WoW: Forever class

Priest

In WoW: Forever, Priests get one talent tree of 53 talents across Discipline, Holy and Shadow, with 56 talent points starting at level 5. Compared with Classic Era, 14 talents are new, 25 changed and 9 removed; 30 abilities changed and 10 are new.

From: the beta client, build 70532Compared with: Classic Era 1.15.9.70003

Compared with Classic

What’s different from Classic.

Every talent and ability compared with Classic Era 1.15.9.70003, with the numbers that changed.

One talent tree instead of three

Discipline, Holy and Shadow are columns of a single tree, and each row unlocks after a number of points spent anywhere in it, not only in that column.

56 talent points, the first at level 5

Classic: 51 points, the first at level 10.

New talents (14)

  • Power in Light · Discipline

    Your Smite and Penance spells deal 2/4/6/8/10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

  • Twin Disciplines · Discipline

    Increases the damage and healing of your instant cast spells by 1/2/3/4/5%.

  • Holy Precision · Discipline

    Improves your chance to hit with Holy spells by 6/12/18%.

  • Soul Warding · Discipline

    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

  • Penance · Discipline

    Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

  • Renewed Hope · Discipline

    Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2/4/6/8/10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1/2/3/4/5 sec.

  • Divine Aegis · Discipline

    Your non-periodic critical heals create a protective shield on the target, absorbing 5/10/15% of the amount healed. Shields up to ? damage and lasts 12 sec.

  • Binding Heal · Holy

    Heals a friendly target and the caster for 223 to 271. Low threat.

  • Litany of Light · Holy

    When you cast a healing spell, gain Mana equal to 5/10% of the base cost of the spell if your previous heal was a different spell.

  • Prayer of Mending · Holy

    Places a spell on the target that heals them for ? the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

  • Improved Mind Flay · Shadow

    Each instance of damage of Mind Flay deals 10/20% more damage than its previous instance of damage.

  • Dark Inspiration · Shadow

    Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3/6/9/12/15% for 10 sec.

  • Devouring Contagion · Shadow

    Reduces the mana cost of your Devouring Plague by 25/50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5/10 yds for the remaining duration.

  • Early Demise · Shadow

    Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15/30%.

Changed talents (25)

  • Wand Specialization · Discipline · 5 ranks → 2 ranks
    Classic
    Increases your damage with Wands by 5/10/15/20/25%.
    Forever
    Increases your damage with Wands by 13/25%.
  • Silent Resolve · Discipline · 5 ranks → 3 ranks
    Classic
    Reduces the threat generated by your spells by 4/8/12/16/20%.
    Forever
    Reduces the threat generated by your spells by 10/20/30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5/10/15%.
  • Martyrdom · Discipline
    Classic
    Gives you a 50/100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10/20%.
    Forever
    Gives you a 50/100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
  • Mental Agility · Discipline · 5 ranks → 3 ranks
    Classic
    Reduces the mana cost of your instant cast spells by 2/4/6/8/10%.
    Forever
    Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3/7/10%.
  • Improved Power Word: Shield · Discipline
    Classic
    Increases the damage absorbed by your Power Word: Shield by 5/10/15%.
    Forever
    Increases the damage absorbed by your Power Word: Shield by 7/14/20%.
  • Meditation · Discipline
    Classic
    Allows 5/10/15% of your Mana regeneration to continue while casting.
    Forever
    Allows 17/33/50% of your Mana regeneration to continue while casting.
  • Improved Inner Fire · Discipline
    Classic
    Increases the Armor bonus of your Inner Fire spell by 10/20/30%.
    Forever
    Increases the Armor bonus of your Inner Fire spell by 15/30/45% and increases its total charges by 4/8/12.
  • Improved Mana Burn · Discipline
    Classic
    Reduces the casting time of your Mana Burn spell by 0.25/0.5 sec.
    Forever
    Reduces the casting time of your Mana Burn spell by 0.5/1.0 sec.
  • Twilight Focus · Holy · renamed from Healing Focus, 2 ranks → 3 ranks
    Classic
    Gives you a 35/70% chance to avoid interruption caused by damage while casting any healing spell.
    Forever
    Gives you a 23/47/70% chance to avoid interruption caused by damage while casting any spell.
  • Holy Nova · Holy
    Classic
    Causes an explosion of holy light around the caster, causing 28 to 32 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 60. These effects cause no threat.
    Forever
    Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.
  • Blessed Recovery · Holy
    Classic
    After being struck by a melee or ranged critical hit, heal 8/16/25% of the damage taken over 6 sec.
    Forever
    After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8/17/25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
  • Inspiration · Holy
    Classic
    Increases your target's armor by 8/16/25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
    Forever
    Your non-periodic critical heals increase your target's Armor by 8/17/25% for 15 sec.
  • Searing Light · Holy
    Classic
    Increases the damage of your Smite and Holy Fire spells by 5/10%.
    Forever
    Increases your Holy damage done by 2/5%, and gives a 5/10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
  • Spirit of Redemption · Holy
    Classic
    Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
    Forever
    Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
  • Spiritual Guidance · Holy
    Classic
    Increases spell damage and healing by up to 5/10/15/20/25% of your total Spirit.
    Forever
    Increases your spell healing by up to 5/10/15/20/25% of your total Spirit and your spell damage by up to 1/3/5/6/8% of your total Spirit.
  • Spiritual Healing · Holy · 5 ranks → 3 ranks
    Classic
    Increases the amount healed by your healing spells by 2/4/6/8/10%.
    Forever
    Increases the amount healed by your spells by 3/7/10%.
  • Shadow Focus · Shadow
    Classic
    Reduces your target's chance to resist your Shadow spells by 2/4/6/8/10%.
    Forever
    Improves your chance to hit with Shadow spells by 1/2/3/4/5%.
  • Spirit Tap · Shadow
    Classic
    Gives you a 20/40/60/80/100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.
    Forever
    Gives you a 20/40/60/80/100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
  • Shadow Reach · Shadow · 3 ranks → 2 ranks
    Classic
    Increases the range of your Shadow damage spells by 6/13/20%.
    Forever
    Increases the range of your offensive Shadow spells by 10/20%.
  • Mind Flay · Shadow
    Classic
    Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
    Forever
    Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
  • Vampiric Embrace · Shadow
    Classic
    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
    Forever
    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
  • Shadow Weaving · Shadow · 5 ranks → 3 ranks
    Classic
    Your Shadow damage spells have a 20/40/60/80/100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.
    Forever
    Your Shadow damage spells have a 33/67/100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
  • Silence · Shadow
    Classic
    Silences the target, preventing them from casting spells for 5 sec.
    Forever
    Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
  • Shadowform · Shadow
    Classic
    Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
    Forever
    Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
  • Holy Specialization · Shadow · moved from Holy to Shadow
    Classic
    Increases the critical effect chance of your Holy spells by 1/2/3/4/5%.
    Forever
    Increases the critical effect chance of your Holy spells by 1/2/3/4/5%.

Removed talents (9)

  • · was Discipline

    Increases your chance to resist Stun, Fear, and Silence effects by an additional 3/6/9/12/15%.

  • · was Discipline

    Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15/30%.

  • · was Discipline

    Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • · was Discipline

    Increases your spell damage by 1/2/3/4/5% and the critical strike chance of your offensive spells by 1/2/3/4/5%.

  • · was Holy

    Reduces the Mana cost of your Prayer of Healing spell by 10/20%.

  • · was Holy

    Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.

  • · was Shadow

    Reduces the threat generated by your Shadow spells by 8/16/25%.

  • · was Shadow

    Decreases the cooldown of your Fade ability by 3/6 sec.

  • · was Shadow

    Increases the percentage healed by Vampiric Embrace by an additional 5/10%.

New abilities (10)

  • Shadowfiend

    Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.

  • Confounding Flash

    Confuses up to 5 enemies within ? yds for 3 sec. Any damage taken will break the effect.

  • Divine Grace

    Instantly heals a friendly target below 50% Health for 1269 to 1497 and removes Weakened Soul from that target. Cannot be cast on self.

  • Chastise

    Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

  • Contingency Plan

    Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.

  • Dark Sacrifice

    Cannibalize 1600 of your own Health over 15 sec to gain 1600 Mana.

  • Binding Heal

    Heal yourself and a friendly target for 757 to 893. This causes low threat.

