. Lasts 5 (Classic 2) min.
Level 34Sentry TotemEnhancement

Summons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight.

Ranks
RankLevelCostCast timeTooltip
—3465 ManaInstantSummons an immobile Sentry Totem with 100 health at your feet for 5 min that allows vision of nearby area and warns of enemies that attack it. Right-Click on buff to switch back and forth between totem sight and Shaman sight.
Level 36Windwall Totem3 ranks · EnhancementChanged

Summons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 yards, reducing ranged damage taken by 64. Lasts 5 min.

Ranks
RankLevelCostCast timeTooltip
Rank 136115 ManaInstantSummons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 (Classic 20) yards, reducing ranged damage taken by 32. Lasts 5 (Classic 2) min.
Rank 246170 ManaInstantSummons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 (Classic 20) yards, reducing ranged damage taken by 50. Lasts 5 (Classic 2) min.
Rank 356225 ManaInstantSummons a Windwall Totem with 5 health at the feet of the caster. The totem protects party members within 30 (Classic 20) yards, reducing ranged damage taken by 64. Lasts 5 (Classic 2) min.
Level 38Disease Cleansing TotemRestorationChanged

Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within ? yards every 5 seconds. Lasts 5 min.

Ranks
RankLevelCostCast timeTooltip
—3810% of base manaInstantSummons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within ? yards every 5 seconds. Lasts 5 min.
Level 40Call of the SpiritsElemental CombatNew

Simultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors.

Ranks
RankLevelCast timeTooltip
—403 sec castSimultaneously places up to 4 totems specified in the Totem Bar. Can call different totems than Call of the Elements or Call of the Ancestors. (new rank)
Level 40Chain Heal3 ranks · RestorationChanged

Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 140260 Mana2.5 sec cast40 yd rangeHeals the friendly target for 233 (Classic 320) to 269 (Classic 368), then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Rank 246315 Mana2.5 sec cast40 yd rangeHeals the friendly target for 312 (Classic 405) to 358 (Classic 465), then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Rank 354405 Mana2.5 sec cast40 yd rangeHeals the friendly target for 458 (Classic 551) to 522 (Classic 629), then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
TalentRiptide3 ranks · RestorationNew

Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 140245 ManaInstant6 sec cooldown40 yd rangeHeals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. (new rank)
Rank 250300 ManaInstant6 sec cooldown40 yd rangeHeals a friendly target for 581 to 643, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. (new rank)
Rank 360385 ManaInstant6 sec cooldown40 yd rangeHeals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%. (new rank)
TalentStormstrikeEnhancementChanged

Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
—408% of base mana (Classic: 21% of base mana)Instant8 sec cooldown (Classic: 20 sec cooldown)Combat RangeInstantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Level 42Grace of Air Totem3 ranks · EnhancementChanged

Summons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 yards by 89. Lasts 5 min.

Ranks
RankLevelCostCast timeTooltip
Rank 142155 ManaInstantSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 (Classic 20) yards by 49 (Classic 43). Lasts 5 (Classic 2) min.
Rank 256250 ManaInstantSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 (Classic 20) yards by 77 (Classic 67). Lasts 5 (Classic 2) min.
Rank 360310 ManaInstantSummons a Grace of Air Totem with 5 health at the feet of the caster. The totem increases the agility of party or raid members within 30 (Classic 20) yards by 89 (Classic 77). Lasts 5 (Classic 2) min.
Source

Where this data comes from.

Every number on this page is read from Blizzard's own files.

Read from Blizzard’s WoW: Forever beta client data, version 1.60.1.70450, and compared with Classic Era 1.15.9.70003. Tooltip numbers are for a character with no gear (no spell or attack power), as the game shows them before bonuses.