  • Penance

    Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.

  • Shadow Word: Death

    A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

  • Prayer of Mending

    Places a spell on the target that heals them for ? the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Changed abilities (30)

  • Power Word: Fortitude
    Classic
    Power infuses the target, increasing their Stamina by 54 for 30 min.
    Forever
    Power infuses the target, increasing their Stamina by 70 for 1 hour.
  • Lesser Heal
    Classic
    Heal your target for 135 to 157.
    Forever
    Heal your target for 151 to 175.
  • Shadow Word: Pain
    Classic
    A word of darkness that causes 852 Shadow damage over 18 sec.
    Forever
    A word of darkness that causes 762 Shadow damage over 18 sec.
  • Power Word: Shield
    Classic
    Draws on the soul of the party member to shield them, absorbing 942 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
    Forever
    Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
  • Smite
    Classic
    Smite an enemy for 371 to 415 Holy damage.
    Forever
    Smite an enemy for 160 to 180 Holy damage.
  • Renew
    Classic
    Heals the target of 970 damage over 15 sec.
    Forever
    Heals the target of 830 damage over 15 sec.
  • Desperate Prayer
    Classic
    Instantly heals the caster for 1324 to 1562.
    Forever
    Instantly heals the caster for 1269 to 1497.
  • Hex of Weakness
    Classic
    Weakens the target enemy, reducing damage caused by 20 and reducing the effectiveness of any healing by 20%. Lasts 2 min.
    Forever
    Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min
  • Mind Blast
    Classic
    Blasts the target for 503 to 531 Shadow damage, but causes a high amount of threat.
    Forever
    Blasts the target for 472 to 498 Shadow damage, but causes a high amount of threat.
  • Starshards · Cooldown: none → 30 sec cooldown
    Classic
    Rains starshards down on the enemy target's head, causing 936 Arcane damage over 6 sec.
    Forever
    Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.
  • Touch of Weakness
    Classic
    The next melee attack on the caster will cause 64 Shadow damage and reduce the damage caused by the attacker by 20 for 2 min.
    Forever
    The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.
  • Heal
    Classic
    Heal your target for 712 to 804.
    Forever
    Heal your target for 611 to 691.
  • Devouring Plague · Cooldown: 3 min cooldown → 24 sec cooldown
    Classic
    Afflicts the target with a disease that causes 904 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
    Forever
    Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
  • Elune's Grace · Rank: Rank 1 → none; Cost: 60 Mana → 3% of base mana; Ranks: 5 → 1
    Classic
    Reduces ranged damage taken by 21 and increases chance to dodge by 10% for 15 sec.
    Forever
    Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.
  • Fear Ward · Cooldown: 30 sec cooldown → 3 min cooldown
    Classic
    Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 10 min.
    Forever
    Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
  • Feedback · Cost: 580 Mana → 230 Mana
  • Flash Heal
    Classic
    Heals a friendly target for 812 to 958.
    Forever
    Heals a friendly target for 757 to 893.
  • Holy Fire
    Classic
    Consumes the enemy in holy flames that cause 355 to 449 Holy damage and an additional 145 Holy damage over 10 sec.
    Forever
    Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.
  • Holy Nova
    Classic
    Causes an explosion of holy light around the caster, causing 181 to 209 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 302 to 350. These effects cause no threat.
    Forever
    Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
  • Mind Flay
    Classic
    Assault the target's mind with Shadow energy, causing 426 Shadow damage over 3 sec and slowing their movement speed by 50%.
    Forever
    Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.
  • Shadowguard
    Classic
    Casts a bolt of shadow at the target for 116 Shadow damage.
    Forever
    Casts a bolt of shadow at the target for 96 Shadow damage.
  • Divine Spirit
    Classic
    Holy power infuses the target, increasing their Spirit by 40 for 30 min.
    Forever
    Holy power infuses the target, increasing their Spirit by 40 for 1 hour.
  • Prayer of Healing · Range: none → 40 yd range
    Classic
    A powerful prayer heals party members within 30 yards for 1041 to 1099.
    Forever
    A powerful prayer that heals the target and their party for 631 to 667. Party members must be within ? yards of target.
  • Vampiric Embrace · Level: 1 → 30; Cooldown: 10 sec cooldown → 30 sec cooldown
    Classic
    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
    Forever
    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
  • Greater Heal
    Classic
    A slow casting spell that heals a single target for 1966 to 2194.
    Forever
    A slow casting spell that heals a single target for 1853 to 2067.
  • Prayer of Fortitude
    Classic
    Power infuses the target's party, increasing their Stamina by 54 for 1 hour.
    Forever
    Power infuses all party and raid members, increasing their Stamina by 70 for 1 hour.
  • Prayer of Shadow Protection · Rank: Rank 1 → none
    Classic
    Power infuses the target's party, increasing their Shadow resistance by 60 for 20 min.
    Forever
    Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.
  • Inner Focus
    Classic
    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
    Forever
    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
  • Shadowform
    Classic
    Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
    Forever
    Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
  • Silence
    Classic
    Silences the target, preventing them from casting spells for 5 sec.
    Forever
    Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Tooltip wording changed, same numbers (9)

Usually just style, but sometimes a real change in what the talent or ability affects.

Talents (6)

  • Mental Strength · Discipline
    Classic
    Increases your maximum Mana by 2/4/6/8/10%.
    Forever
    Increases your total Intellect by 2/4/6/8/10%.
  • Inner Focus · Discipline
    Classic
    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
    Forever
    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
  • Power Infusion · Discipline
    Classic
    Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
    Forever
    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
  • Divine Fury · Holy
    Classic
    Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1/0.2/0.3/0.4/0.5 sec.
    Forever
    Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1/0.2/0.3/0.4/0.5 sec.
  • Improved Healing · Holy
    Classic
    Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5/10/15%.
    Forever
    Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5/10/15%.
  • Darkness · Shadow
    Classic
    Increases your Shadow spell damage by 2/4/6/8/10%.
    Forever
    Increases your Shadow damage done by 2/4/6/8/10%.

Abilities (3)

  • Levitate
    Classic
    Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Any damage will cancel the effect. Lasts 2 min.
    Forever
    Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.
  • Power Infusion
    Classic
    Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
    Forever
    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
  • Prayer of Spirit
    Classic
    Power infuses the target's party, increasing their Spirit by 40 for 1 hour.
    Forever
    Power infuses all party and raid members, increasing their Spirit by 40 for 1 hour.
Plan a build

Talent tree.

Spend up to 56 points the way the game allows. Talents flagged in the corner are new in Forever (green) or changed from Classic (gold).

0 / 56 points spent56 leftDiscipline 0Holy 0Shadow 0

Click a talent to add a point. Right-click, Shift+click or Backspace removes one (or use "Remove points" on touch screens).

Discipline 0

Holy 0

Shadow 0

Talent icons and background art © Blizzard Entertainment, Inc.

Simulate this build

Runs your talents above through our Priest simulator against a boss, from this Forever build’s own data. The stats start as a fresh level-60 character’s: change them to yours (they’re on your character sheet).

Stats (from your character sheet)
The fight
Every talent

All 53 talents.

Each talent’s ranks, requirements and tooltip, by section of the tree.

Discipline

Power in LightNew in Forever

5 ranks

Your Smite and Penance spells deal 2/4/6/8/10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.

Wand SpecializationChanged

2 ranks

5 ranks → 2 ranks

Classic
Increases your damage with Wands by 5/10/15/20/25%.
Forever
Increases your damage with Wands by 13/25%.

Twin DisciplinesNew in Forever

5 ranks

Increases the damage and healing of your instant cast spells by 1/2/3/4/5%.

Silent ResolveChanged

3 ranks

Requires 5 points in Discipline talents

5 ranks → 3 ranks

Classic
Reduces the threat generated by your spells by 4/8/12/16/20%.
Forever
Reduces the threat generated by your spells by 10/20/30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5/10/15%.

Holy PrecisionNew in Forever

3 ranks

Requires 5 points in Discipline talents

Improves your chance to hit with Holy spells by 6/12/18%.

Mental Strength

5 ranks

Requires 5 points in Discipline talents

Classic
Increases your maximum Mana by 2/4/6/8/10%.
Forever
Increases your total Intellect by 2/4/6/8/10%.

MartyrdomChanged

2 ranks

Requires 5 points in Discipline talents

Classic
Gives you a 50/100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases resistance to Interrupt effects by 10/20%.
Forever
Gives you a 50/100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.

Mental AgilityChanged

3 ranks

Requires 10 points in Discipline talents

5 ranks → 3 ranks

Classic
Reduces the mana cost of your instant cast spells by 2/4/6/8/10%.
Forever
Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3/7/10%.

Inner Focus

1 rank

Requires 10 points in Discipline talents

Instant3 min cooldown

Classic
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
Forever
When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

Improved Power Word: ShieldChanged

3 ranks

Requires 10 points in Discipline talents

Classic
Increases the damage absorbed by your Power Word: Shield by 5/10/15%.
Forever
Increases the damage absorbed by your Power Word: Shield by 7/14/20%.

MeditationChanged

3 ranks

Requires 10 points in Discipline talents

Classic
Allows 5/10/15% of your Mana regeneration to continue while casting.
Forever
Allows 17/33/50% of your Mana regeneration to continue while casting.

Improved Inner FireChanged

3 ranks

Requires 15 points in Discipline talents

Classic
Increases the Armor bonus of your Inner Fire spell by 10/20/30%.
Forever
Increases the Armor bonus of your Inner Fire spell by 15/30/45% and increases its total charges by 4/8/12.

Improved Mana BurnChanged

2 ranks

Requires 15 points in Discipline talents

Classic
Reduces the casting time of your Mana Burn spell by 0.25/0.5 sec.
Forever
Reduces the casting time of your Mana Burn spell by 0.5/1.0 sec.

Soul WardingNew in Forever

1 rank

Requires 15 points in Discipline talents

Requires Improved Power Word: Shield

Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.

PenanceNew in Forever

1 rank

Requires 20 points in Discipline talents

150 Mana36 yd range

Channeled12 sec cooldown

Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.

Renewed HopeNew in Forever

5 ranks

Requires 20 points in Discipline talents

Requires Soul Warding

Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2/4/6/8/10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1/2/3/4/5 sec.

Divine AegisNew in Forever

3 ranks

Requires 25 points in Discipline talents

Your non-periodic critical heals create a protective shield on the target, absorbing 5/10/15% of the amount healed. Shields up to ? damage and lasts 12 sec.

Power Infusion

1 rank

Requires 30 points in Discipline talents

Requires Penance

20% of base mana30 yd range

Instant3 min cooldown

Classic
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
Forever
Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy

Twilight FocusChanged

3 ranks

renamed from Healing Focus, 2 ranks → 3 ranks

Classic
Gives you a 35/70% chance to avoid interruption caused by damage while casting any healing spell.
Forever
Gives you a 23/47/70% chance to avoid interruption caused by damage while casting any spell.

Improved Renew

3 ranks

Increases the amount healed by your Renew spell by 5/10/15%.

Holy SpecializationChanged

5 ranks

moved from Holy to Shadow

Classic
Increases the critical effect chance of your Holy spells by 1/2/3/4/5%.
Forever
Increases the critical effect chance of your Holy spells by 1/2/3/4/5%.

Spell Warding

5 ranks

Requires 5 points in Holy talents

Reduces all spell damage taken by 2/4/6/8/10%.

Divine Fury

5 ranks

Requires 5 points in Holy talents

Classic
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1/0.2/0.3/0.4/0.5 sec.
Forever
Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1/0.2/0.3/0.4/0.5 sec.

Holy NovaChanged

1 rank

Requires 10 points in Holy talents

185 Mana

Instant

Classic
Causes an explosion of holy light around the caster, causing 28 to 32 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 60. These effects cause no threat.
Forever
Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.

Blessed RecoveryChanged

3 ranks

Requires 10 points in Holy talents

Classic
After being struck by a melee or ranged critical hit, heal 8/16/25% of the damage taken over 6 sec.
Forever
After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8/17/25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.

InspirationChanged

3 ranks

Requires 10 points in Holy talents

Classic
Increases your target's armor by 8/16/25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, or Prayer of Healing spell.
Forever
Your non-periodic critical heals increase your target's Armor by 8/17/25% for 15 sec.

Holy Reach

2 ranks

Requires 15 points in Holy talents

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10/20%.

Improved Healing

3 ranks

Requires 15 points in Holy talents

Classic
Reduces the Mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5/10/15%.
Forever
Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5/10/15%.

Searing LightChanged

2 ranks

Requires 15 points in Holy talents

Requires Divine Fury

Classic
Increases the damage of your Smite and Holy Fire spells by 5/10%.
Forever
Increases your Holy damage done by 2/5%, and gives a 5/10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.

Binding HealNew in Forever

1 rank

Requires 15 points in Holy talents

155 Mana40 yd range

1.5 sec cast

Heals a friendly target and the caster for 223 to 271. Low threat.

Litany of LightNew in Forever

2 ranks

Requires 20 points in Holy talents

When you cast a healing spell, gain Mana equal to 5/10% of the base cost of the spell if your previous heal was a different spell.

Spirit of RedemptionChanged

1 rank

Requires 20 points in Holy talents

Classic
Upon death, the priest becomes the Spirit of Redemption for 10 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Forever
Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

Spiritual GuidanceChanged

5 ranks

Requires 20 points in Holy talents

Classic
Increases spell damage and healing by up to 5/10/15/20/25% of your total Spirit.
Forever
Increases your spell healing by up to 5/10/15/20/25% of your total Spirit and your spell damage by up to 1/3/5/6/8% of your total Spirit.

Spiritual HealingChanged

3 ranks

Requires 25 points in Holy talents

5 ranks → 3 ranks

Classic
Increases the amount healed by your healing spells by 2/4/6/8/10%.
Forever
Increases the amount healed by your spells by 3/7/10%.

Prayer of MendingNew in Forever

1 rank

Requires 30 points in Holy talents

Requires Spirit of Redemption

210 Mana40 yd range

Instant10 sec cooldown

Places a spell on the target that heals them for ? the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Shadow

Shadow FocusChanged

5 ranks

Classic
Reduces your target's chance to resist your Shadow spells by 2/4/6/8/10%.
Forever
Improves your chance to hit with Shadow spells by 1/2/3/4/5%.

Blackout

5 ranks

Gives your Shadow damage spells a 2/4/6/8/10% chance to stun the target for 3 sec.

Spirit TapChanged

5 ranks

Classic
Gives you a 20/40/60/80/100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience. For the duration, your Mana will regenerate at a 50% rate while casting. Lasts 15 sec.
Forever
Gives you a 20/40/60/80/100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.

Improved Mind Blast

5 ranks

Requires 5 points in Shadow talents

Reduces the cooldown of your Mind Blast spell by 0.5/1/1.5/2/2.5 sec.

Improved Shadow Word: Pain

2 ranks

Requires 5 points in Shadow talents

Increases the duration of your Shadow Word: Pain spell by 3/6 sec.

Shadow ReachChanged

2 ranks

Requires 5 points in Shadow talents

3 ranks → 2 ranks

Classic
Increases the range of your Shadow damage spells by 6/13/20%.
Forever
Increases the range of your offensive Shadow spells by 10/20%.

Improved Psychic Scream

2 ranks

Requires 10 points in Shadow talents

Requires Blackout

Reduces the cooldown of your Psychic Scream spell by 2/4 sec.

Mind FlayChanged

1 rank

Requires 10 points in Shadow talents

45 Mana20 yd range

Channeled

Classic
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
Forever
Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.

Improved Mind FlayNew in Forever

2 ranks

Requires 10 points in Shadow talents

Requires Mind Flay

Each instance of damage of Mind Flay deals 10/20% more damage than its previous instance of damage.

Dark InspirationNew in Forever

5 ranks

Requires 15 points in Shadow talents

Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 3/6/9/12/15% for 10 sec.

Vampiric EmbraceChanged

1 rank

Requires 15 points in Shadow talents

40 Mana30 yd range

Instant30 sec cooldown

Classic
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
Forever
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

Shadow WeavingChanged

3 ranks

Requires 15 points in Shadow talents

5 ranks → 3 ranks

Classic
Your Shadow damage spells have a 20/40/60/80/100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 3% and lasts 15 sec. Stacks up to 5 times.
Forever
Your Shadow damage spells have a 33/67/100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

SilenceChanged

1 rank

Requires 20 points in Shadow talents

225 Mana20 yd range

Instant45 sec cooldown

Classic
Silences the target, preventing them from casting spells for 5 sec.
Forever
Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

Devouring ContagionNew in Forever

2 ranks

Requires 20 points in Shadow talents

Reduces the mana cost of your Devouring Plague by 25/50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 5/10 yds for the remaining duration.

Early DemiseNew in Forever

2 ranks

Requires 25 points in Shadow talents

Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15/30%.

Darkness

5 ranks

Requires 25 points in Shadow talents

Classic
Increases your Shadow spell damage by 2/4/6/8/10%.
Forever
Increases your Shadow damage done by 2/4/6/8/10%.

ShadowformChanged

1 rank

Requires 30 points in Shadow talents

Requires Vampiric Embrace

40% of base mana

Instant1.5 sec cooldown

Classic
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
Forever
Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

Holy SpecializationChanged

5 ranks

moved from Holy to Shadow

Classic
Increases the critical effect chance of your Holy spells by 1/2/3/4/5%.
Forever
Increases the critical effect chance of your Holy spells by 1/2/3/4/5%.
Abilities

Every Priest ability.

By the level it’s first available, with each rank’s tooltip, cost, cast time and cooldown.

Level 1Power Word: Fortitude6 ranks · DisciplineChanged

Power infuses the target, increasing their Stamina by 70 for 1 hour.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 1160 ManaInstant30 yd rangePower infuses the target, increasing their Stamina by 4 (Classic 3) for 1 (Classic 30) hour.
Rank 212155 ManaInstant30 yd rangePower infuses the target, increasing their Stamina by 10 (Classic 8) for 1 (Classic 30) hour.
Rank 324400 ManaInstant30 yd rangePower infuses the target, increasing their Stamina by 26 (Classic 20) for 1 (Classic 30) hour.
Rank 436745 ManaInstant30 yd rangePower infuses the target, increasing their Stamina by 42 (Classic 32) for 1 (Classic 30) hour.
Rank 5481170 ManaInstant30 yd rangePower infuses the target, increasing their Stamina by 56 (Classic 43) for 1 (Classic 30) hour.
Rank 6601695 ManaInstant30 yd rangePower infuses the target, increasing their Stamina by 70 (Classic 54) for 1 (Classic 30) hour.
Level 1ShadowfiendShadow MagicNew

Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.

Ranks
RankLevelCast timeCooldownRangeTooltip
—1Instant5 min cooldown30 yd rangeCreates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec. (new rank)
Level 4Lesser Heal2 ranks · HolyChanged

Heal your target for 151 to 175.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 2445 Mana2 sec cast40 yd rangeHeal your target for 86 (Classic 71) to 102 (Classic 85).
Rank 31075 Mana2.5 sec cast40 yd rangeHeal your target for 151 (Classic 135) to 175 (Classic 157).
Level 4Shadow Word: Pain8 ranks · Shadow MagicChanged

A word of darkness that causes 762 Shadow damage over 18 sec.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 1425 ManaInstant30 yd rangeA word of darkness that causes 30 Shadow damage over 18 sec.
Rank 21050 ManaInstant30 yd rangeA word of darkness that causes 60 (Classic 66) Shadow damage over 18 sec.
Rank 31895 ManaInstant30 yd rangeA word of darkness that causes 108 (Classic 132) Shadow damage over 18 sec.
Rank 426155 ManaInstant30 yd rangeA word of darkness that causes 180 (Classic 234) Shadow damage over 18 sec.
Rank 534230 ManaInstant30 yd rangeA word of darkness that causes 288 (Classic 366) Shadow damage over 18 sec.
Rank 642305 ManaInstant30 yd rangeA word of darkness that causes 426 (Classic 510) Shadow damage over 18 sec.
Rank 750385 ManaInstant30 yd rangeA word of darkness that causes 582 (Classic 672) Shadow damage over 18 sec.
Rank 858470 ManaInstant30 yd rangeA word of darkness that causes 762 (Classic 852) Shadow damage over 18 sec.
Level 6Power Word: Shield10 ranks · DisciplineChanged

Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 1645 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank 21280 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 86 (Classic 88) damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank 318130 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 154 (Classic 158) damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank 424175 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 226 (Classic 234) damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank 530210 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 291 (Classic 301) damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank 636250 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 368 (Classic 381) damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank 742300 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 470 (Classic 484) damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank 848355 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 591 (Classic 605) damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank 954425 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 749 (Classic 763) damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Rank 1060500 ManaInstant4 sec cooldown40 yd rangeDraws on the soul of the party member to shield them, absorbing 928 (Classic 942) damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Level 6Smite7 ranks · HolyChanged

Smite an enemy for 160 to 180 Holy damage.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 2630 Mana2 sec cast30 yd rangeSmite an enemy for 24 (Classic 25) to 30 (Classic 31) Holy damage.
Rank 31460 Mana2.5 sec cast30 yd rangeSmite an enemy for 42 (Classic 54) to 48 (Classic 62) Holy damage.
Rank 42295 Mana2.5 sec cast30 yd rangeSmite an enemy for 56 (Classic 91) to 64 (Classic 105) Holy damage.
Rank 530140 Mana2.5 sec cast30 yd rangeSmite an enemy for 76 (Classic 150) to 86 (Classic 170) Holy damage.
Rank 638185 Mana2.5 sec cast30 yd rangeSmite an enemy for 88 (Classic 212) to 100 (Classic 240) Holy damage.
Rank 746230 Mana2.5 sec cast30 yd rangeSmite an enemy for 119 (Classic 287) to 133 (Classic 323) Holy damage.
Rank 854280 Mana2.5 sec cast30 yd rangeSmite an enemy for 160 (Classic 371) to 180 (Classic 415) Holy damage.
Level 8Fade6 ranks · Shadow Magic

Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).

Ranks
RankLevelCostCast timeCooldownTooltip
Rank 1840 ManaInstant30 sec cooldownFade out, discouraging enemies from attacking you for 10 sec.
Rank 22075 ManaInstant30 sec cooldownFade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 1).
Rank 330125 ManaInstant30 sec cooldownFade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2).
Rank 440175 ManaInstant30 sec cooldownFade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 3).
Rank 550225 ManaInstant30 sec cooldownFade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 4).
Rank 660275 ManaInstant30 sec cooldownFade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).
Level 8Renew10 ranks · HolyChanged

Heals the target of 830 damage over 15 sec.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 1830 ManaInstant40 yd rangeHeals the target of 45 damage over 15 sec.
Rank 21465 ManaInstant40 yd rangeHeals the target of 75 (Classic 100) damage over 15 sec.
Rank 320105 ManaInstant40 yd rangeHeals the target of 125 (Classic 175) damage over 15 sec.
Rank 426140 ManaInstant40 yd rangeHeals the target of 160 (Classic 245) damage over 15 sec.
Rank 532170 ManaInstant40 yd rangeHeals the target of 205 (Classic 315) damage over 15 sec.
Rank 638205 ManaInstant40 yd rangeHeals the target of 270 (Classic 400) damage over 15 sec.
Rank 744250 ManaInstant40 yd rangeHeals the target of 370 (Classic 510) damage over 15 sec.
Rank 850305 ManaInstant40 yd rangeHeals the target of 510 (Classic 650) damage over 15 sec.
Rank 956365 ManaInstant40 yd rangeHeals the target of 670 (Classic 810) damage over 15 sec.
Rank 1060410 ManaInstant40 yd rangeHeals the target of 830 (Classic 970) damage over 15 sec.
Level 10Confounding FlashDisciplineNew

Confuses up to 5 enemies within ? yds for 3 sec. Any damage taken will break the effect.

Ranks
RankLevelCostCast timeCooldownTooltip
—103% of base mana0.5 sec cast2 min cooldownConfuses up to 5 enemies within ? yds for 3 sec. Any damage taken will break the effect. (new rank)
Level 10Desperate Prayer7 ranks · HolyChanged

Instantly heals the caster for 1269 to 1497.

Ranks
RankLevelCast timeCooldownTooltip
Rank 110Instant10 min cooldownInstantly heals the caster for 131 (Classic 134) to 167 (Classic 170).
Rank 218Instant10 min cooldownInstantly heals the caster for 247 (Classic 263) to 305 (Classic 325).
Rank 326Instant10 min cooldownInstantly heals the caster for 414 (Classic 447) to 502 (Classic 543).
Rank 434Instant10 min cooldownInstantly heals the caster for 540 (Classic 588) to 650 (Classic 708).
Rank 542Instant10 min cooldownInstantly heals the caster for 781 (Classic 834) to 931 (Classic 994).
Rank 650Instant10 min cooldownInstantly heals the caster for 1046 (Classic 1101) to 1240 (Classic 1305).
Rank 758Instant10 min cooldownInstantly heals the caster for 1269 (Classic 1324) to 1497 (Classic 1562).
Level 10Divine Grace7 ranks · HolyNew

Instantly heals a friendly target below 50% Health for 1269 to 1497 and removes Weakened Soul from that target. Cannot be cast on self.

Ranks
RankLevelCast timeCooldownRangeTooltip
Rank 110Instant10 min cooldown40 yd rangeInstantly heals a friendly target below 50% Health for 131 to 167 and removes Weakened Soul from that target. Cannot be cast on self. (new rank)
Rank 218Instant10 min cooldown40 yd rangeInstantly heals a friendly target below 50% Health for 247 to 305 and removes Weakened Soul from that target. Cannot be cast on self. (new rank)
Rank 326Instant10 min cooldown40 yd rangeInstantly heals a friendly target below 50% Health for 414 to 502 and removes Weakened Soul from that target. Cannot be cast on self. (new rank)
Rank 434Instant10 min cooldown40 yd rangeInstantly heals a friendly target below 50% Health for 540 to 650 and removes Weakened Soul from that target. Cannot be cast on self. (new rank)
Rank 542Instant10 min cooldown40 yd rangeInstantly heals a friendly target below 50% Health for 781 to 931 and removes Weakened Soul from that target. Cannot be cast on self. (new rank)
Rank 650Instant10 min cooldown40 yd rangeInstantly heals a friendly target below 50% Health for 1046 to 1240 and removes Weakened Soul from that target. Cannot be cast on self. (new rank)
Rank 758Instant10 min cooldown40 yd rangeInstantly heals a friendly target below 50% Health for 1269 to 1497 and removes Weakened Soul from that target. Cannot be cast on self. (new rank)
Level 10Hex of Weakness6 ranks · Shadow MagicChanged

Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min

Ranks
RankLevelCostCast timeRangeTooltip
Rank 11035 ManaInstant30 yd rangeWeakens the target enemy, reducing melee attack power by 43 (Classic 2) and reducing the effectiveness of any healing by 20%. Lasts 2 min.
Rank 22055 ManaInstant30 yd rangeWeakens the target enemy, reducing melee attack power by 57 (Classic 4) and reducing the effectiveness of any healing by 20%. Lasts 2 min
Rank 33090 ManaInstant30 yd rangeWeakens the target enemy, reducing melee attack power by 85 (Classic 7) and reducing the effectiveness of any healing by 20%. Lasts 2 min
Rank 440130 ManaInstant30 yd rangeWeakens the target enemy, reducing melee attack power by 106 (Classic 11) and reducing the effectiveness of any healing by 20%. Lasts 2 min
Rank 550180 ManaInstant30 yd rangeWeakens the target enemy, reducing melee attack power by 155 (Classic 15) and reducing the effectiveness of any healing by 20%. Lasts 2 min
Rank 660240 ManaInstant30 yd rangeWeakens the target enemy, reducing melee attack power by 204 (Classic 20) and reducing the effectiveness of any healing by 20%. Lasts 2 min
Level 10Mind Blast9 ranks · Shadow MagicChanged

Blasts the target for 472 to 498 Shadow damage, but causes a high amount of threat.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 11050 Mana1.5 sec cast8 sec cooldown30 yd rangeBlasts the target for 37 (Classic 39) to 41 (Classic 43) Shadow damage, but causes a high amount of threat.
Rank 21680 Mana1.5 sec cast8 sec cooldown30 yd rangeBlasts the target for 65 (Classic 72) to 71 (Classic 78) Shadow damage, but causes a high amount of threat.
Rank 322110 Mana1.5 sec cast8 sec cooldown30 yd rangeBlasts the target for 98 (Classic 112) to 104 (Classic 120) Shadow damage, but causes a high amount of threat.
Rank 428150 Mana1.5 sec cast8 sec cooldown30 yd rangeBlasts the target for 147 (Classic 167) to 155 (Classic 177) Shadow damage, but causes a high amount of threat.
Rank 534185 Mana1.5 sec cast8 sec cooldown30 yd rangeBlasts the target for 190 (Classic 217) to 202 (Classic 231) Shadow damage, but causes a high amount of threat.
Rank 640225 Mana1.5 sec cast8 sec cooldown30 yd rangeBlasts the target for 250 (Classic 279) to 266 (Classic 297) Shadow damage, but causes a high amount of threat.
Rank 746265 Mana1.5 sec cast8 sec cooldown30 yd rangeBlasts the target for 315 (Classic 346) to 333 (Classic 366) Shadow damage, but causes a high amount of threat.
Rank 852310 Mana1.5 sec cast8 sec cooldown30 yd rangeBlasts the target for 394 (Classic 425) to 416 (Classic 449) Shadow damage, but causes a high amount of threat.
Rank 958350 Mana1.5 sec cast8 sec cooldown30 yd rangeBlasts the target for 472 (Classic 503) to 498 (Classic 531) Shadow damage, but causes a high amount of threat.
Level 10Resurrection5 ranks · Holy

Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 11075% of base mana10 sec cast30 yd rangeBrings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
Rank 22275% of base mana10 sec cast30 yd rangeBrings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.
Rank 33475% of base mana10 sec cast30 yd rangeBrings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.
Rank 44675% of base mana10 sec cast30 yd rangeBrings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.
Rank 55875% of base mana10 sec cast30 yd rangeBrings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
Level 10Starshards7 ranks · DisciplineChanged

Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 11050 ManaChanneled30 sec cooldown (Classic: none)30 yd rangeRains starshards down on the enemy target's head, causing 162 (Classic 84) Arcane damage over 6 sec.
Rank 21885 ManaChanneled30 sec cooldown (Classic: none)30 yd rangeRains starshards down on the enemy target's head, causing 300 (Classic 162) Arcane damage over 6 sec.
Rank 326140 ManaChanneled30 sec cooldown (Classic: none)30 yd rangeRains starshards down on the enemy target's head, causing 528 (Classic 288) Arcane damage over 6 sec.
Rank 434190 ManaChanneled30 sec cooldown (Classic: none)30 yd rangeRains starshards down on the enemy target's head, causing 762 (Classic 414) Arcane damage over 6 sec.
Rank 542245 ManaChanneled30 sec cooldown (Classic: none)30 yd rangeRains starshards down on the enemy target's head, causing 1068 (Classic 570) Arcane damage over 6 sec.
Rank 650300 ManaChanneled30 sec cooldown (Classic: none)30 yd rangeRains starshards down on the enemy target's head, causing 1440 (Classic 756) Arcane damage over 6 sec.
Rank 758350 ManaChanneled30 sec cooldown (Classic: none)30 yd rangeRains starshards down on the enemy target's head, causing 1800 (Classic 936) Arcane damage over 6 sec.
Level 10Touch of Weakness12 ranks · Shadow MagicChanged

The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 11025 ManaInstant—The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 (Classic 2) for 2 min.
Rank 110—Instant100 yd rangeThe next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min.
Rank 220—Instant100 yd range
Rank 22045 ManaInstant—The next melee attack against the caster will cause 12 (Classic 15) Shadow damage and reduce the attacker's melee attack power by 57 (Classic 4) for 2 min.
Rank 330—Instant100 yd range
Rank 33075 ManaInstant—The next melee attack against the caster will cause 18 (Classic 24) Shadow damage and reduce the attacker's melee attack power by 85 (Classic 7) for 2 min.
Rank 440—Instant100 yd range
Rank 440105 ManaInstant—The next melee attack against the caster will cause 28 (Classic 35) Shadow damage and reduce the attacker's melee attack power by 106 (Classic 11) for 2 min.
Rank 550—Instant100 yd range
Rank 550145 ManaInstant—The next melee attack on the caster will cause 40 (Classic 48) Shadow damage and reduce the attacker's melee attack power by the attacker by 155 (Classic 15) for 2 min.
Rank 660—Instant100 yd range
Rank 660195 ManaInstant—The next melee attack on the caster will cause 56 (Classic 64) Shadow damage and reduce the attacker's melee attack power by the attacker by 204 (Classic 20) for 2 min.
Level 12Inner Fire6 ranks · Discipline

A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.

Ranks
RankLevelCostCast timeTooltip
Rank 11230 ManaInstantA burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank 22065 ManaInstantA burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank 330105 ManaInstantA burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank 440165 ManaInstantA burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank 550235 ManaInstantA burst of Holy energy fills the caster, increasing armor by 1170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Rank 660315 ManaInstantA burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Level 14Cure DiseaseHoly

Removes 1 disease from the friendly target.

Ranks
RankLevelCostCast timeRangeTooltip
—1415% of base manaInstant30 yd rangeRemoves 1 disease from the friendly target.
Level 14Psychic Scream4 ranks · Shadow Magic

The caster lets out a psychic scream, causing 5 enemies within ? yards to flee for 8 sec. Damage caused may interrupt the effect.

Ranks
RankLevelCostCast timeCooldownTooltip
Rank 114100 ManaInstant30 sec cooldownThe caster lets out a psychic scream, causing 2 enemies within ? yards to flee for 8 sec. Damage caused may interrupt the effect.
Rank 228140 ManaInstant30 sec cooldownThe caster lets out a psychic scream, causing 3 enemies within ? yards to flee for 8 sec. Damage caused may interrupt the effect.
Rank 342180 ManaInstant30 sec cooldownThe caster lets out a psychic scream, causing 4 enemies within ? yards to flee for 8 sec. Damage caused may interrupt the effect.
Rank 456210 ManaInstant30 sec cooldownThe caster lets out a psychic scream, causing 5 enemies within ? yards to flee for 8 sec. Damage caused may interrupt the effect.
Level 16Heal4 ranks · HolyChanged

Heal your target for 611 to 691.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 116155 Mana3 sec cast40 yd rangeHeal your target for 250 (Classic 295) to 290 (Classic 341).
Rank 222205 Mana3 sec cast40 yd rangeHeal your target for 350 (Classic 429) to 400 (Classic 491).
Rank 328255 Mana3 sec cast40 yd rangeHeal your target for 490 (Classic 566) to 556 (Classic 642).
Rank 434305 Mana3 sec cast40 yd rangeHeal your target for 611 (Classic 712) to 691 (Classic 804).
Level 18Dispel Magic2 ranks · Discipline

Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 11818% of base manaInstant30 yd rangeDispels magic on the target, removing 1 harmful spell from a friend or 1 beneficial spell from an enemy.
Rank 23618% of base manaInstant30 yd rangeDispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
Level 20Chastise5 ranks · HolyNew

Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 12050 ManaInstant2 min cooldown20 yd rangeChastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. (new rank)
Rank 230100 ManaInstant2 min cooldown20 yd rangeChastise the target, causing 87 to 99 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. (new rank)
Rank 340135 ManaInstant2 min cooldown20 yd rangeChastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. (new rank)
Rank 450180 ManaInstant2 min cooldown20 yd rangeChastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. (new rank)
Rank 560225 ManaInstant2 min cooldown20 yd rangeChastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat. (new rank)
Level 20Contingency Plan5 ranks · DisciplineNew

Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.

Ranks
RankLevelCast timeCooldownRangeTooltip
Rank 120Instant10 min cooldown30 yd rangePlace a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan. (new rank)
Rank 230Instant10 min cooldown30 yd rangePlace a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan. (new rank)
Rank 340Instant10 min cooldown30 yd rangePlace a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan. (new rank)
Rank 450Instant10 min cooldown30 yd rangePlace a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan. (new rank)
Rank 560Instant10 min cooldown30 yd rangePlace a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan. (new rank)
Level 20Dark Sacrifice5 ranks · Shadow MagicNew

Cannibalize 1600 of your own Health over 15 sec to gain 1600 Mana.

Ranks
RankLevelCast timeCooldownTooltip
Rank 120Instant10 min cooldownCannibalize 400 of your own Health over 15 sec to gain 400 Mana. (new rank)
Rank 230Instant10 min cooldownCannibalize 680 of your own Health over 15 sec to gain 680 Mana. (new rank)
Rank 340Instant10 min cooldownCannibalize 980 of your own Health over 15 sec to gain 980 Mana. (new rank)
Rank 450Instant10 min cooldownCannibalize 1290 of your own Health over 15 sec to gain 1290 Mana. (new rank)
Rank 560Instant10 min cooldownCannibalize 1600 of your own Health over 15 sec to gain 1600 Mana. (new rank)
Level 20Devouring Plague6 ranks · Shadow MagicChanged

Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 120215 ManaInstant24 sec cooldown (Classic: 3 min cooldown)30 yd rangeAfflicts the target with a disease that causes 128 (Classic 152) Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank 228350 ManaInstant24 sec cooldown (Classic: 3 min cooldown)30 yd rangeAfflicts the target with a disease that causes 232 (Classic 272) Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank 336495 ManaInstant24 sec cooldown (Classic: 3 min cooldown)30 yd rangeAfflicts the target with a disease that causes 344 (Classic 400) Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank 444645 ManaInstant24 sec cooldown (Classic: 3 min cooldown)30 yd rangeAfflicts the target with a disease that causes 488 (Classic 544) Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank 552810 ManaInstant24 sec cooldown (Classic: 3 min cooldown)30 yd rangeAfflicts the target with a disease that causes 656 (Classic 712) Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Rank 660985 ManaInstant24 sec cooldown (Classic: 3 min cooldown)30 yd rangeAfflicts the target with a disease that causes 848 (Classic 904) Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Level 20Elune's GraceDisciplineChanged

Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.

Ranks
RankLevelCostCast timeCooldownTooltip
—203% of base mana (Classic: 60 Mana)Instant5 min cooldownReduces the chance you'll be hit by melee and ranged attacks by 50 (Classic 21)% for 15 (Classic 10) sec or until you are missed 3 (Classic 15) times.
Level 20Fear WardHolyChanged

Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
—20100 ManaInstant3 min cooldown (Classic: 30 sec cooldown)30 yd rangeWards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 (Classic 10) min.
Level 20Feedback5 ranks · DisciplineChanged

The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.

Ranks
RankLevelCostCast timeCooldownTooltip
Rank 12055 Mana (Classic: 140 Mana)Instant3 min cooldownThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Rank 230100 Mana (Classic: 245 Mana)Instant3 min cooldownThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Rank 340140 Mana (Classic: 355 Mana)Instant3 min cooldownThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Rank 450190 Mana (Classic: 470 Mana)Instant3 min cooldownThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Rank 560230 Mana (Classic: 580 Mana)Instant3 min cooldownThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Level 20Flash Heal7 ranks · HolyChanged

Heals a friendly target for 757 to 893.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 120125 Mana1.5 sec cast40 yd rangeHeals a friendly target for 174 (Classic 193) to 214 (Classic 237).
Rank 226155 Mana1.5 sec cast40 yd rangeHeals a friendly target for 225 (Classic 258) to 273 (Classic 314).
Rank 332185 Mana1.5 sec cast40 yd rangeHeals a friendly target for 283 (Classic 327) to 341 (Classic 393).
Rank 438215 Mana1.5 sec cast40 yd rangeHeals a friendly target for 349 (Classic 400) to 417 (Classic 478).
Rank 544265 Mana1.5 sec cast40 yd rangeHeals a friendly target for 463 (Classic 518) to 551 (Classic 616).
Rank 650315 Mana1.5 sec cast40 yd rangeHeals a friendly target for 589 (Classic 644) to 699 (Classic 764).
Rank 756380 Mana1.5 sec cast40 yd rangeHeals a friendly target for 757 (Classic 812) to 893 (Classic 958).
Level 20Holy Fire8 ranks · HolyChanged

Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 12085 Mana3.5 sec cast30 yd rangeConsumes the enemy in holy flames that cause 51 (Classic 78) to 65 (Classic 98) Holy damage and an additional 20 (Classic 30) Holy damage over 10 sec.
Rank 22495 Mana3.5 sec cast30 yd rangeConsumes the enemy in holy flames that cause 56 (Classic 96) to 70 (Classic 120) Holy damage and an additional 25 (Classic 40) Holy damage over 10 sec.
Rank 330125 Mana3.5 sec cast30 yd rangeConsumes the enemy in holy flames that cause 71 (Classic 132) to 89 (Classic 166) Holy damage and an additional 30 (Classic 55) Holy damage over 10 sec.
Rank 436145 Mana3.5 sec cast30 yd rangeConsumes the enemy in holy flames that cause 81 (Classic 165) to 103 (Classic 209) Holy damage and an additional 35 (Classic 65) Holy damage over 10 sec.
Rank 542170 Mana3.5 sec cast30 yd rangeConsumes the enemy in holy flames that cause 94 (Classic 204) to 118 (Classic 258) Holy damage and an additional 45 (Classic 85) Holy damage over 10 sec.
Rank 648200 Mana3.5 sec cast30 yd rangeConsumes the enemy in holy flames that cause 123 (Classic 254) to 155 (Classic 322) Holy damage and an additional 50 (Classic 100) Holy damage over 10 sec.
Rank 754230 Mana3.5 sec cast30 yd rangeConsumes the enemy in holy flames that cause 152 (Classic 304) to 194 (Classic 386) Holy damage and an additional 65 (Classic 125) Holy damage over 10 sec.
Rank 860255 Mana3.5 sec cast30 yd rangeConsumes the enemy in holy flames that cause 184 (Classic 355) to 232 (Classic 449) Holy damage and an additional 75 (Classic 145) Holy damage over 10 sec.
TalentHoly Nova6 ranks · HolyChanged

Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.

Ranks
RankLevelCostCast timeTooltip
Rank 120185 ManaInstantCauses an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat.
Rank 228290 ManaInstantCauses an explosion of holy light around the caster, causing 45 (Classic 50) to 53 (Classic 58) Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 77 (Classic 10) to 87 (Classic 86). These effects cause no threat. Each time Holy Fire deals damage, you have a 5 (Classic 98)% chance for your next Holy Nova to cost no Mana.
Rank 336400 ManaInstantCauses an explosion of holy light around the caster, causing 70 (Classic 76) to 80 (Classic 88) Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 108 (Classic 10) to 124 (Classic 121). These effects cause no threat. Each time Holy Fire deals damage, you have a 5 (Classic 139)% chance for your next Holy Nova to cost no Mana.
Rank 444520 ManaInstantCauses an explosion of holy light around the caster, causing 99 (Classic 106) to 113 (Classic 122) Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 147 (Classic 10) to 171 (Classic 161). These effects cause no threat. Each time Holy Fire deals damage, you have a 5 (Classic 187)% chance for your next Holy Nova to cost no Mana.
Rank 552635 ManaInstantCauses an explosion of holy light around the caster, causing 133 (Classic 140) to 153 (Classic 162) Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 221 (Classic 10) to 255 (Classic 235). These effects cause no threat. Each time Holy Fire deals damage, you have a 5 (Classic 271)% chance for your next Holy Nova to cost no Mana.
Rank 660750 ManaInstantCauses an explosion of holy light around the caster, causing 174 (Classic 181) to 200 (Classic 209) Holy damage to all enemy targets within ? yards and healing all party members within 10 yards for 288 (Classic 10) to 334 (Classic 302). These effects cause no threat. Each time Holy Fire deals damage, you have a 5 (Classic 350)% chance for your next Holy Nova to cost no Mana.
TalentMind Flay6 ranks · Shadow MagicChanged

Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 12045 ManaChanneled20 yd rangeAssault the target's mind with Shadow energy, causing 63 (Classic 75) Shadow damage over 3 sec and slowing their movement speed by 50%.
Rank 22870 ManaChanneled20 yd rangeAssault the target's mind with Shadow energy, causing 102 (Classic 126) Shadow damage over 3 sec and slowing their movement speed by 50%.
Rank 336100 ManaChanneled20 yd rangeAssault the target's mind with Shadow energy, causing 153 (Classic 186) Shadow damage over 3 sec and slowing their movement speed by 50%.
Rank 444135 ManaChanneled20 yd rangeAssault the target's mind with Shadow energy, causing 225 (Classic 261) Shadow damage over 3 sec and slowing their movement speed by 50%.
Rank 552165 ManaChanneled20 yd rangeAssault the target's mind with Shadow energy, causing 294 (Classic 330) Shadow damage over 3 sec and slowing their movement speed by 50%.
Rank 660205 ManaChanneled20 yd rangeAssault the target's mind with Shadow energy, causing 390 (Classic 426) Shadow damage over 3 sec and slowing their movement speed by 50%.
Level 20Mind Soothe3 ranks · Shadow Magic

Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 12050 ManaInstant40 yd rangeSoothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 40 or lower. Lasts 15 sec.
Rank 23670 ManaInstant40 yd rangeSoothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 55 or lower. Lasts 15 sec.
Rank 35290 ManaInstant40 yd rangeSoothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.
Level 20Shackle Undead3 ranks · Discipline

Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 12090 Mana1.5 sec cast30 yd rangeShackles the target undead enemy for up to 30 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Rank 240120 Mana1.5 sec cast30 yd rangeShackles the target undead enemy for up to 40 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Rank 360150 Mana1.5 sec cast30 yd rangeShackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Level 20Shadowguard12 ranks · Shadow MagicChanged

Casts a bolt of shadow at the target for 96 Shadow damage.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 12050 ManaInstant—The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 (Classic 20) Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank 120—Instant100 yd rangeCasts a bolt of shadow at the target for 13 (Classic 20) Shadow damage.
Rank 22885 ManaInstant—The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 22 (Classic 35) Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank 228—Instant100 yd rangeCasts a bolt of shadow at the target for 22 (Classic 35) Shadow damage.
Rank 336120 ManaInstant—The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 33 (Classic 51) Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank 336—Instant100 yd rangeCasts a bolt of shadow at the target for 33 (Classic 51) Shadow damage.
Rank 444160 ManaInstant—The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 50 (Classic 70) Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank 444—Instant100 yd rangeCasts a bolt of shadow at the target for 50 (Classic 70) Shadow damage.
Rank 552200 ManaInstant—The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 70 (Classic 90) Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank 552—Instant100 yd rangeCasts a bolt of shadow at the target for 70 (Classic 90) Shadow damage.
Rank 660250 ManaInstant—The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 (Classic 116) Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Rank 660—Instant100 yd rangeCasts a bolt of shadow at the target for 96 (Classic 116) Shadow damage.
Level 22Mind Vision2 ranks · Shadow Magic

Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 12265 ManaChanneled100 yd rangeAllows the caster to see through the target's eyes for 1 min.
Rank 244150 ManaChanneled50000 yd rangeAllows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
Level 24Mana Burn5 ranks · Discipline

Drains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 12495 Mana3 sec cast30 yd rangeDrains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Rank 232140 Mana3 sec cast30 yd rangeDrains 309 to 329 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Rank 340185 Mana3 sec cast30 yd rangeDrains 442 to 468 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Rank 448225 Mana3 sec cast30 yd rangeDrains 576 to 610 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Rank 556270 Mana3 sec cast30 yd rangeDrains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
TalentBinding Heal6 ranks · HolyNew

Heal yourself and a friendly target for 757 to 893. This causes low threat.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 125155 Mana1.5 sec cast40 yd rangeHeals a friendly target and the caster for 223 to 271. Low threat. (new rank)
Rank 232185 Mana1.5 sec cast40 yd rangeHeal yourself and a friendly target for 283 to 341. This causes low threat. (new rank)
Rank 338215 Mana1.5 sec cast40 yd rangeHeal yourself and a friendly target for 349 to 417. This causes low threat. (new rank)
Rank 444265 Mana1.5 sec cast40 yd rangeHeal yourself and a friendly target for 463 to 551. This causes low threat. (new rank)
Rank 550315 Mana1.5 sec cast40 yd rangeHeal yourself and a friendly target for 589 to 699. This causes low threat. (new rank)
Rank 656380 Mana1.5 sec cast40 yd rangeHeal yourself and a friendly target for 757 to 893. This causes low threat. (new rank)
Level 30Divine Spirit4 ranks · DisciplineChanged

Holy power infuses the target, increasing their Spirit by 40 for 1 hour.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 130285 ManaInstant30 yd rangeHoly power infuses the target, increasing their Spirit by 17 for 1 (Classic 30) hour.
Rank 240420 ManaInstant30 yd rangeHoly power infuses the target, increasing their Spirit by 23 for 1 (Classic 30) hour.
Rank 350785 ManaInstant30 yd rangeHoly power infuses the target, increasing their Spirit by 33 for 1 (Classic 30) hour.
Rank 460970 ManaInstant30 yd rangeHoly power infuses the target, increasing their Spirit by 40 for 1 (Classic 30) hour.
Level 30Mind Control3 ranks · Shadow Magic

Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 130350 ManaChanneled20 yd rangeControls a humanoid mind up to level 32, but increases the time between its attacks by 25%. Lasts up to 1 min.
Rank 244550 ManaChanneled20 yd rangeControls a humanoid mind up to level 47, but increases the time between attacks by 25%. Lasts up to 1 min.
Rank 358750 ManaChanneled20 yd rangeControls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min.
TalentPenance4 ranks · DisciplineNew

Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 130150 ManaChanneled12 sec cooldown36 yd rangeLaunches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec. (new rank)
Rank 240220 ManaChanneled12 sec cooldown36 yd rangeLaunches a volley of holy light at the target, causing 50 Holy damage to an enemy, or 200 healing to an ally, instantly and every 1 sec for 2 sec. (new rank)
Rank 350270 ManaChanneled12 sec cooldown36 yd rangeLaunches a volley of holy light at the target, causing 68 Holy damage to an enemy, or 268 healing to an ally, instantly and every 1 sec for 2 sec. (new rank)
Rank 460385 ManaChanneled12 sec cooldown36 yd rangeLaunches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec. (new rank)
Level 30Prayer of Healing5 ranks · HolyChanged

A powerful prayer that heals the target and their party for 631 to 667. Party members must be within ? yards of target.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 130410 Mana3 sec cast40 yd range (Classic: none)A powerful prayer that heals the target and their party for 172 to 184. Party members must be within ? yards of target.
Rank 240560 Mana3 sec cast40 yd range (Classic: none)A powerful prayer that heals the target and their party for 257 to 273. Party members must be within ? yards of target.
Rank 350770 Mana3 sec cast40 yd range (Classic: none)A powerful prayer that heals the target and their party for 390 to 412. Party members must be within ? yards of target.
Rank 4601030 Mana3 sec cast40 yd range (Classic: none)A powerful prayer that heals the target and their party for 567 to 599. Party members must be within ? yards of target.
Rank 5601070 Mana3 sec cast40 yd range (Classic: none)A powerful prayer that heals the target and their party for 631 to 667. Party members must be within ? yards of target.
Level 30Shadow Protection3 ranks · Shadow Magic

Increases the target's resistance to Shadow spells by 60 for 10 min.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 130250 ManaInstant30 yd rangeIncreases the target's resistance to Shadow spells by 30 for 10 min.
Rank 242450 ManaInstant30 yd rangeIncreases the target's resistance to Shadow spells by 45 for 10 min.
Rank 356650 ManaInstant30 yd rangeIncreases the target's resistance to Shadow spells by 60 for 10 min.
TalentVampiric EmbraceShadow MagicChanged

Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
—30 (Classic: 1)40 ManaInstant30 sec cooldown (Classic: 10 sec cooldown)30 yd rangeAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 (Classic 1) sec.
Level 32Abolish DiseaseHoly

Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.

Ranks
RankLevelCostCast timeRangeTooltip
—3215% of base manaInstant30 yd rangeAttempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.
Level 32Shadow Word: Death4 ranks · Shadow MagicNew

A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 132175 ManaInstant18 sec cooldown30 yd rangeA word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health. (new rank)
Rank 240205 ManaInstant18 sec cooldown30 yd rangeA word of dark binding that inflicts 359 to 381 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health. (new rank)
Rank 348250 ManaInstant18 sec cooldown30 yd rangeA word of dark binding that inflicts 391 to 415 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health. (new rank)
Rank 456340 ManaInstant18 sec cooldown30 yd rangeA word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health. (new rank)
Level 34LevitateDiscipline

Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.

Ranks
RankLevelCostCast timeTooltip
—34100 ManaInstantAllows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.
Level 40Greater Heal5 ranks · HolyChanged

A slow casting spell that heals a single target for 1853 to 2067.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 140370 Mana3 sec cast40 yd rangeA slow casting spell that heals a single target for 794 (Classic 899) to 894 (Classic 1013).
Rank 246455 Mana3 sec cast40 yd rangeA slow casting spell that heals a single target for 1036 (Classic 1149) to 1162 (Classic 1289).
Rank 352545 Mana3 sec cast40 yd rangeA slow casting spell that heals a single target for 1324 (Classic 1437) to 1482 (Classic 1609).
Rank 458655 Mana3 sec cast40 yd rangeA slow casting spell that heals a single target for 1685 (Classic 1798) to 1879 (Classic 2006).
Rank 560710 Mana3 sec cast40 yd rangeA slow casting spell that heals a single target for 1853 (Classic 1966) to 2067 (Classic 2194).
Level 40Lightwell3 ranks · Holy

Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.

Ranks
RankLevelCostCast timeCooldownTooltip
Rank 140225 Mana1.5 sec cast10 min cooldownCreates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Rank 250295 Mana1.5 sec cast10 min cooldownCreates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1165 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Rank 360365 Mana1.5 sec cast10 min cooldownCreates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Level 40Lightwell Renew3 ranks · Holy

Ranks
RankLevelCast timeRangeTooltip
Rank 140InstantInteract Range
Rank 250InstantInteract Range
Rank 360InstantInteract Range
TalentPower InfusionDiscipline

Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
—4020% of base manaInstant3 min cooldown30 yd rangeInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
TalentPrayer of Mending3 ranks · HolyNew

Places a spell on the target that heals them for ? the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
Rank 140210 ManaInstant10 sec cooldown40 yd rangePlaces a spell on the target that heals them for ? the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. (new rank)
Rank 250305 ManaInstant10 sec cooldown40 yd rangePlaces a spell on the target that heals them for ? the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. (new rank)
Rank 360390 ManaInstant10 sec cooldown40 yd rangePlaces a spell on the target that heals them for ? the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. (new rank)
Level 48Prayer of Fortitude2 ranks · DisciplineChanged

Power infuses all party and raid members, increasing their Stamina by 70 for 1 hour.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 1482600 ManaInstant40 yd rangePower infuses all party and raid members, increasing their Stamina by 56 (Classic 43) for 1 hour.
Rank 2603400 ManaInstant40 yd rangePower infuses all party and raid members, increasing their Stamina by 70 (Classic 54) for 1 hour.
Level 56Prayer of Shadow ProtectionShadow MagicChanged

Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.

Ranks
RankLevelCostCast timeRangeTooltip
—561300 ManaInstant40 yd rangePower infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.
Level 60Prayer of SpiritDiscipline

Power infuses all party and raid members, increasing their Spirit by 40 for 1 hour.

Ranks
RankLevelCostCast timeRangeTooltip
Rank 1601940 ManaInstant40 yd rangePower infuses all party and raid members, increasing their Spirit by 40 for 1 hour.
TalentInner FocusDisciplineChanged

When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.

Ranks
RankLevelCast timeCooldownTooltip
——Instant3 min cooldownWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
TalentShadowformShadow MagicChanged

Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

Ranks
RankLevelCostCast timeCooldownTooltip
——40% of base manaInstant1.5 sec cooldownAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
TalentSilenceShadow MagicChanged

Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.

Ranks
RankLevelCostCast timeCooldownRangeTooltip
——225 ManaInstant45 sec cooldown20 yd rangeSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Source

Where this data comes from.

Every number on this page is read from Blizzard's own files.

Read from Blizzard’s WoW: Forever beta client data, version 1.60.1.70532, and compared with Classic Era 1.15.9.70003. Tooltip numbers are for a character with no gear (no spell or attack power), as the game shows them before bonuses.